Player Matchup

Fafnir
Fafnir
II Dr Panda II
Fafnir
Level 139
God Stats
3W - 0L
1,889 SR
Queue Stats
62W - 27L
1,752 Elo+
Party 1
Hercules
Hercules
Lanthode
Hercules
Level 126
God Stats
4W - 2L
1,541 SR
Queue Stats
188W - 83L
1,749 Elo+
Party 1
Awilix
Awilix
Vapid Stanier
Awilix
Level 146
God Stats
8W - 5L
1,760 SR
Queue Stats
148W - 76L
1,730 Elo+
Party 1
Team Averages
Level 137
1,730 SR
1,744 Elo+

VS

Team Averages
Level 37
1,434 SR
1,282 Elo+
Gilgamesh
Gilgamesh
Ket karlos
Gilgamesh
Level 17
God Stats
6W - 24L
1,270 SR
Queue Stats
17W - 50L
1,181 Elo+
Party 2
Zeus
Zeus
TheIcySniper728
Zeus
Level 65
God Stats
1W - 1L
1,683 SR
Queue Stats
107W - 159L
1,347 Elo+
Party 2
Thanatos
Thanatos
WAU Lunaxy
Thanatos
Level 29
God Stats
10W - 19L
1,349 SR
Queue Stats
79W - 118L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 14
7,661
766
5,345
6,839
4,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Lanthode
Hercules
12
6 / 0 / 12
7,805
781
9,611
7,416
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
11 / 0 / 8
8,652
865
8,676
4,995
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ket karlos
Gilgamesh
7
0 / 7 / 0
5,580
558
1,934
12,809
5,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 0
6,212
621
5,294
7,745
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WAU Lunaxy
Thanatos
9
0 / 7 / 0
5,778
578
3,174
7,480
2,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
19
Kills
0
0
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Gilgamesh
Ket karlos
Gilgamesh
0
7
0
0
W
Hercules
Lanthode
Hercules
6
0
12
12
L
0
5
0
0
W
11
0
8
15
L
Thanatos
WAU Lunaxy
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
10,402
19,250
Taken
28,034
13,347
Mitigated
10,140
7,726
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
1,778
295
2,095
6,839
4,890
0
1,827
5,012
16,874
0
L
Gilgamesh
Ket karlos
Gilgamesh
1,934
224
195
926
12,809
5,978
0
4,024
8,178
0
7,652
W
Hercules
Lanthode
Hercules
9,611
2,141
313
3,987
7,416
6,052
0
1,820
5,596
5,045
17,703
L
5,294
367
54
490
7,745
1,997
0
1,592
5,542
28,169
0
W
8,676
2,783
0
1,036
4,995
2,405
75
1,700
3,295
0
22,587
L
Thanatos
WAU Lunaxy
Thanatos
3,174
0
0
1,892
7,480
2,165
0
1,053
6,024
0
7,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
17,570
89
Minions Killed
88
5
Camps Cleared
2
639,818
Distance Traveled
536,013
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,661
766
32
3
1
198,208
0
L
Gilgamesh
5,580
558
14
1
0
181,793
0
W
Hercules
7,805
781
24
2
2
232,807
1
L
Zeus
6,212
621
62
6
2
170,571
4
W
Awilix
8,652
865
33
3
2
208,803
1
L
Thanatos
5,778
578
12
1
0
183,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role