Player Matchup

Sylvanus
Sylvanus
ZeroSkills5579
Sylvanus
Level 105
God Stats
12W - 6L
1,660 SR
Queue Stats
52W - 46L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
iKUZENBRO
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,471 Elo+
Party 2
Raijin
Raijin
xXSlyWolfie
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,489 Elo+
Party 2
Team Averages
Level 97
1,553 SR
1,471 Elo+

VS

Team Averages
Level 144
1,468 SR
1,424 Elo+
Osiris
Osiris
BashBro Pat
Osiris
Level 149
God Stats
1W - 0L
1,404 SR
Queue Stats
7W - 2L
1,363 Elo+
Party 1
Vulcan
Vulcan
Imsohblitz
Vulcan
Level 135
God Stats
4W - 0L
1,517 SR
Queue Stats
40W - 43L
1,488 Elo+
Party 1
Achilles
Achilles
gIFoI2ce
Achilles
Level 149
God Stats
1W - 0L
1,483 SR
Queue Stats
57W - 85L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 4 / 0
6,221
566
4,761
12,569
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
iKUZENBRO
Heimdallr
11
0 / 3 / 0
6,445
586
5,732
7,081
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
8
0 / 7 / 0
6,132
557
4,074
11,642
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
6 / 0 / 8
8,431
766
13,027
12,216
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Imsohblitz
Vulcan
13
7 / 0 / 7
8,957
814
12,237
5,454
1,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
gIFoI2ce
Achilles
11
1 / 0 / 9
7,246
659
2,148
6,407
5,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
0
8
10
W
Vulcan
Imsohblitz
Vulcan
7
0
7
10.5
L
Sylvanus
0
4
0
0
W
Achilles
gIFoI2ce
Achilles
1
0
9
5.5
L
Heimdallr
iKUZENBRO
Heimdallr
0
3
0
0
L
Raijin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
27,412
31,292
Taken
24,077
13,113
Mitigated
16,758
5,731
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,027
3,437
765
4,066
12,216
9,757
63
5,024
6,280
0
23,910
W
Vulcan
Imsohblitz
Vulcan
12,237
4,886
0
573
5,454
1,759
1,020
1,706
3,402
39,673
0
L
Sylvanus
4,761
1,193
1,718
3,243
12,569
6,655
0
5,830
6,204
10,072
0
W
Achilles
gIFoI2ce
Achilles
2,148
651
0
2,127
6,407
5,242
0
1,031
5,192
0
9,191
L
Heimdallr
iKUZENBRO
Heimdallr
5,732
1,993
0
215
7,081
2,973
0
1,897
4,632
0
33,792
L
Raijin
4,074
435
61
494
11,642
3,485
0
4,543
6,532
9,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
24,634
97
Minions Killed
116
4
Camps Cleared
6
564,232
Distance Traveled
655,775
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,431
766
24
2
1
258,868
3
W
Vulcan
8,957
814
79
7
3
197,147
5
L
Sylvanus
6,221
566
17
2
0
192,901
0
W
Achilles
7,246
659
13
1
2
199,760
2
L
Heimdallr
6,445
586
57
5
4
200,376
4
L
Raijin
6,132
557
23
2
0
170,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role