Player Matchup

Baron Samedi
Baron Samedi
IIGoDz BeAsTII
Baron Samedi
Level 123
God Stats
3W - 5L
1,296 SR
Queue Stats
28W - 34L
1,452 Elo+
Party 1
Fenrir
Fenrir
IOWADSGRC
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,463 Elo+
Party 1
Bacchus
Bacchus
NANA5Hi
Bacchus
Level 107
God Stats
2W - 2L
1,555 SR
Queue Stats
46W - 60L
1,432 Elo+
Party 1
Team Averages
Level 99
1,450 SR
1,449 Elo+

VS

Team Averages
Level 66
1,612 SR
1,606 Elo+
Ullr
Ullr
KanadeWhite
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 67L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
meshidarn
Tsukuyomi
Level 42
God Stats
38W - 34L
1,527 SR
Queue Stats
172W - 147L
1,448 Elo+
Party 2
Ymir
Ymir
purpplemann
Ymir
Level 8
God Stats
10W - 5L
1,810 SR
Queue Stats
10W - 5L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIGoDz BeAsTII
Baron Samedi
17
8 / 0 / 15
12,624
664
22,293
10,146
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
IOWADSGRC
Fenrir
16
9 / 3 / 12
12,608
664
12,338
21,513
14,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
NANA5Hi
Bacchus
16
7 / 0 / 17
13,759
724
15,998
19,469
35,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
10,755
566
19,081
17,011
7,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
meshidarn
Tsukuyomi
11
1 / 12 / 0
9,315
490
10,655
18,066
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 1
11,038
581
6,362
22,321
23,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
24
Kills
3
3
Deaths
24
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IIGoDz BeAsTII
Baron Samedi
8
0
15
15.5
W
Fenrir
IOWADSGRC
Fenrir
9
3
12
5
L
1
7
2
0.29
W
Bacchus
NANA5Hi
Bacchus
7
0
17
15.5
L
Tsukuyomi
meshidarn
Tsukuyomi
1
12
0
0.08
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,629
Damage
36,098
51,128
Taken
57,398
54,693
Mitigated
41,911
17,685
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IIGoDz BeAsTII
Baron Samedi
22,293
1,004
4,321
6,254
10,146
4,179
1,693
774
9,131
66,776
0
W
Fenrir
IOWADSGRC
Fenrir
12,338
1,796
0
2,765
21,513
14,734
970
2,294
19,110
407
33,527
L
19,081
5,602
0
134
17,011
7,195
0
10,601
6,410
0
56,771
W
Bacchus
NANA5Hi
Bacchus
15,998
1,586
917
3,428
19,469
35,780
319
3,530
15,217
32,671
0
L
Tsukuyomi
meshidarn
Tsukuyomi
10,655
2,248
0
852
18,066
11,619
0
11,278
6,788
0
31,961
L
6,362
1,563
0
1,136
22,321
23,097
0
16,831
5,490
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
31,108
175
Minions Killed
159
4
Camps Cleared
6
990,833
Distance Traveled
854,550
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,624
664
107
6
3
323,106
1
W
Fenrir
12,608
664
36
2
1
340,221
0
L
Ullr
10,755
566
110
6
3
302,177
3
W
Bacchus
13,759
724
32
2
0
327,506
1
L
Tsukuyomi
9,315
490
33
2
3
284,228
4
L
Ymir
11,038
581
16
1
0
268,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role