Player Matchup

Ares
Ares
Alexbot5000
Ares
Level 19
God Stats
2W - 2L
1,807 SR
Queue Stats
24W - 28L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
EtherONE1504
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 29L
1,209 Elo+
Party 2
Achilles
Achilles
GodteirJojo
Achilles
Level 123
God Stats
16W - 15L
1,439 SR
Queue Stats
201W - 177L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WapioGamer
Tsukuyomi
Level 31
God Stats
1W - 1L
1,730 SR
Queue Stats
83W - 105L
1,386 Elo+
Party 2
Neith
Neith
YoSoyLeo09
Neith
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 66L
1,334 Elo+
Party 2
Team Averages
Level 44
1,637 SR
1,393 Elo+

VS

Team Averages
Level 62
1,531 SR
1,551 Elo+
Xing Tian
Xing Tian
Chuppatsta
Xing Tian
Level 22
God Stats
11W - 4L
1,752 SR
Queue Stats
48W - 20L
1,632 Elo+
Party 1
Artemis
Artemis
D4n4gu1
Artemis
Level 14
God Stats
1W - 0L
1,674 SR
Queue Stats
28W - 11L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
Hisako soul Ero
Ah Puch
Level 160
God Stats
1W - 1L
1,196 SR
Queue Stats
187W - 195L
1,508 Elo+
Party 1
Izanami
Izanami
Kidman566
Izanami
Level 103
God Stats
52W - 53L
1,536 SR
Queue Stats
358W - 448L
1,296 Elo+
Solo
Bastet
Bastet
Ouiouibag4404
Bastet
Level 10
God Stats
3W - 1L
1,495 SR
Queue Stats
34W - 10L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 5
12,910
516
14,151
28,458
30,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
EtherONE1504
Kukulkan
9
0 / 4 / 1
7,145
286
1,340
6,786
1,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
GodteirJojo
Achilles
18
5 / 5 / 7
12,086
483
20,959
32,260
44,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
WapioGamer
Tsukuyomi
14
2 / 8 / 1
9,963
399
7,149
18,210
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
17
4 / 12 / 7
11,557
462
11,913
21,665
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chuppatsta
Xing Tian
17
3 / 2 / 21
12,678
507
13,344
20,966
29,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
D4n4gu1
Artemis
20
14 / 2 / 9
13,670
547
25,818
21,783
9,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 11
11,082
443
15,843
11,841
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kidman566
Izanami
20
5 / 3 / 4
13,427
537
12,011
14,442
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 8 / 8
14,105
564
22,498
21,223
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
18
Kills
38
38
Deaths
19
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Xing Tian
Chuppatsta
Xing Tian
3
2
21
6.75
W
Artemis
D4n4gu1
Artemis
14
2
9
9.25
L
Kukulkan
EtherONE1504
Kukulkan
0
4
1
0.13
L
Achilles
GodteirJojo
Achilles
5
5
7
1.7
W
1
4
11
1.63
W
Izanami
Kidman566
Izanami
5
3
4
2.33
W
15
8
8
2.38
L
Tsukuyomi
WapioGamer
Tsukuyomi
2
8
1
0.31
L
Neith
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,512
Damage
89,514
107,379
Taken
90,255
88,753
Mitigated
60,182
14,098
Healing
29,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,151
476
0
1,506
28,458
30,535
0
7,270
21,062
54,064
0
W
Xing Tian
Chuppatsta
Xing Tian
13,344
1,144
0
1,799
20,966
29,547
525
4,211
15,871
44,183
0
W
Artemis
D4n4gu1
Artemis
25,818
16,501
0
15,423
21,783
9,907
6,377
4,579
16,358
0
105,394
L
Kukulkan
EtherONE1504
Kukulkan
1,340
228
0
340
6,786
1,622
0
2,076
4,465
16,224
0
L
Achilles
GodteirJojo
Achilles
20,959
2,229
0
4,527
32,260
44,320
296
9,897
21,880
12,374
59,089
W
15,843
339
0
1,774
11,841
5,910
676
4,513
6,875
68,522
0
W
Izanami
Kidman566
Izanami
12,011
6,859
0
3,510
14,442
5,914
4,670
3,098
10,646
0
105,826
W
22,498
6,939
0
7,226
21,223
8,904
2,188
2,056
18,768
0
91,996
L
Tsukuyomi
WapioGamer
Tsukuyomi
7,149
2,371
0
4,410
18,210
5,835
0
3,958
14,212
0
54,494
L
Neith
11,913
4,272
0
3,315
21,665
6,441
0
4,960
16,573
0
52,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
64,962
374
Minions Killed
606
0
Camps Cleared
0
1,768,044
Distance Traveled
2,226,827
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,910
516
72
3
0
396,889
2
W
Xing Tian
12,678
507
45
2
0
490,594
4
W
Artemis
13,670
547
148
6
0
410,602
4
L
Kukulkan
7,145
286
14
1
0
183,683
0
L
Achilles
12,086
483
105
4
0
434,222
2
W
Ah Puch
11,082
443
109
4
0
393,924
1
W
Izanami
13,427
537
178
7
0
442,993
0
W
Bastet
14,105
564
126
5
0
488,714
7
L
Tsukuyomi
9,963
399
97
4
0
396,877
0
L
Neith
11,557
462
86
3
0
356,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role