Player Matchup

Hachiman
Hachiman
AngryCow21
Hachiman
Level 108
God Stats
5W - 5L
1,514 SR
Queue Stats
120W - 140L
1,494 Elo+
Party 1
Mulan
Mulan
GoldMAGIKARP
Mulan
Level 84
God Stats
8W - 8L
1,422 SR
Queue Stats
51W - 51L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadCow2243
Morgan Le Fay
Level 125
God Stats
32W - 23L
1,691 SR
Queue Stats
242W - 223L
1,531 Elo+
Party 1
Ymir
Ymir
Pardo43
Ymir
Level 120
God Stats
5W - 2L
1,564 SR
Queue Stats
101W - 89L
1,578 Elo+
Solo
Nox
Nox
cutoveraxis7
Nox
Level 157
God Stats
13W - 11L
1,522 SR
Queue Stats
203W - 186L
1,551 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,538 Elo+

VS

Team Averages
Level 95
1,485 SR
1,524 Elo+
Olorun
Olorun
Breezeblock
Olorun
Level 121
God Stats
16W - 10L
1,560 SR
Queue Stats
393W - 360L
1,598 Elo+
Party 2
Chang'e
Chang'e
DiamondHorse
Chang'e
Level 60
God Stats
1W - 3L
1,279 SR
Queue Stats
71W - 79L
1,475 Elo+
Solo
Janus
Janus
MissyNothing
Janus
Level 63
God Stats
2W - 9L
1,313 SR
Queue Stats
28W - 53L
1,383 Elo+
Solo
Hercules
Hercules
SpringMustache
Hercules
Level 160
God Stats
3W - 3L
1,521 SR
Queue Stats
127W - 133L
1,576 Elo+
Solo
Bastet
Bastet
kadas19
Bastet
Level 73
God Stats
3W - 3L
1,753 SR
Queue Stats
365W - 358L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngryCow21
Hachiman
18
7 / 3 / 13
11,747
1,068
19,693
12,199
5,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 15
10,704
973
16,276
14,964
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MadCow2243
Morgan Le Fay
17
3 / 3 / 16
11,000
1,000
19,582
10,946
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Pardo43
Ymir
18
1 / 1 / 20
11,942
1,086
6,977
14,237
15,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 1 / 4
12,854
1,169
19,802
7,179
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

221

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 5 / 7
11,141
1,013
11,435
17,632
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chang'e
DiamondHorse
Chang'e
16
3 / 1 / 4
10,999
1,000
4,739
11,156
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 6
10,460
951
12,488
15,526
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
16
1 / 3 / 4
10,067
915
11,940
24,353
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
kadas19
Bastet
17
2 / 7 / 8
10,611
965
12,381
17,957
6,215
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
23
Kills
10
10
Deaths
23
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngryCow21
Hachiman
7
3
13
4.5
L
Olorun
2
5
7
1.1
L
Chang'e
DiamondHorse
Chang'e
3
1
4
5
W
2
2
15
4.75
W
Morgan Le Fay
MadCow2243
Morgan Le Fay
3
3
16
3.67
L
2
7
6
0.71
W
Ymir
Pardo43
Ymir
1
1
20
11
L
Hercules
1
3
4
1
W
10
1
4
12
L
Bastet
kadas19
Bastet
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
52,983
59,525
Taken
86,624
40,428
Mitigated
43,865
8,655
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngryCow21
Hachiman
19,693
12,498
0
2,376
12,199
5,047
0
6,120
5,646
0
33,608
L
Olorun
11,435
9,071
611
3,412
17,632
6,489
0
10,887
6,636
52,353
0
L
Chang'e
DiamondHorse
Chang'e
4,739
231
5,221
2,554
11,156
7,728
0
6,722
4,253
11,117
0
W
16,276
1,867
0
2,299
14,964
12,102
0
8,031
6,473
0
27,628
W
Morgan Le Fay
MadCow2243
Morgan Le Fay
19,582
921
319
1,542
10,946
4,356
0
4,994
5,667
44,054
0
L
12,488
139
0
792
15,526
4,635
0
9,760
5,618
37,637
0
W
Ymir
Pardo43
Ymir
6,977
1,066
0
1,136
14,237
15,905
0
5,956
7,550
18,986
0
L
Hercules
11,940
2,449
0
8,771
24,353
18,798
0
9,502
14,469
0
26,076
W
19,802
1,120
0
983
7,179
3,018
0
2,397
4,587
56,740
0
L
Bastet
kadas19
Bastet
12,381
2,322
0
754
17,957
6,215
0
9,490
8,172
0
21,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
53,278
246
Minions Killed
211
7
Camps Cleared
9
1,144,345
Distance Traveled
1,107,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,747
1,068
36
3
3
217,843
0
L
Olorun
11,141
1,013
91
8
3
197,712
0
L
Chang'e
10,999
1,000
13
1
1
247,399
1
W
Mulan
10,704
973
34
3
0
224,400
0
W
Morgan Le Fay
11,000
1,000
45
4
2
229,475
1
L
Janus
10,460
951
64
6
1
205,371
1
W
Ymir
11,942
1,086
30
3
0
231,314
1
L
Hercules
10,067
915
33
3
1
229,782
1
W
Nox
12,854
1,169
101
9
2
241,313
3
L
Bastet
10,611
965
10
1
3
227,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role