Player Matchup

Pele
Pele
ADebordGuy
Pele
Level 158
God Stats
0W - 2L
1,509 SR
Queue Stats
18W - 29L
1,503 Elo+
Party 1
Ganesha
Ganesha
Dimmadumthicboy
Ganesha
Level 97
God Stats
14W - 9L
1,653 SR
Queue Stats
166W - 161L
1,521 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lachsmith
Ah Muzen Cab
Level 99
God Stats
2W - 2L
1,504 SR
Queue Stats
255W - 227L
1,539 Elo+
Party 3
Merlin
Merlin
Ogva
Merlin
Level 158
God Stats
0W - 2L
1,510 SR
Queue Stats
118W - 115L
1,554 Elo+
Party 1
King Arthur
King Arthur
jeroenk
King Arthur
Level 43
God Stats
0W - 1L
1,182 SR
Queue Stats
4W - 4L
1,484 Elo+
Solo
Team Averages
Level 111
1,472 SR
1,520 Elo+

VS

Team Averages
Level 70
1,673 SR
1,736 Elo+
Yemoja
Yemoja
Capukhi
Yemoja
Level 158
God Stats
3W - 1L
1,735 SR
Queue Stats
233W - 68L
1,790 Elo+
Party 2
Artio
Artio
DarthDemiMaul
Artio
Level 18
God Stats
8W - 4L
1,787 SR
Queue Stats
47W - 16L
1,799 Elo+
Party 2
Cliodhna
Cliodhna
Deong236A
Cliodhna
Level 40
God Stats
13W - 8L
1,383 SR
Queue Stats
53W - 60L
1,382 Elo+
Solo
Apollo
Apollo
Greephus
Apollo
Level 118
God Stats
4W - 0L
1,962 SR
Queue Stats
157W - 65L
1,783 Elo+
Party 2
Anubis
Anubis
TyberiHadouken
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 14L
1,926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,723
472
2,821
6,796
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 1 / 2
5,309
531
2,819
6,590
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Lachsmith
Ah Muzen Cab
9
1 / 1 / 0
5,069
507
5,172
6,882
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ogva
Merlin
9
1 / 3 / 0
5,306
531
3,115
4,562
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jeroenk
King Arthur
6
0 / 3 / 0
4,229
423
2,841
7,096
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capukhi
Yemoja
9
0 / 0 / 4
5,286
529
1,122
6,501
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,821
582
6,778
8,940
7,095
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Deong236A
Cliodhna
11
3 / 0 / 1
6,139
614
2,848
6,269
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Greephus
Apollo
10
0 / 1 / 1
5,359
536
5,000
6,158
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 1
6,722
672
5,565
5,886
2,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Yemoja
Capukhi
Yemoja
0
0
4
2
W
2
0
2
3
W
Cliodhna
Deong236A
Cliodhna
3
0
1
3.5
L
0
1
2
1
W
Apollo
Greephus
Apollo
0
1
1
0.5
L
Ah Muzen Cab
Lachsmith
Ah Muzen Cab
1
1
0
1
L
Merlin
Ogva
Merlin
1
3
0
0.33
W
5
1
1
5.5
L
King Arthur
jeroenk
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
21,313
31,926
Taken
33,754
10,256
Mitigated
16,622
12,719
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,821
725
0
2,722
6,796
1,706
0
3,203
3,593
0
22,433
W
Yemoja
Capukhi
Yemoja
1,122
666
1,680
3,207
6,501
3,509
0
1,409
5,029
7,566
0
W
6,778
1,364
0
5,346
8,940
7,095
0
401
8,107
34,127
0
W
Cliodhna
Deong236A
Cliodhna
2,848
98
0
3,976
6,269
1,871
0
942
5,273
0
40,839
L
2,819
358
104
3,050
6,590
3,200
0
1,797
4,793
12,235
0
W
Apollo
Greephus
Apollo
5,000
3,075
0
2,013
6,158
1,479
0
554
5,604
0
38,896
L
Ah Muzen Cab
Lachsmith
Ah Muzen Cab
5,172
3,336
0
4,389
6,882
1,586
0
479
6,403
0
32,177
L
Merlin
Ogva
Merlin
3,115
104
0
1,089
4,562
896
0
2,926
1,636
23,164
0
W
5,565
351
0
3,452
5,886
2,668
0
2,170
3,341
41,173
0
L
King Arthur
jeroenk
King Arthur
2,841
1,023
0
1,365
7,096
2,868
0
5,218
1,878
0
9,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
29,327
214
Minions Killed
358
0
Camps Cleared
0
912,492
Distance Traveled
989,351
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,723
472
55
6
0
203,877
1
W
Yemoja
5,286
529
22
2
0
196,409
3
W
Artio
5,821
582
67
7
0
208,413
1
W
Cliodhna
6,139
614
87
9
0
216,852
3
L
Ganesha
5,309
531
3
0
0
178,021
4
W
Apollo
5,359
536
86
9
0
187,590
2
L
Ah Muzen Cab
5,069
507
77
8
0
178,382
2
L
Merlin
5,306
531
57
6
0
192,246
2
W
Anubis
6,722
672
96
10
0
180,087
4
L
King Arthur
4,229
423
22
2
0
159,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role