Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Bribabulous
Yemoja
Level 98
God Stats
1W - 1L
1,266 SR
Queue Stats
251W - 231L
1,385 Elo+
Party 3
Izanami
Izanami
Coniun
Izanami
Level 26
God Stats
9W - 9L
1,395 SR
Queue Stats
30W - 36L
1,351 Elo+
Party 2
Mulan
Mulan
TSX_DESTROYER
Mulan
Level 38
God Stats
5W - 3L
1,613 SR
Queue Stats
72W - 76L
1,369 Elo+
Party 3
Tyr
Tyr
WasabiBngBng
Tyr
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
399W - 352L
1,472 Elo+
Party 2
Team Averages
Level 84
1,455 SR
1,415 Elo+

VS

Team Averages
Level 61
1,416 SR
1,410 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FatherlyCoot45
Cthulhu
Level 27
God Stats
11W - 13L
1,437 SR
Queue Stats
25W - 34L
1,322 Elo+
Party 1
Mulan
Mulan
MuralYOLO175777
Mulan
Level 45
God Stats
2W - 3L
1,330 SR
Queue Stats
52W - 61L
1,415 Elo+
Party 1
Pele
Pele
Thelostkn1ght
Pele
Level 60
God Stats
11W - 8L
1,467 SR
Queue Stats
117W - 116L
1,427 Elo+
Party 1
Neith
Neith
iWillTbAgYoU00
Neith
Level 104
God Stats
6W - 11L
1,347 SR
Queue Stats
490W - 632L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 3
6,553
596
5,977
4,897
3,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
1 / 1 / 7
6,006
546
2,757
8,965
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Coniun
Izanami
9
3 / 1 / 3
5,505
500
2,691
5,830
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,269
479
3,219
6,756
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 0 / 3
7,038
640
4,279
4,916
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 1
5,253
478
2,438
7,721
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
4,761
433
1,524
4,352
3,131
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
5,916
538
2,970
5,979
3,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 0
5,468
497
5,345
8,125
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,011
456
2,002
4,535
1,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
5
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Yemoja
1
1
7
4.5
W
Izanami
Coniun
Izanami
3
1
3
4.5
L
0
3
1
0.17
L
2
1
1
2.5
W
0
3
2
0.33
L
2
4
0
0.5
W
8
0
3
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
14,279
31,364
Taken
30,712
16,574
Mitigated
11,944
11,794
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,977
726
0
2,726
4,897
3,224
0
970
3,793
35,924
0
L
Chang'e
 
Chang'e
2,438
297
439
3,636
7,721
2,121
0
3,715
3,894
19,963
0
W
Yemoja
2,757
216
1,059
3,440
8,965
6,872
72
979
7,926
12,035
0
W
Izanami
Coniun
Izanami
2,691
1,931
0
1,052
5,830
1,504
752
736
5,094
0
32,138
L
1,524
0
0
0
4,352
3,131
0
217
4,135
12,093
0
L
2,970
537
0
755
5,979
3,568
392
1,486
4,299
0
22,535
W
3,219
481
0
964
6,756
3,178
0
531
6,167
0
22,438
L
5,345
1,242
77
2,340
8,125
1,936
0
1,707
6,390
0
25,913
W
4,279
205
0
2,553
4,916
1,796
42
436
4,422
0
33,517
L
2,002
491
0
1,125
4,535
1,188
0
1,609
2,926
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
26,409
275
Minions Killed
214
0
Camps Cleared
0
1,022,222
Distance Traveled
960,546
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,553
596
73
7
0
212,714
4
L
Chang'e
5,253
478
49
4
0
196,215
1
W
Yemoja
6,006
546
17
2
0
178,124
1
W
Izanami
5,505
500
57
5
0
187,205
2
L
Cthulhu
4,761
433
19
2
0
165,897
0
L
Mulan
5,916
538
60
5
0
209,611
1
W
Mulan
5,269
479
56
5
0
202,929
0
L
Pele
5,468
497
46
4
0
235,298
2
W
Tyr
7,038
640
72
7
0
241,250
3
L
Neith
5,011
456
40
4
0
153,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role