Player Matchup

Zeus
Zeus
Emad29
Zeus
Level 38
God Stats
2W - 10L
1,392 SR
Queue Stats
74W - 246L
1,207 Elo+
Party 2
Poseidon
Poseidon
Vahid91
Poseidon
Level 37
God Stats
0W - 8L
1,290 SR
Queue Stats
66W - 227L
1,212 Elo+
Party 2
Cthulhu
Cthulhu
alwayzdirty67
Cthulhu
Level 60
God Stats
1W - 2L
1,543 SR
Queue Stats
135W - 153L
1,447 Elo+
Solo
Team Averages
Level 45
1,408 SR
1,289 Elo+

VS

Team Averages
Level 43
1,747 SR
1,378 Elo+
Mulan
Mulan
BigJuicy619
Mulan
Level 46
God Stats
6W - 2L
1,768 SR
Queue Stats
40W - 44L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ReReXP
Jormungandr
Level 45
God Stats
3W - 0L
1,736 SR
Queue Stats
22W - 47L
1,307 Elo+
Party 1
Zeus
Zeus
killatality
Zeus
Level 37
God Stats
3W - 0L
1,736 SR
Queue Stats
15W - 30L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Emad29
Zeus
11
1 / 6 / 4
7,285
607
7,468
10,575
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Vahid91
Poseidon
11
3 / 4 / 1
7,514
626
3,587
7,779
2,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
10
1 / 4 / 3
7,542
629
4,920
13,151
10,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 3
9,357
780
10,960
9,193
5,563
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ReReXP
Jormungandr
12
1 / 1 / 9
7,869
656
6,371
8,417
6,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 10
8,228
686
9,974
5,239
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
L
Zeus
Emad29
Zeus
1
6
4
0.5
W
Jormungandr
ReReXP
Jormungandr
1
1
9
5.5
L
Poseidon
Vahid91
Poseidon
3
4
1
0.88
L
Cthulhu
1
4
3
0.63
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
27,305
31,505
Taken
22,849
16,157
Mitigated
14,418
9,018
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,960
1,250
0
700
9,193
5,563
0
6,111
3,082
0
27,398
L
Zeus
Emad29
Zeus
7,468
887
320
2,594
10,575
3,327
0
5,747
4,546
17,142
0
W
Jormungandr
ReReXP
Jormungandr
6,371
1,075
105
210
8,417
6,892
348
6,043
2,374
20,188
0
L
Poseidon
Vahid91
Poseidon
3,587
968
53
2,240
7,779
2,582
239
3,586
4,101
20,704
0
L
Cthulhu
4,920
1,078
575
3,236
13,151
10,248
0
6,506
6,363
18,388
0
W
9,974
2,045
115
613
5,239
1,963
371
4,160
1,079
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
25,454
88
Minions Killed
128
2
Camps Cleared
6
630,316
Distance Traveled
638,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,357
780
31
3
2
213,458
4
L
Zeus
7,285
607
23
2
2
200,564
4
W
Jormungandr
7,869
656
31
3
0
227,573
1
L
Poseidon
7,514
626
41
3
0
200,187
3
L
Cthulhu
7,542
629
24
2
0
229,565
1
W
Zeus
8,228
686
66
6
4
197,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role