Player Matchup

Scylla
Scylla
AKA Mr Hitmark
Scylla
Level 127
God Stats
2W - 3L
1,710 SR
Queue Stats
249W - 180L
1,696 Elo+
Party 1
Thor
Thor
Doug Jonez
Thor
Level 143
God Stats
18W - 17L
1,644 SR
Queue Stats
162W - 131L
1,645 Elo+
Party 1
Odin
Odin
the pink fridge
Odin
Level 109
God Stats
0W - 2L
1,695 SR
Queue Stats
18W - 14L
1,720 Elo+
Party 1
Team Averages
Level 126
1,683 SR
1,687 Elo+

VS

Team Averages
Level 153
1,464 SR
1,550 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
its Mazza
Ymir
Level 158
God Stats
3W - 5L
1,392 SR
Queue Stats
261W - 202L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,594
599
1,384
6,158
1,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 1
7,301
664
2,701
9,256
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
6,850
623
1,200
9,761
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 2
8,193
745
6,497
6,793
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
 
Zeus
11
2 / 3 / 2
7,750
705
13,930
6,213
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 0 / 3
8,132
739
2,364
7,295
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
5
5
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
W
Zeus
 
Zeus
2
3
2
1
L
0
1
3
1.5
L
2
1
1
2.5
W
Ymir
0
0
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,285
Damage
22,791
25,175
Taken
20,301
9,494
Mitigated
16,127
2,640
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,497
1,768
0
2,369
6,793
5,192
1,434
564
6,133
0
28,039
W
Zeus
 
Zeus
13,930
306
0
1,816
6,213
2,107
921
716
5,298
38,017
0
L
1,384
135
0
698
6,158
1,650
0
4,782
1,130
12,095
0
L
2,701
201
0
1,382
9,256
4,331
0
4,132
4,586
0
21,764
W
Ymir
2,364
0
0
1,915
7,295
8,828
677
731
6,314
21,321
0
L
1,200
12
47
513
9,761
3,513
0
6,830
2,330
0
4,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,745
Gold Earned
24,075
63
Minions Killed
140
0
Camps Cleared
10
431,437
Distance Traveled
496,069
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,193
745
43
4
3
185,395
3
W
Zeus
7,750
705
54
5
4
172,696
1
L
Scylla
6,594
599
25
2
0
138,899
1
L
Thor
7,301
664
33
3
0
177,559
2
W
Ymir
8,132
739
43
4
3
137,978
2
L
Odin
6,850
623
5
0
0
114,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role