Player Matchup

Danzaburou
Danzaburou
Assassin Cal 57
Danzaburou
Level 101
God Stats
2W - 0L
1,726 SR
Queue Stats
322W - 318L
1,489 Elo+
Solo
Geb
Geb
CiderShark
Geb
Level 125
God Stats
14W - 7L
1,662 SR
Queue Stats
492W - 513L
1,502 Elo+
Party 2
Chronos
Chronos
DerZarg
Chronos
Level 62
God Stats
2W - 1L
1,310 SR
Queue Stats
4W - 3L
1,524 Elo+
Solo
Anubis
Anubis
PaelzerBub
Anubis
Level 128
God Stats
4W - 1L
1,470 SR
Queue Stats
132W - 139L
1,482 Elo+
Solo
Achilles
Achilles
Ragnorark
Achilles
Level 55
God Stats
4W - 1L
1,691 SR
Queue Stats
18W - 17L
1,507 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,501 Elo+

VS

Team Averages
Level 81
1,607 SR
1,523 Elo+
Scylla
Scylla
Gotenks NL
Scylla
Level 156
God Stats
13W - 9L
1,560 SR
Queue Stats
195W - 147L
1,542 Elo+
Party 1
Chaac
Chaac
PierroX24
Chaac
Level 64
God Stats
0W - 1L
1,599 SR
Queue Stats
29W - 23L
1,508 Elo+
Party 3
Chang'e
Chang'e
Ruk1aKuch1k1
Chang'e
Level 159
God Stats
20W - 10L
1,723 SR
Queue Stats
139W - 138L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Trust N Me12
Cthulhu
Level 22
God Stats
30W - 21L
1,652 SR
Queue Stats
49W - 42L
1,588 Elo+
Party 1
Thor
Thor
dixikiki48
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assassin Cal 57
Danzaburou
17
4 / 2 / 8
11,360
1,033
15,228
13,849
5,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 11
12,117
1,102
16,972
14,145
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
DerZarg
Chronos
17
6 / 1 / 8
11,475
1,043
14,257
14,268
6,095
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
PaelzerBub
Anubis
17
2 / 4 / 9
10,185
926
9,426
13,532
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Ragnorark
Achilles
17
1 / 0 / 13
11,331
1,030
7,527
16,716
26,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

235

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gotenks NL
Scylla
17
2 / 2 / 2
10,476
952
20,376
8,731
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PierroX24
Chaac
17
2 / 4 / 4
10,643
968
20,545
20,038
23,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Ruk1aKuch1k1
Chang'e
16
3 / 1 / 2
10,772
979
12,837
12,065
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Trust N Me12
Cthulhu
16
0 / 2 / 4
10,665
970
8,643
14,008
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 9 / 2
9,330
848
5,831
16,083
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
18
Kills
7
7
Deaths
18
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Assassin Cal 57
Danzaburou
4
2
8
4
W
5
0
11
10.5
W
Chronos
DerZarg
Chronos
6
1
8
10
L
Scylla
Gotenks NL
Scylla
2
2
2
1.5
W
Anubis
PaelzerBub
Anubis
2
4
9
1.63
L
Chaac
PierroX24
Chaac
2
4
4
1
W
Achilles
Ragnorark
Achilles
1
0
13
7.5
L
Chang'e
Ruk1aKuch1k1
Chang'e
3
1
2
4
L
Cthulhu
Trust N Me12
Cthulhu
0
2
4
1
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,410
Damage
68,232
72,510
Taken
70,925
63,837
Mitigated
49,987
10,349
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Assassin Cal 57
Danzaburou
15,228
6,499
0
2,244
13,849
5,786
0
8,465
5,299
0
42,430
W
16,972
891
0
1,585
14,145
18,288
0
8,768
5,236
26,875
0
W
Chronos
DerZarg
Chronos
14,257
6,928
368
3,609
14,268
6,095
0
6,900
7,000
41,104
0
L
Scylla
Gotenks NL
Scylla
20,376
1,050
327
2,257
8,731
3,404
0
4,599
4,132
50,753
0
W
Anubis
PaelzerBub
Anubis
9,426
45
513
640
13,532
7,264
0
6,593
6,627
27,213
0
L
Chaac
PierroX24
Chaac
20,545
2,481
0
5,739
20,038
23,704
0
12,146
7,892
294
37,700
W
Achilles
Ragnorark
Achilles
7,527
1,895
0
1,390
16,716
26,404
0
11,424
4,855
0
13,633
L
Chang'e
Ruk1aKuch1k1
Chang'e
12,837
113
4,522
5,499
12,065
4,417
0
6,140
5,925
39,814
0
L
Cthulhu
Trust N Me12
Cthulhu
8,643
166
446
1,645
14,008
12,175
0
6,171
7,837
13,685
0
L
5,831
1,032
0
0
16,083
6,287
0
11,599
4,484
0
13,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,468
Gold Earned
51,886
206
Minions Killed
210
7
Camps Cleared
9
1,069,340
Distance Traveled
1,054,090
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,360
1,033
74
7
1
202,741
0
W
Geb
12,117
1,102
15
1
1
251,389
0
W
Chronos
11,475
1,043
60
5
1
213,713
5
L
Scylla
10,476
952
96
9
1
218,290
0
W
Anubis
10,185
926
45
4
3
162,499
2
L
Chaac
10,643
968
44
4
0
226,713
0
W
Achilles
11,331
1,030
12
1
1
238,998
0
L
Chang'e
10,772
979
51
5
7
197,059
0
L
Cthulhu
10,665
970
10
1
0
212,323
0
L
Thor
9,330
848
9
1
1
199,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role