Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
FTAczino
Erlang Shen
Silver IV
Level 62
God Stats
1W - 0L
1,843 SR
Queue Stats
114W - 131L
697 MMR
Solo
Ra
Ra
Bronze I
MrObito21
Ra
Bronze I
Level 160
God Stats
5W - 10L
1,322 SR
Queue Stats
477W - 507L
294 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,533 SR
1,098 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,482 SR
845 MMR
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
IzzyV03
Cabrakan
Silver IV
Level 104
God Stats
15W - 30L
1,423 SR
Queue Stats
572W - 615L
666 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
Lieux
Guan Yu
Bronze IV
Level 88
God Stats
16W - 16L
1,505 SR
Queue Stats
53W - 85L
-127 MMR
Solo
Medusa
Medusa
Silver IV
Steveico
Medusa
Silver IV
Level 108
God Stats
5W - 8L
1,484 SR
Queue Stats
51W - 69L
684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
3,618
724
1,822
2,324
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
6
0 / 0 / 0
3,497
699
828
1,992
1,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
 
Fenrir
5
0 / 0 / 1
3,142
628
1,215
2,175
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
FTAczino
Erlang Shen
6
2 / 1 / 0
3,995
799
1,347
3,401
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 2 / 2
3,557
711
1,438
2,350
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
IzanamiScyllaThothGilgamesh

VS

Bans
CliodhnaArtioAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
2 / 2 / 0
3,703
741
1,748
2,654
1,272
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 0
3,281
656
875
3,182
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
IzzyV03
Cabrakan
4
0 / 1 / 0
3,113
623
446
2,695
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Lieux
Guan Yu
1
0 / 0 / 0
939
188
0
0
0
Medusa
Steveico
Medusa
5
0 / 1 / 0
3,032
606
2,316
1,857
246
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Cerberus
 
Cerberus
0
0
0
0
W
Fenrir
 
Fenrir
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Erlang Shen
FTAczino
Erlang Shen
2
1
0
2
L
Cabrakan
IzzyV03
Cabrakan
0
1
0
0
L
Guan Yu
Lieux
Guan Yu
0
0
0
0
W
0
2
2
0.5
L
Medusa
Steveico
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,650
Damage
5,385
12,242
Taken
10,388
3,672
Mitigated
3,283
6,161
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,822
967
0
1,420
2,324
412
0
232
2,092
0
13,786
W
Cerberus
 
Cerberus
828
112
0
838
1,992
1,029
0
562
1,430
12,802
0
W
Fenrir
 
Fenrir
1,215
669
0
1,162
2,175
465
0
214
1,961
0
7,972
L
Baron Samedi
 
Baron Samedi
1,748
301
101
949
2,654
1,272
66
1,113
1,541
14,529
0
L
Kumbhakarna
 
Kumbhakarna
875
108
0
1,283
3,182
817
0
1,020
2,029
10,791
0
W
Erlang Shen
FTAczino
Erlang Shen
1,347
804
0
1,922
3,401
1,119
0
614
2,787
0
13,001
L
Cabrakan
IzzyV03
Cabrakan
446
130
0
688
2,695
948
0
0
2,695
1,105
0
L
Guan Yu
Lieux
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
1,438
306
110
709
2,350
647
0
1,447
903
12,952
0
L
Medusa
Steveico
Medusa
2,316
898
0
518
1,857
246
0
0
1,857
0
14,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,809
Gold Earned
14,068
149
Minions Killed
97
0
Camps Cleared
0
464,123
Distance Traveled
340,235
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,618
724
32
6
0
89,702
1
W
Cerberus
3,497
699
37
7
0
80,104
0
W
Fenrir
3,142
628
18
4
0
107,708
3
L
Baron Samedi
3,703
741
31
6
0
86,510
2
L
Kumbhakarna
3,281
656
30
6
0
90,413
0
W
Erlang Shen
3,995
799
37
7
0
94,466
0
L
Cabrakan
3,113
623
2
0
0
76,688
1
L
Guan Yu
939
188
0
0
0
0
0
W
Ra
3,557
711
25
5
0
92,143
0
L
Medusa
3,032
606
34
7
0
86,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role