Player Matchup

Sobek
Sobek
UhnStable
Sobek
Level 50
God Stats
4W - 10L
1,179 SR
Queue Stats
23W - 67L
1,163 Elo+
Party 1
Hades
Hades
WeII-Hung
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 60L
1,162 Elo+
Party 1
Bastet
Bastet
temp-649395
Bastet
Level 23
God Stats
2W - 5L
1,091 SR
Queue Stats
22W - 65L
1,153 Elo+
Party 1
Team Averages
Level 32
1,257 SR
1,159 Elo+

VS

Team Averages
Level 50
1,387 SR
1,392 Elo+
Artemis
Artemis
Bigsc0tt27
Artemis
Level 22
God Stats
23W - 30L
1,416 SR
Queue Stats
48W - 47L
1,350 Elo+
Party 2
He Bo
He Bo
SnowWokie
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,444 Elo+
Party 2
Ares
Ares
SweetJoey509035
Ares
Level 86
God Stats
7W - 6L
1,244 SR
Queue Stats
125W - 124L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
UhnStable
Sobek
19
2 / 0 / 13
16,165
622
10,150
33,600
54,835
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
WeII-Hung
Hades
17
4 / 8 / 8
15,653
602
17,064
35,019
30,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
20
11 / 7 / 6
17,106
658
33,755
31,765
15,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bigsc0tt27
Artemis
16
1 / 8 / 10
14,274
549
17,574
17,541
6,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
SnowWokie
He Bo
18
4 / 8 / 8
15,545
598
25,947
23,420
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 1 / 5
16,571
637
29,975
32,493
35,842
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
17
Kills
15
15
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bigsc0tt27
Artemis
1
8
10
0.75
L
He Bo
SnowWokie
He Bo
4
8
8
1
L
10
1
5
12.5
W
Sobek
UhnStable
Sobek
2
0
13
8.5
W
Hades
WeII-Hung
Hades
4
8
8
1
W
Bastet
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,969
Damage
73,496
100,384
Taken
73,454
101,024
Mitigated
49,097
39,990
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bigsc0tt27
Artemis
17,574
10,765
0
2,901
17,541
6,236
695
6,253
11,074
0
38,035
L
He Bo
SnowWokie
He Bo
25,947
2,069
579
3,852
23,420
7,019
350
7,599
15,691
57,425
0
L
29,975
856
0
4,996
32,493
35,842
275
12,709
18,954
75,692
0
W
Sobek
UhnStable
Sobek
10,150
1,437
0
14,104
33,600
54,835
458
13,887
19,713
36,911
0
W
Hades
WeII-Hung
Hades
17,064
761
1,557
12,368
35,019
30,938
613
24,022
10,997
70,049
0
W
Bastet
33,755
8,020
1,058
10,903
31,765
15,251
1,495
20,691
11,074
0
102,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
46,390
224
Minions Killed
232
15
Camps Cleared
7
1,414,131
Distance Traveled
1,269,728
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,274
549
61
2
0
356,388
0
L
He Bo
15,545
598
83
3
4
404,128
0
L
Ares
16,571
637
88
3
3
509,212
2
W
Sobek
16,165
622
32
1
1
505,346
4
W
Hades
15,653
602
92
4
10
424,944
2
W
Bastet
17,106
658
100
4
4
483,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role