Player Matchup

Cernunnos
Cernunnos
Asbestus
Cernunnos
Level 121
God Stats
6W - 7L
1,425 SR
Queue Stats
387W - 429L
1,433 Elo+
Solo
Cabrakan
Cabrakan
Centiboi225
Cabrakan
Level 107
God Stats
4W - 0L
1,814 SR
Queue Stats
676W - 825L
1,382 Elo+
Solo
Izanami
Izanami
Cirden
Izanami
Level 127
God Stats
2W - 0L
1,510 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 1
Hel
Hel
KinkyIke
Hel
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
RocksaltHero
Heimdallr
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,369 Elo+
Party 1
Team Averages
Level 111
1,550 SR
1,425 Elo+

VS

Team Averages
Level 42
1,439 SR
1,314 Elo+
Horus
Horus
BlazerVX
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,301 Elo+
Party 2
Medusa
Medusa
GoldTea3317
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
Steenlickmyballs
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,316 Elo+
Party 2
Odin
Odin
YRH InvasiveClk
Odin
Level 68
God Stats
2W - 3L
1,491 SR
Queue Stats
130W - 135L
1,405 Elo+
Solo
Cthulhu
Cthulhu
fatgayfer
Cthulhu
Level 8
God Stats
2W - 8L
1,203 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asbestus
Cernunnos
17
5 / 2 / 8
11,110
617
10,738
11,888
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Centiboi225
Cabrakan
16
4 / 3 / 5
10,410
578
9,894
13,323
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Cirden
Izanami
20
12 / 0 / 4
12,888
716
10,076
8,576
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 8
9,254
514
10,403
11,038
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
RocksaltHero
Heimdallr
16
3 / 0 / 3
10,449
581
4,942
6,382
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlazerVX
Horus
12
0 / 3 / 4
7,422
412
2,290
12,506
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
13
1 / 5 / 2
7,497
417
3,874
12,778
4,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Steenlickmyballs
Baron Samedi
12
0 / 9 / 4
7,397
411
3,587
10,014
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 7 / 0
9,280
516
10,273
18,217
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
fatgayfer
Cthulhu
13
1 / 3 / 1
7,545
419
4,945
9,610
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
9
9
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Asbestus
Cernunnos
5
2
8
4.5
L
Horus
BlazerVX
Horus
0
3
4
0.67
W
Cabrakan
Centiboi225
Cabrakan
4
3
5
2.17
W
Izanami
Cirden
Izanami
12
0
4
14
L
Medusa
1
5
2
0.4
W
3
4
8
1.75
W
Heimdallr
RocksaltHero
Heimdallr
3
0
3
4.5
L
Baron Samedi
Steenlickmyballs
Baron Samedi
0
9
4
0.22
L
7
7
0
1
L
Cthulhu
fatgayfer
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
24,969
51,207
Taken
63,125
27,801
Mitigated
28,649
24,948
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Asbestus
Cernunnos
10,738
6,247
0
4,516
11,888
4,164
1,298
242
11,606
0
81,748
L
Horus
BlazerVX
Horus
2,290
1,167
858
3,330
12,506
10,428
19
4,323
7,821
0
14,926
W
Cabrakan
Centiboi225
Cabrakan
9,894
1,559
0
5,972
13,323
8,286
32
1,699
11,399
70,578
0
W
Izanami
Cirden
Izanami
10,076
6,404
0
4,436
8,576
3,286
5,798
1,013
7,412
0
110,198
L
Medusa
3,874
1,764
0
1,299
12,778
4,050
0
1,735
10,861
0
45,104
W
10,403
379
3,835
5,028
11,038
7,332
396
2,142
8,682
28,745
0
W
Heimdallr
RocksaltHero
Heimdallr
4,942
1,974
0
1,161
6,382
4,733
1,607
2,415
3,505
0
52,168
L
Baron Samedi
Steenlickmyballs
Baron Samedi
3,587
228
245
296
10,014
3,238
0
2,504
7,336
32,710
0
L
10,273
4,002
0
5,030
18,217
6,014
0
7,341
10,709
0
57,365
L
Cthulhu
fatgayfer
Cthulhu
4,945
436
0
2,226
9,610
4,919
0
3,404
6,101
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
39,141
593
Minions Killed
324
0
Camps Cleared
0
1,721,989
Distance Traveled
1,648,739
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,110
617
132
7
0
321,394
4
L
Horus
7,422
412
28
2
0
342,774
2
W
Cabrakan
10,410
578
107
6
0
355,107
4
W
Izanami
12,888
716
207
12
0
371,401
2
L
Medusa
7,497
417
67
4
0
328,164
1
W
Hel
9,254
514
42
2
0
354,809
7
W
Heimdallr
10,449
581
105
6
0
319,278
6
L
Baron Samedi
7,397
411
71
4
0
307,940
1
L
Odin
9,280
516
100
6
0
318,825
0
L
Cthulhu
7,545
419
58
3
0
351,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role