Player Matchup

Ares
Ares
Gold V
Oz_Manz
Ares
Gold V
Level 141
God Stats
1W - 0L
1,332 SR
Queue Stats
15W - 20L
1,211 MMR
Solo
Olorun
Olorun
Gold IV
SeaofShadow1589
Olorun
Gold IV
Level 160
God Stats
3W - 10L
1,208 SR
Queue Stats
318W - 330L
1,277 MMR
Solo
Bellona
Bellona
Silver IV
SithisIV
Bellona
Silver IV
Level 99
God Stats
3W - 3L
1,526 SR
Queue Stats
27W - 41L
1,375 MMR
Solo
Horus
Horus
Silver I
blacksky1414
Horus
Silver I
Level 100
God Stats
23W - 30L
1,540 SR
Queue Stats
198W - 212L
1,312 MMR
Solo
Nu Wa
Nu Wa
Silver IV
rbchris2934
Nu Wa
Silver IV
Level 134
God Stats
2W - 1L
1,431 SR
Queue Stats
31W - 41L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,407 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,513 SR
1,326 MMR
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
Allensheen
Loki
Silver III
Level 157
God Stats
1W - 1L
1,349 SR
Queue Stats
15W - 26L
1,177 MMR
Solo
Vamana
Vamana
Silver I
Cameronn D
Vamana
Silver I
Level 147
God Stats
5W - 2L
1,675 SR
Queue Stats
20W - 18L
1,305 MMR
Solo
Kukulkan
Kukulkan
Gold V
Poor_Frenchy-_-
Kukulkan
Gold V
Level 71
God Stats
9W - 8L
1,631 SR
Queue Stats
274W - 287L
1,421 MMR
Solo
Charybdis
Charybdis
Silver IV
kuku8ichi
Charybdis
Silver IV
Level 86
God Stats
3W - 7L
1,411 SR
Queue Stats
15W - 38L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Oz_Manz
Ares
9
1 / 0 / 2
5,545
555
4,807
8,460
4,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 1 / 2
5,015
502
5,977
6,508
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
SithisIV
Bellona
11
0 / 1 / 1
6,114
611
2,758
7,223
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 1
5,701
570
4,355
6,094
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 0
6,448
645
4,257
2,379
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioMulanTsukuyomi

VS

Bans
IzanamiFreyaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 1
4,691
469
2,552
6,219
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
5,145
515
1,817
5,481
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Cameronn D
Vamana
10
1 / 1 / 0
5,633
563
5,109
5,626
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
9
0 / 4 / 0
5,151
515
1,681
5,083
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
kuku8ichi
Charybdis
8
1 / 2 / 0
4,607
461
6,109
7,777
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
0
1
1
0.5
L
Vamana
Cameronn D
Vamana
1
1
0
1
W
Ares
Oz_Manz
Ares
1
0
2
2
L
Kukulkan
0
4
0
0
W
1
1
2
2
W
Bellona
SithisIV
Bellona
0
1
1
0.5
W
3
0
1
3.5
L
Charybdis
kuku8ichi
Charybdis
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
17,268
30,664
Taken
30,186
14,141
Mitigated
12,004
13,456
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,552
574
1,284
1,636
6,219
3,139
0
3,799
2,346
10,908
0
L
1,817
342
0
1,874
5,481
1,379
0
2,455
2,928
0
22,902
L
Vamana
Cameronn D
Vamana
5,109
1,012
0
2,219
5,626
4,257
0
289
5,263
4,777
28,551
W
Ares
Oz_Manz
Ares
4,807
368
1,586
2,373
8,460
4,526
245
1,085
7,375
16,454
0
L
Kukulkan
1,681
234
0
1,115
5,083
1,266
564
1,962
2,978
31,005
0
W
5,977
3,582
202
2,342
6,508
2,396
799
1,037
5,471
28,471
3,659
W
Bellona
SithisIV
Bellona
2,758
610
0
2,131
7,223
4,246
0
1,078
5,518
0
33,666
W
4,355
2,274
353
3,603
6,094
2,309
0
1,615
4,405
0
25,900
L
Charybdis
kuku8ichi
Charybdis
6,109
2,149
260
2,278
7,777
1,963
0
5,018
2,713
0
26,290
W
4,257
1,121
0
866
2,379
664
474
772
1,607
36,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
25,227
316
Minions Killed
269
0
Camps Cleared
0
967,921
Distance Traveled
899,033
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,691
469
20
2
0
163,676
4
L
Loki
5,145
515
59
6
0
213,621
0
L
Vamana
5,633
563
72
7
0
190,551
1
W
Ares
5,545
555
20
2
0
201,520
2
L
Kukulkan
5,151
515
67
7
0
159,415
3
W
Olorun
5,015
502
59
6
0
164,228
2
W
Bellona
6,114
611
99
10
0
214,491
2
W
Horus
5,701
570
55
6
0
212,311
0
L
Charybdis
4,607
461
51
5
0
171,770
1
W
Nu Wa
6,448
645
83
8
0
175,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role