Player Matchup

Izanami
Izanami
NebularRift
Izanami
Level 26
God Stats
1W - 2L
1,160 SR
Queue Stats
61W - 57L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
QuiXotiC369
Jormungandr
Level 84
God Stats
14W - 3L
1,737 SR
Queue Stats
361W - 298L
1,591 Elo+
Party 1
Agni
Agni
TheSauciestLamb
Agni
Level 106
God Stats
3W - 6L
1,316 SR
Queue Stats
234W - 190L
1,577 Elo+
Party 1
Ganesha
Ganesha
Zombi6261
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,387 Elo+
Solo
Thoth
Thoth
xJEDD
Thoth
Level 61
God Stats
7W - 10L
1,483 SR
Queue Stats
156W - 119L
1,577 Elo+
Party 1
Team Averages
Level 69
1,439 SR
1,528 Elo+

VS

Team Averages
Level 96
1,465 SR
1,406 Elo+
Sol
Sol
EZY iAvenGer
Sol
Level 107
God Stats
0W - 1L
1,699 SR
Queue Stats
29W - 39L
1,385 Elo+
Party 2
Cerberus
Cerberus
EagererFever
Cerberus
Level 104
God Stats
1W - 2L
1,328 SR
Queue Stats
25W - 34L
1,391 Elo+
Party 2
Hercules
Hercules
Warrior0910
Hercules
Level 62
God Stats
4W - 7L
1,451 SR
Queue Stats
237W - 255L
1,443 Elo+
Solo
Discordia
Discordia
fer93562
Discordia
Level 82
God Stats
0W - 2L
1,272 SR
Queue Stats
28W - 38L
1,394 Elo+
Party 2
Anubis
Anubis
mishanator3
Anubis
Level 127
God Stats
7W - 7L
1,576 SR
Queue Stats
304W - 311L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NebularRift
Izanami
17
12 / 3 / 12
10,782
899
17,230
7,864
3,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
QuiXotiC369
Jormungandr
19
8 / 2 / 23
10,736
895
12,746
14,642
18,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 21
10,079
840
13,930
10,930
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Zombi6261
Ganesha
16
1 / 4 / 27
9,500
792
8,266
12,477
5,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
xJEDD
Thoth
17
9 / 3 / 12
10,744
895
13,348
6,730
3,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
8,131
678
7,625
11,915
5,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
EagererFever
Cerberus
15
3 / 7 / 7
8,425
702
6,028
18,499
22,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Warrior0910
Hercules
14
1 / 7 / 6
8,181
682
5,677
17,566
18,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
fer93562
Discordia
17
5 / 7 / 4
10,304
859
11,911
12,034
4,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
15
5 / 8 / 4
9,659
805
8,611
13,478
6,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
35
Kills
15
15
Deaths
36
95
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Cerberus
EagererFever
Cerberus
3
7
7
0.93
W
Izanami
NebularRift
Izanami
12
3
12
6
W
Jormungandr
QuiXotiC369
Jormungandr
8
2
23
9.75
W
5
3
21
5.17
L
Hercules
Warrior0910
Hercules
1
7
6
0.57
W
Ganesha
Zombi6261
Ganesha
1
4
27
3.63
L
Discordia
fer93562
Discordia
5
7
4
1
L
Anubis
5
8
4
0.88
W
Thoth
xJEDD
Thoth
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,520
Damage
39,852
52,643
Taken
73,492
35,729
Mitigated
56,212
19,793
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,625
1,896
589
2,948
11,915
5,012
0
8,927
2,988
21,734
0
L
Cerberus
EagererFever
Cerberus
6,028
158
1,191
3,260
18,499
22,422
0
10,991
7,508
15,700
0
W
Izanami
NebularRift
Izanami
17,230
9,808
2,811
1,283
7,864
3,440
2,746
5,972
1,819
0
30,415
W
Jormungandr
QuiXotiC369
Jormungandr
12,746
3,389
1,399
2,381
14,642
18,391
210
6,884
7,573
26,748
0
W
13,930
1,409
1,224
2,354
10,930
5,077
1,572
7,919
2,919
27,765
0
L
Hercules
Warrior0910
Hercules
5,677
1,210
325
4,519
17,566
18,210
461
10,937
6,629
147
8,707
W
Ganesha
Zombi6261
Ganesha
8,266
1,023
3,796
2,481
12,477
5,758
430
7,957
4,266
16,183
0
L
Discordia
fer93562
Discordia
11,911
610
168
2,131
12,034
4,090
910
7,964
4,070
26,111
0
L
Anubis
8,611
208
363
1,762
13,478
6,478
0
9,471
4,007
14,103
0
W
Thoth
xJEDD
Thoth
13,348
517
1,273
791
6,730
3,063
171
5,590
1,103
24,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
44,700
130
Minions Killed
107
0
Camps Cleared
0
1,092,008
Distance Traveled
876,684
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,131
678
35
3
0
172,430
0
L
Cerberus
8,425
702
30
3
0
215,773
0
W
Izanami
10,782
899
39
3
0
193,012
1
W
Jormungandr
10,736
895
24
2
0
219,544
0
W
Agni
10,079
840
29
2
0
235,465
0
L
Hercules
8,181
682
8
1
0
174,378
1
W
Ganesha
9,500
792
1
0
0
199,001
0
L
Discordia
10,304
859
23
2
0
174,076
0
L
Anubis
9,659
805
11
1
0
140,027
2
W
Thoth
10,744
895
37
3
0
244,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role