Player Matchup

Olorun
Olorun
 
Olorun
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DavidZaldua
Aphrodite
Level 119
God Stats
1W - 3L
1,394 SR
Queue Stats
65W - 71L
1,462 Elo+
Party 3
Fenrir
Fenrir
Xx ITz IAN xX
Fenrir
Level 157
God Stats
1W - 2L
1,485 SR
Queue Stats
56W - 41L
1,495 Elo+
Party 2
Mulan
Mulan
YoDarkShadow
Mulan
Level 128
God Stats
1W - 3L
1,452 SR
Queue Stats
924W - 1,236L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
ethnoxx
Nu Wa
Level 142
God Stats
36W - 28L
1,531 SR
Queue Stats
149W - 146L
1,431 Elo+
Party 3
Team Averages
Level 125
1,472 SR
1,447 Elo+

VS

Team Averages
Level 124
1,478 SR
1,421 Elo+
Kuzenbo
Kuzenbo
Wend-El
Kuzenbo
Level 148
God Stats
8W - 6L
1,544 SR
Queue Stats
393W - 392L
1,452 Elo+
Party 1
Bastet
Bastet
brusande
Bastet
Level 98
God Stats
22W - 24L
1,458 SR
Queue Stats
425W - 472L
1,370 Elo+
Party 1
Hercules
Hercules
rocklugger
Hercules
Level 128
God Stats
4W - 9L
1,574 SR
Queue Stats
71W - 77L
1,455 Elo+
Solo
Kukulkan
Kukulkan
xUNCLE TATEx
Kukulkan
Level 158
God Stats
2W - 0L
1,449 SR
Queue Stats
49W - 55L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yrlano
Ah Muzen Cab
Level 86
God Stats
7W - 13L
1,364 SR
Queue Stats
307W - 339L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 8 / 3
10,297
448
9,115
21,509
6,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
DavidZaldua
Aphrodite
14
1 / 9 / 6
9,110
396
9,558
17,893
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 4 / 2
11,748
511
14,681
17,595
9,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 2
9,285
404
13,937
25,357
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ethnoxx
Nu Wa
17
1 / 1 / 4
10,639
463
14,859
12,737
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Wend-El
Kuzenbo
17
3 / 2 / 8
10,680
464
6,613
12,817
15,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
brusande
Bastet
20
15 / 1 / 6
13,672
594
20,503
21,262
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
rocklugger
Hercules
20
5 / 1 / 3
12,741
554
13,167
25,628
28,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
xUNCLE TATEx
Kukulkan
19
6 / 4 / 13
12,673
551
24,911
14,058
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
yrlano
Ah Muzen Cab
20
3 / 4 / 3
11,670
507
5,077
16,828
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
12
Kills
32
32
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
8
3
0.44
L
Aphrodite
DavidZaldua
Aphrodite
1
9
6
0.44
W
Kuzenbo
Wend-El
Kuzenbo
3
2
8
3.5
L
8
4
2
2.25
L
0
10
2
0.1
W
Bastet
brusande
Bastet
15
1
6
18
L
Nu Wa
ethnoxx
Nu Wa
1
1
4
3
W
Hercules
rocklugger
Hercules
5
1
3
6.5
W
Kukulkan
xUNCLE TATEx
Kukulkan
6
4
13
3.13
W
Ah Muzen Cab
yrlano
Ah Muzen Cab
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,150
Damage
70,271
95,091
Taken
90,593
40,585
Mitigated
64,426
30,377
Healing
40,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,115
4,067
509
5,577
21,509
6,278
1,072
10,509
10,570
63,448
0
L
Aphrodite
DavidZaldua
Aphrodite
9,558
1,333
2,788
5,541
17,893
5,203
563
6,389
11,361
44,664
0
W
Kuzenbo
Wend-El
Kuzenbo
6,613
1,266
814
3,382
12,817
15,555
33
6,954
5,520
39,048
0
L
14,681
3,242
0
4,588
17,595
9,035
0
5,606
11,712
0
69,103
L
13,937
1,807
251
6,415
25,357
16,333
471
4,355
19,614
4,490
45,579
W
Bastet
brusande
Bastet
20,503
4,109
0
14,032
21,262
8,726
9
8,494
12,434
0
113,824
L
Nu Wa
ethnoxx
Nu Wa
14,859
4,266
426
4,282
12,737
3,736
1,180
4,358
8,220
86,811
0
W
Hercules
rocklugger
Hercules
13,167
5,280
39
12,564
25,628
28,413
638
1,697
22,729
0
83,568
W
Kukulkan
xUNCLE TATEx
Kukulkan
24,911
1,817
0
2,321
14,058
5,557
956
6,121
7,693
99,321
0
W
Ah Muzen Cab
yrlano
Ah Muzen Cab
5,077
2,269
0
7,187
16,828
6,175
1,344
10,361
6,132
0
105,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
61,436
549
Minions Killed
718
0
Camps Cleared
0
2,097,375
Distance Traveled
2,342,010
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,297
448
107
5
0
378,005
7
L
Aphrodite
9,110
396
85
4
0
388,544
7
W
Kuzenbo
10,680
464
57
2
0
465,846
7
L
Fenrir
11,748
511
111
5
0
476,775
4
L
Mulan
9,285
404
84
4
0
427,265
2
W
Bastet
13,672
594
150
7
0
537,578
2
L
Nu Wa
10,639
463
162
7
0
426,786
3
W
Hercules
12,741
554
167
7
0
468,312
2
W
Kukulkan
12,673
551
168
7
0
422,379
3
W
Ah Muzen Cab
11,670
507
176
8
0
447,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role