Player Matchup

Geb
Geb
CrunchiestApple
Geb
Level 130
God Stats
1W - 0L
1,796 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 1
Rama
Rama
Learking
Rama
Level 152
God Stats
2W - 0L
1,618 SR
Queue Stats
33W - 28L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
lambda98
Zhong Kui
Level 69
God Stats
5W - 0L
1,705 SR
Queue Stats
41W - 43L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
sporty619
Ne Zha
Level 89
God Stats
1W - 0L
1,373 SR
Queue Stats
43W - 50L
1,403 Elo+
Party 1
Team Averages
Level 110
1,623 SR
1,415 Elo+

VS

Team Averages
Level 78
1,575 SR
1,420 Elo+
Awilix
Awilix
LouiCuhh
Awilix
Level 17
God Stats
0W - 3L
1,603 SR
Queue Stats
0W - 6L
1,274 Elo+
Solo
Hera
Hera
SUBxXxZ3R0xXx
Hera
Level 109
God Stats
4W - 3L
1,705 SR
Queue Stats
37W - 47L
1,453 Elo+
Solo
Nike
Nike
Velez_iacc_14
Nike
Level 67
God Stats
0W - 1L
1,470 SR
Queue Stats
3W - 11L
1,459 Elo+
Solo
Tiamat
Tiamat
VileMagicMills
Tiamat
Level 120
God Stats
1W - 1L
1,523 SR
Queue Stats
10W - 9L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
10,061
915
7,931
11,989
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
16
4 / 1 / 7
9,741
886
9,068
8,797
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
lambda98
Zhong Kui
15
5 / 3 / 6
9,225
839
7,408
11,737
8,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
sporty619
Ne Zha
16
7 / 1 / 9
10,118
920
8,706
7,698
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LouiCuhh
Awilix
13
1 / 8 / 4
8,664
788
4,723
13,557
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 2
9,017
820
7,773
6,852
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 1
9,052
823
4,250
11,701
8,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 4 / 4
7,977
725
5,638
8,719
4,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
5
6
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Rama
4
1
7
7.5
L
Awilix
LouiCuhh
Awilix
1
8
4
0.38
L
2
5
2
0.6
L
2
4
1
0.63
L
0
4
4
0.5
W
Zhong Kui
lambda98
Zhong Kui
5
3
6
2.67
W
Ne Zha
sporty619
Ne Zha
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
22,384
40,221
Taken
40,829
29,207
Mitigated
19,551
12,835
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,931
1,022
0
1,720
11,989
14,533
271
3,856
8,133
23,869
0
W
Rama
9,068
6,424
0
2,528
8,797
3,362
1,562
4,329
4,468
0
40,325
L
Awilix
LouiCuhh
Awilix
4,723
1,724
0
710
13,557
4,958
0
5,581
7,976
0
21,388
L
7,773
2,230
251
474
6,852
1,830
26
1,432
5,420
32,992
0
L
4,250
189
0
1,914
11,701
8,322
401
5,229
6,472
4,156
23,000
L
5,638
845
0
2,766
8,719
4,441
463
3,737
4,982
19,774
0
W
Zhong Kui
lambda98
Zhong Kui
7,408
1,456
76
6,091
11,737
8,121
727
4,937
6,800
28,446
0
W
Ne Zha
sporty619
Ne Zha
8,706
1,454
0
2,420
7,698
3,191
1,340
2,111
5,587
0
38,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
34,710
212
Minions Killed
179
8
Camps Cleared
8
888,849
Distance Traveled
771,559
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,061
915
29
3
1
242,543
1
W
Rama
9,741
886
77
7
3
197,958
4
L
Awilix
8,664
788
28
3
5
197,406
0
L
Hera
9,017
820
68
6
0
200,167
2
L
Nike
9,052
823
57
5
1
187,392
0
L
Tiamat
7,977
725
26
2
2
186,594
3
W
Zhong Kui
9,225
839
37
3
2
197,420
1
W
Ne Zha
10,118
920
69
6
2
250,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role