Player Matchup

Thoth
Thoth
MoonDawgc
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 1
Bacchus
Bacchus
aloixero2
Bacchus
Level 82
God Stats
1W - 4L
1,520 SR
Queue Stats
45W - 50L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sevenchakraz
Ah Muzen Cab
Level 117
God Stats
7W - 8L
1,601 SR
Queue Stats
184W - 159L
1,527 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,495 Elo+

VS

Team Averages
Level 106
1,500 SR
1,657 Elo+
Thor
Thor
Hexdb
Thor
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,590 Elo+
Party 2
Da Ji
Da Ji
Mutloaf
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 72L
1,653 Elo+
Party 2
Bacchus
Bacchus
YamiSukehiroBC
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MoonDawgc
Thoth
16
6 / 6 / 4
11,171
698
7,664
11,138
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
aloixero2
Bacchus
14
4 / 4 / 7
10,963
685
10,299
16,564
24,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
sevenchakraz
Ah Muzen Cab
12
2 / 8 / 4
9,894
618
12,769
10,889
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hexdb
Thor
15
4 / 4 / 13
11,165
698
11,588
15,092
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Mutloaf
Da Ji
16
11 / 5 / 6
12,534
783
17,345
16,049
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 11
11,063
691
6,537
13,378
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
18
18
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
Hexdb
Thor
4
4
13
2.63
L
Thoth
MoonDawgc
Thoth
6
6
4
1.33
W
Da Ji
Mutloaf
Da Ji
11
5
6
2.8
W
3
3
11
2.83
L
Bacchus
aloixero2
Bacchus
4
4
7
1.88
L
Ah Muzen Cab
sevenchakraz
Ah Muzen Cab
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
35,470
38,591
Taken
44,519
31,720
Mitigated
31,348
7,349
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Hexdb
Thor
11,588
2,097
0
975
15,092
6,757
464
5,513
9,579
0
38,935
L
Thoth
MoonDawgc
Thoth
7,664
455
0
1,239
11,138
3,134
572
1,364
9,527
39,358
0
W
Da Ji
Mutloaf
Da Ji
17,345
5,192
0
692
16,049
6,741
1,194
6,879
9,170
0
34,441
W
6,537
926
0
2,146
13,378
17,850
313
5,889
7,489
22,185
0
L
Bacchus
aloixero2
Bacchus
10,299
1,142
492
4,293
16,564
24,525
150
2,442
13,675
22,930
0
L
Ah Muzen Cab
sevenchakraz
Ah Muzen Cab
12,769
4,566
0
1,325
10,889
4,061
330
3,183
7,599
0
31,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
34,762
151
Minions Killed
154
7
Camps Cleared
6
769,453
Distance Traveled
818,830
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,165
698
65
4
5
278,353
2
L
Thoth
11,171
698
82
5
3
282,530
3
W
Da Ji
12,534
783
60
4
1
263,896
2
W
Bacchus
11,063
691
29
2
0
276,581
4
L
Bacchus
10,963
685
21
1
1
289,425
3
L
Ah Muzen Cab
9,894
618
48
3
3
197,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role