Player Matchup

Scylla
Scylla
Sudysux
Scylla
Level 147
God Stats
2W - 7L
1,123 SR
Queue Stats
219W - 219L
1,539 Elo+
Solo
Charybdis
Charybdis
TheUltimateKilli
Charybdis
Level 155
God Stats
2W - 2L
1,496 SR
Queue Stats
23W - 13L
1,646 Elo+
Solo
Nu Wa
Nu Wa
TimeMonster
Nu Wa
Level 88
God Stats
23W - 20L
1,650 SR
Queue Stats
153W - 126L
1,560 Elo+
Solo
Odin
Odin
YoungTrapped
Odin
Level 94
God Stats
15W - 16L
1,492 SR
Queue Stats
525W - 489L
1,468 Elo+
Solo
Bakasura
Bakasura
lSolodinl
Bakasura
Level 133
God Stats
21W - 25L
1,395 SR
Queue Stats
83W - 87L
1,536 Elo+
Solo
Team Averages
Level 123
1,431 SR
1,550 Elo+

VS

Team Averages
Level 122
1,544 SR
1,587 Elo+
Chernobog
Chernobog
BalkanCephesi
Chernobog
Level 118
God Stats
0W - 1L
1,482 SR
Queue Stats
33W - 34L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Geneiijin
Ne Zha
Level 124
God Stats
9W - 7L
1,639 SR
Queue Stats
155W - 96L
1,629 Elo+
Party 1
Atlas
Atlas
Luviaa
Atlas
Level 154
God Stats
10W - 14L
1,529 SR
Queue Stats
206W - 163L
1,613 Elo+
Party 1
Persephone
Persephone
Thecas59
Persephone
Level 69
God Stats
13W - 6L
1,638 SR
Queue Stats
328W - 308L
1,560 Elo+
Solo
Eset
Eset
Yannickiminaj
Eset
Level 146
God Stats
4W - 4L
1,430 SR
Queue Stats
213W - 167L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sudysux
Scylla
17
7 / 1 / 14
11,502
1,150
16,141
10,533
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
17
5 / 2 / 13
10,922
1,092
13,299
11,753
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 3 / 10
10,682
1,068
15,274
10,327
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 18
10,363
1,036
11,704
15,805
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
lSolodinl
Bakasura
17
4 / 5 / 16
11,158
1,116
13,692
17,435
6,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

185

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BalkanCephesi
Chernobog
17
1 / 7 / 8
9,869
987
6,404
16,119
5,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
Geneiijin
Ne Zha
17
6 / 6 / 9
11,877
1,188
17,431
17,479
6,927
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Luviaa
Atlas
17
3 / 2 / 10
11,135
1,114
12,277
20,677
21,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Thecas59
Persephone
18
4 / 3 / 8
11,603
1,160
13,179
10,809
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 7 / 7
9,686
969
13,012
11,763
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
58
25
Kills
16
16
Deaths
25
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BalkanCephesi
Chernobog
1
7
8
0.71
L
Ne Zha
Geneiijin
Ne Zha
6
6
9
1.75
L
Atlas
Luviaa
Atlas
3
2
10
4
W
Scylla
Sudysux
Scylla
7
1
14
14
W
Charybdis
5
2
13
5.75
L
Persephone
Thecas59
Persephone
4
3
8
2.67
W
7
3
10
4
L
2
7
7
0.79
W
2
5
18
2.2
W
Bakasura
lSolodinl
Bakasura
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,110
Damage
62,303
65,853
Taken
76,847
29,308
Mitigated
41,630
5,891
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BalkanCephesi
Chernobog
6,404
2,414
0
1,270
16,119
5,495
0
9,345
5,619
0
35,488
L
Ne Zha
Geneiijin
Ne Zha
17,431
4,973
0
2,431
17,479
6,927
0
6,899
9,448
0
42,664
L
Atlas
Luviaa
Atlas
12,277
3,178
1,025
1,041
20,677
21,701
0
8,121
10,712
24,093
0
W
Scylla
Sudysux
Scylla
16,141
715
0
0
10,533
3,618
0
7,198
3,165
42,621
0
W
Charybdis
13,299
6,650
0
1,846
11,753
4,291
0
6,693
4,952
0
31,053
L
Persephone
Thecas59
Persephone
13,179
692
0
679
10,809
3,547
0
3,878
5,973
44,244
0
W
15,274
3,288
0
0
10,327
3,495
0
5,294
4,979
35,814
0
L
13,012
211
1,024
1,137
11,763
3,960
0
5,533
5,726
29,373
0
W
11,704
1,654
0
1,702
15,805
11,246
0
8,347
7,294
5,931
15,166
W
Bakasura
lSolodinl
Bakasura
13,692
9,856
0
2,343
17,435
6,658
0
10,232
6,995
0
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
54,170
203
Minions Killed
246
9
Camps Cleared
6
1,037,697
Distance Traveled
1,081,245
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,869
987
71
7
1
193,608
4
L
Ne Zha
11,877
1,188
42
4
2
220,955
0
L
Atlas
11,135
1,114
23
2
0
232,756
1
W
Scylla
11,502
1,150
67
7
2
219,452
0
W
Charybdis
10,922
1,092
43
4
1
183,496
0
L
Persephone
11,603
1,160
83
8
2
215,245
2
W
Nu Wa
10,682
1,068
53
5
0
195,173
0
L
Eset
9,686
969
27
3
1
218,681
0
W
Odin
10,363
1,036
15
2
0
204,254
0
W
Bakasura
11,158
1,116
25
3
6
235,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role