Player Matchup

Mulan
Mulan
Cameronn D
Mulan
Level 147
God Stats
5W - 2L
1,599 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 3
Agni
Agni
JahJahBinks
Agni
Level 160
God Stats
6W - 0L
1,830 SR
Queue Stats
202W - 184L
1,548 Elo+
Party 3
Apollo
Apollo
Jaxs96
Apollo
Level 159
God Stats
5W - 2L
1,703 SR
Queue Stats
240W - 223L
1,630 Elo+
Party 3
Pele
Pele
LoomyTunes789
Pele
Level 153
God Stats
6W - 3L
1,663 SR
Queue Stats
152W - 139L
1,536 Elo+
Party 3
Ganesha
Ganesha
StinMay17
Ganesha
Level 124
God Stats
2W - 2L
1,364 SR
Queue Stats
17W - 23L
1,505 Elo+
Party 3
Team Averages
Level 149
1,632 SR
1,548 Elo+

VS

Team Averages
Level 127
1,562 SR
1,632 Elo+
Heimdallr
Heimdallr
I--Meruem--I
Heimdallr
Level 129
God Stats
17W - 9L
1,748 SR
Queue Stats
388W - 313L
1,624 Elo+
Party 1
Chang'e
Chang'e
Jhene_Chilombo
Chang'e
Level 110
God Stats
20W - 19L
1,627 SR
Queue Stats
593W - 503L
1,624 Elo+
Party 1
Bellona
Bellona
WrathRevo
Bellona
Level 144
God Stats
2W - 2L
1,690 SR
Queue Stats
319W - 290L
1,649 Elo+
Party 2
Merlin
Merlin
preframe12
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,655 Elo+
Solo
Hun Batz
Hun Batz
Ästãroth
Hun Batz
Level 146
God Stats
1W - 2L
1,245 SR
Queue Stats
146W - 127L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 2 / 0
11,136
619
4,192
11,340
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 1 / 5
12,479
693
15,381
15,765
7,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Jaxs96
Apollo
18
6 / 1 / 2
11,338
630
10,242
11,991
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 9
11,976
665
7,343
11,684
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
StinMay17
Ganesha
16
0 / 0 / 8
10,470
582
5,308
11,309
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I--Meruem--I
Heimdallr
12
0 / 5 / 1
7,876
438
8,661
11,990
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 1
8,500
472
5,648
10,361
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
WrathRevo
Bellona
12
1 / 4 / 0
7,247
403
5,758
14,382
11,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
preframe12
Merlin
14
0 / 7 / 1
8,110
451
3,744
10,417
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Ästãroth
Hun Batz
14
3 / 5 / 0
8,804
489
9,850
12,717
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
25
Kills
5
5
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
2
0
1
L
Heimdallr
I--Meruem--I
Heimdallr
0
5
1
0.1
W
12
1
5
14.5
W
Apollo
Jaxs96
Apollo
6
1
2
7
L
1
4
1
0.38
W
5
1
9
9.5
W
Ganesha
StinMay17
Ganesha
0
0
8
4
L
Bellona
WrathRevo
Bellona
1
4
0
0.25
L
Merlin
preframe12
Merlin
0
7
1
0.07
L
Hun Batz
Ästãroth
Hun Batz
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
33,661
62,089
Taken
59,867
34,163
Mitigated
28,351
34,653
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,192
450
0
7,399
11,340
7,275
1,776
3,933
6,958
2,125
67,077
L
Heimdallr
I--Meruem--I
Heimdallr
8,661
4,817
0
2,868
11,990
3,559
21
1,688
10,302
0
52,168
W
15,381
1,451
0
10,816
15,765
7,391
2,677
3,260
12,459
89,880
0
W
Apollo
Jaxs96
Apollo
10,242
7,492
0
5,765
11,991
3,312
4,479
858
11,087
0
78,561
L
5,648
622
1
3,514
10,361
6,404
0
1,385
8,554
47,340
0
W
7,343
1,834
0
6,759
11,684
4,674
3,148
2,679
8,969
0
87,877
W
Ganesha
StinMay17
Ganesha
5,308
430
0
3,914
11,309
11,511
321
3,187
8,122
34,067
0
L
Bellona
WrathRevo
Bellona
5,758
895
0
1,261
14,382
11,137
346
5,482
8,855
6,511
30,892
L
Merlin
preframe12
Merlin
3,744
192
0
1,548
10,417
2,983
419
6,214
4,203
53,239
0
L
Hun Batz
Ästãroth
Hun Batz
9,850
2,789
0
3,940
12,717
4,268
0
5,920
6,797
0
60,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,399
Gold Earned
40,537
625
Minions Killed
490
0
Camps Cleared
0
1,910,129
Distance Traveled
1,534,911
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,136
619
146
8
0
361,780
3
L
Heimdallr
7,876
438
102
6
0
231,697
0
W
Agni
12,479
693
168
9
0
358,276
4
W
Apollo
11,338
630
155
9
0
394,367
5
L
Chang'e
8,500
472
100
6
0
280,184
5
W
Pele
11,976
665
140
8
0
413,394
3
W
Ganesha
10,470
582
16
1
0
382,312
1
L
Bellona
7,247
403
68
4
0
356,508
5
L
Merlin
8,110
451
109
6
0
319,372
6
L
Hun Batz
8,804
489
111
6
0
347,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role