Player Matchup

Apollo
Apollo
Creed1219
Apollo
Level 72
God Stats
4W - 1L
1,866 SR
Queue Stats
40W - 45L
1,367 Elo+
Solo
Mulan
Mulan
Solimatic
Mulan
Level 34
God Stats
5W - 3L
1,739 SR
Queue Stats
8W - 7L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
StormNetwork1
Tsukuyomi
Level 60
God Stats
31W - 27L
1,510 SR
Queue Stats
177W - 200L
1,411 Elo+
Solo
Cabrakan
Cabrakan
jkt2232
Cabrakan
Level 65
God Stats
33W - 20L
1,606 SR
Queue Stats
262W - 270L
1,402 Elo+
Solo
Poseidon
Poseidon
kamikaze2082gp
Poseidon
Level 88
God Stats
2W - 1L
1,427 SR
Queue Stats
518W - 628L
1,382 Elo+
Solo
Team Averages
Level 64
1,630 SR
1,384 Elo+

VS

Team Averages
Level 40
1,402 SR
1,234 Elo+
Sylvanus
Sylvanus
BlazerVX
Sylvanus
Level 116
God Stats
2W - 5L
1,429 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 1
Arachne
Arachne
GoldTea3317
Arachne
Level 10
God Stats
1W - 2L
1,399 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 1
Izanami
Izanami
M0TIVATOR
Izanami
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,135 Elo+
Solo
Zeus
Zeus
Steenlickmyballs
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
fatgayfer
Cthulhu
Level 8
God Stats
2W - 8L
1,183 SR
Queue Stats
2W - 8L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Creed1219
Apollo
17
7 / 7 / 6
11,407
496
12,038
19,315
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Solimatic
Mulan
20
6 / 1 / 8
13,770
599
17,101
16,269
14,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
StormNetwork1
Tsukuyomi
20
10 / 2 / 11
13,628
593
17,621
16,983
7,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
jkt2232
Cabrakan
17
8 / 2 / 13
12,068
525
12,084
20,960
27,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
20
12 / 3 / 18
13,764
598
17,858
15,235
6,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlazerVX
Sylvanus
12
7 / 9 / 2
9,890
430
10,207
22,197
28,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
GoldTea3317
Arachne
14
2 / 11 / 3
9,357
407
11,137
23,450
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
M0TIVATOR
Izanami
16
5 / 8 / 4
11,082
482
11,664
18,769
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 9 / 2
9,581
417
5,487
12,802
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
fatgayfer
Cthulhu
15
0 / 7 / 2
9,938
432
9,459
18,040
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
43
Kills
15
15
Deaths
44
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlazerVX
Sylvanus
7
9
2
0.89
W
Apollo
Creed1219
Apollo
7
7
6
1.43
L
Arachne
GoldTea3317
Arachne
2
11
3
0.32
L
Izanami
M0TIVATOR
Izanami
5
8
4
0.88
W
Mulan
Solimatic
Mulan
6
1
8
10
L
1
9
2
0.22
W
Tsukuyomi
StormNetwork1
Tsukuyomi
10
2
11
7.75
L
Cthulhu
fatgayfer
Cthulhu
0
7
2
0.14
W
Cabrakan
jkt2232
Cabrakan
8
2
13
7.25
W
Poseidon
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,702
Damage
47,954
88,762
Taken
95,258
61,666
Mitigated
61,665
36,988
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlazerVX
Sylvanus
10,207
3,554
2,074
4,407
22,197
28,388
31
9,631
12,566
24,226
0
W
Apollo
Creed1219
Apollo
12,038
5,603
0
7,848
19,315
6,619
1,828
4,537
14,738
0
75,981
L
Arachne
GoldTea3317
Arachne
11,137
7,602
0
4,996
23,450
8,828
0
9,649
13,801
0
54,519
L
Izanami
M0TIVATOR
Izanami
11,664
5,866
0
1,675
18,769
6,793
1,283
6,145
12,624
0
61,986
W
Mulan
Solimatic
Mulan
17,101
3,286
0
5,205
16,269
14,393
1,901
6,087
9,409
3,642
93,151
L
5,487
922
0
629
12,802
4,103
0
2,680
10,122
41,769
0
W
Tsukuyomi
StormNetwork1
Tsukuyomi
17,621
4,699
256
6,696
16,983
7,535
3,430
3,937
12,621
0
118,124
L
Cthulhu
fatgayfer
Cthulhu
9,459
454
199
2,924
18,040
13,553
440
2,299
15,741
48,303
0
W
Cabrakan
jkt2232
Cabrakan
12,084
1,477
576
6,260
20,960
27,061
380
4,683
16,064
40,794
0
W
Poseidon
17,858
4,071
776
9,371
15,235
6,058
986
4,343
10,777
94,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
49,848
660
Minions Killed
398
0
Camps Cleared
0
2,299,670
Distance Traveled
1,932,015
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,890
430
20
1
0
329,398
6
W
Apollo
11,407
496
110
5
0
425,511
4
L
Arachne
9,357
407
87
4
0
435,474
1
L
Izanami
11,082
482
118
5
0
389,826
0
W
Mulan
13,770
599
183
8
0
456,181
0
L
Zeus
9,581
417
83
4
0
387,744
3
W
Tsukuyomi
13,628
593
203
9
0
508,023
1
L
Cthulhu
9,938
432
90
4
0
389,573
0
W
Cabrakan
12,068
525
46
2
0
429,071
4
W
Poseidon
13,764
598
118
5
0
480,884
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role