Player Matchup

Morgan Le Fay
Morgan Le Fay
JIM2990
Morgan Le Fay
Level 93
God Stats
3W - 1L
1,606 SR
Queue Stats
201W - 214L
1,470 Elo+
Solo
Tyr
Tyr
LOLx237
Tyr
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
79W - 81L
1,475 Elo+
Solo
Neith
Neith
Rakeem420
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,399 Elo+
Solo
Ganesha
Ganesha
holligraphix
Ganesha
Level 121
God Stats
21W - 10L
1,653 SR
Queue Stats
1,487W - 1,497L
1,462 Elo+
Solo
Sylvanus
Sylvanus
xXKaYDo-SaMaXx
Sylvanus
Level 101
God Stats
2W - 1L
1,498 SR
Queue Stats
198W - 181L
1,385 Elo+
Solo
Team Averages
Level 96
1,557 SR
1,438 Elo+

VS

Team Averages
Level 111
1,509 SR
1,439 Elo+
Artio
Artio
Cry0ph03n1x
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Party 1
Susano
Susano
HORRIBLE-MADNESS
Susano
Level 154
God Stats
5W - 4L
1,523 SR
Queue Stats
288W - 276L
1,368 Elo+
Party 1
Odin
Odin
Sully_Il
Odin
Level 114
God Stats
1W - 2L
1,569 SR
Queue Stats
527W - 522L
1,531 Elo+
Solo
Guan Yu
Guan Yu
shindyCS
Guan Yu
Level 109
God Stats
5W - 5L
1,496 SR
Queue Stats
305W - 257L
1,539 Elo+
Solo
Fenrir
Fenrir
stauer
Fenrir
Level 100
God Stats
4W - 5L
1,455 SR
Queue Stats
739W - 772L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JIM2990
Morgan Le Fay
20
7 / 2 / 13
13,342
635
48,337
23,821
15,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
20
8 / 4 / 15
13,837
659
32,317
42,995
50,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Rakeem420
Neith
20
5 / 2 / 17
13,091
623
29,848
14,243
9,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
holligraphix
Ganesha
20
0 / 3 / 24
11,988
571
22,401
36,458
50,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
20
6 / 2 / 19
14,587
695
34,533
36,371
46,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 9
12,175
580
20,541
46,660
47,799
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 6
12,657
603
25,348
27,919
17,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Odin
20
2 / 4 / 8
12,565
598
26,874
36,502
47,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
shindyCS
Guan Yu
20
3 / 4 / 9
12,762
608
28,020
40,861
58,658
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
stauer
Fenrir
19
3 / 8 / 4
13,143
626
30,402
43,151
49,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
26
Kills
13
13
Deaths
26
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
3
5
6
1.2
W
Morgan Le Fay
JIM2990
Morgan Le Fay
7
2
13
6.75
W
Tyr
8
4
15
3.88
W
Neith
Rakeem420
Neith
5
2
17
6.75
L
Odin
2
4
8
1.5
W
Ganesha
holligraphix
Ganesha
0
3
24
4
L
Guan Yu
shindyCS
Guan Yu
3
4
9
1.88
L
Fenrir
stauer
Fenrir
3
8
4
0.63
W
Sylvanus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,436
Damage
131,185
153,888
Taken
195,093
172,106
Mitigated
220,794
79,190
Healing
99,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,541
675
11,120
11,853
46,660
47,799
137
30,678
15,982
30,949
0
L
25,348
3,262
3,271
5,298
27,919
17,406
2,452
13,949
13,970
0
48,581
W
Morgan Le Fay
JIM2990
Morgan Le Fay
48,337
7,482
257
3,341
23,821
15,232
979
3,267
19,529
81,887
0
W
Tyr
32,317
7,105
3,582
13,453
42,995
50,211
1,906
7,559
32,677
0
48,334
W
Neith
Rakeem420
Neith
29,848
12,448
5,405
2,387
14,243
9,400
1,958
2,859
10,741
0
61,698
L
Odin
26,874
1,430
6,296
6,027
36,502
47,012
30
15,114
21,388
9,634
32,047
W
Ganesha
holligraphix
Ganesha
22,401
2,220
3,489
3,793
36,458
50,591
181
12,031
21,892
39,248
0
L
Guan Yu
shindyCS
Guan Yu
28,020
2,836
25,218
19,127
40,861
58,658
648
21,287
19,574
0
41,215
L
Fenrir
stauer
Fenrir
30,402
2,098
3,949
7,418
43,151
49,919
0
24,243
18,908
24,851
27,793
W
Sylvanus
34,533
11,707
25,264
18,219
36,371
46,672
713
10,438
24,434
47,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,845
Gold Earned
63,302
208
Minions Killed
213
0
Camps Cleared
0
1,827,363
Distance Traveled
1,945,357
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,175
580
29
1
0
361,720
1
L
Susano
12,657
603
57
3
0
409,366
0
W
Morgan Le Fay
13,342
635
60
3
0
375,858
1
W
Tyr
13,837
659
44
2
0
405,586
0
W
Neith
13,091
623
63
3
0
360,388
3
L
Odin
12,565
598
32
2
0
416,621
2
W
Ganesha
11,988
571
1
0
0
358,000
1
L
Guan Yu
12,762
608
35
2
0
400,008
2
L
Fenrir
13,143
626
60
3
0
357,642
2
W
Sylvanus
14,587
695
40
2
0
327,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role