Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cidoss
Pele
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
102W - 101L
1,564 Elo+
Party 3
Geb
Geb
FiDi55
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,562 Elo+
Party 3
Hercules
Hercules
Geraldio
Hercules
Level 147
God Stats
7W - 6L
1,738 SR
Queue Stats
111W - 116L
1,424 Elo+
Solo
Medusa
Medusa
nnnootrexxx
Medusa
Level 106
God Stats
9W - 14L
1,316 SR
Queue Stats
306W - 331L
1,424 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,495 Elo+

VS

Team Averages
Level 52
1,349 SR
1,270 Elo+
Erlang Shen
Erlang Shen
Barquilla
Erlang Shen
Level 113
God Stats
0W - 5L
1,137 SR
Queue Stats
55W - 76L
1,348 Elo+
Party 2
Thor
Thor
L3gend_Apelsin
Thor
Level 30
God Stats
2W - 6L
1,312 SR
Queue Stats
19W - 46L
1,243 Elo+
Party 1
Anhur
Anhur
Páwör
Anhur
Level 53
God Stats
5W - 4L
1,536 SR
Queue Stats
41W - 41L
1,339 Elo+
Solo
Cerberus
Cerberus
barquilla28
Cerberus
Level 47
God Stats
6W - 4L
1,260 SR
Queue Stats
118W - 142L
1,319 Elo+
Party 2
Janus
Janus
geniy_roxie
Janus
Level 16
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 9L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 3 / 10
10,301
572
15,687
14,153
9,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Cidoss
Pele
17
14 / 5 / 7
11,048
614
18,888
16,744
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
FiDi55
Geb
13
2 / 5 / 8
7,857
437
3,202
11,610
9,562
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Geraldio
Hercules
14
1 / 2 / 10
8,847
492
7,596
15,783
11,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
16
3 / 5 / 2
9,698
539
7,283
10,955
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Barquilla
Erlang Shen
16
6 / 5 / 7
9,924
551
11,707
14,367
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 3
7,547
419
5,765
14,460
5,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Páwör
Anhur
14
6 / 5 / 3
9,378
521
10,831
9,710
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
barquilla28
Cerberus
14
6 / 1 / 8
9,798
544
9,017
20,022
23,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 10 / 4
6,732
374
4,130
9,051
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
28
Kills
19
20
Deaths
28
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
3
10
4.33
L
Erlang Shen
Barquilla
Erlang Shen
6
5
7
1.9
W
Pele
Cidoss
Pele
14
5
7
3.5
W
Geb
FiDi55
Geb
2
5
8
1.2
W
Hercules
Geraldio
Hercules
1
2
10
3
L
1
7
3
0.36
L
Anhur
Páwör
Anhur
6
5
3
1.5
L
Cerberus
barquilla28
Cerberus
6
1
8
10
L
0
10
4
0.2
W
Medusa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,656
Damage
41,450
69,245
Taken
67,610
38,189
Mitigated
42,253
20,920
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,687
2,018
0
6,588
14,153
9,144
1,959
3,263
10,738
50,404
0
L
Erlang Shen
Barquilla
Erlang Shen
11,707
5,630
0
3,134
14,367
7,808
0
3,319
11,048
0
68,827
W
Pele
Cidoss
Pele
18,888
6,370
0
5,577
16,744
5,078
0
2,256
14,428
0
68,551
W
Geb
FiDi55
Geb
3,202
286
722
409
11,610
9,562
611
2,497
9,089
13,949
0
W
Hercules
Geraldio
Hercules
7,596
1,648
0
5,434
15,783
11,019
516
3,037
12,642
4,499
31,898
L
5,765
829
0
2,614
14,460
5,042
192
3,558
10,902
0
36,712
L
Anhur
Páwör
Anhur
10,831
5,467
0
1,321
9,710
3,121
1,003
2,895
6,815
0
47,925
L
Cerberus
barquilla28
Cerberus
9,017
1,334
438
6,628
20,022
23,804
0
7,294
12,728
35,212
0
L
4,130
255
0
755
9,051
2,478
822
2,786
6,265
25,205
0
W
Medusa
7,283
3,974
0
2,190
10,955
3,386
4,890
1,714
9,201
0
80,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
43,379
421
Minions Killed
364
0
Camps Cleared
0
1,741,560
Distance Traveled
1,596,714
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,301
572
89
5
0
327,267
7
L
Erlang Shen
9,924
551
124
7
0
369,917
4
W
Pele
11,048
614
101
6
0
364,321
0
W
Geb
7,857
437
27
2
0
341,161
0
W
Hercules
8,847
492
75
4
0
383,674
0
L
Thor
7,547
419
67
4
0
333,667
1
L
Anhur
9,378
521
80
4
0
305,817
1
L
Cerberus
9,798
544
57
3
0
364,083
3
L
Janus
6,732
374
36
2
0
223,230
1
W
Medusa
9,698
539
129
7
0
325,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role