Player Matchup

Cerberus
Cerberus
NavalJoker
Cerberus
Level 84
God Stats
12W - 9L
1,616 SR
Queue Stats
248W - 245L
1,494 Elo+
Party 1
Chaac
Chaac
Spookiedookie88
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,649 Elo+
Party 1
Raijin
Raijin
Thee_Syrup
Raijin
Level 128
God Stats
3W - 6L
1,504 SR
Queue Stats
435W - 417L
1,525 Elo+
Party 1
Susano
Susano
Zephliz
Susano
Level 99
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 2L
1,754 Elo+
Solo
Ullr
Ullr
pandacrazy5656
Ullr
Level 109
God Stats
2W - 9L
1,231 SR
Queue Stats
71W - 70L
1,553 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,595 Elo+

VS

Team Averages
Level 94
1,611 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
SoaringDeer3544
Atlas
Level 115
God Stats
21W - 12L
1,633 SR
Queue Stats
485W - 511L
1,501 Elo+
Party 2
Neith
Neith
Streetbike RJ
Neith
Level 14
God Stats
4W - 0L
1,963 SR
Queue Stats
6W - 3L
1,511 Elo+
Party 2
Poseidon
Poseidon
YoungSacred
Poseidon
Level 126
God Stats
9W - 11L
1,445 SR
Queue Stats
973W - 971L
1,534 Elo+
Party 2
Nemesis
Nemesis
ZxSpawnDevilxZ
Nemesis
Level 108
God Stats
10W - 5L
1,517 SR
Queue Stats
665W - 746L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NavalJoker
Cerberus
8
2 / 1 / 1
5,503
550
3,013
6,992
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,716
472
1,706
8,305
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Thee_Syrup
Raijin
9
1 / 4 / 0
5,843
584
1,534
5,828
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Zephliz
Susano
9
1 / 3 / 2
5,266
527
2,647
6,674
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 3
5,370
537
4,103
5,120
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 3
6,586
659
5,200
5,933
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 3
5,506
551
3,496
5,464
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,187
519
2,555
5,077
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
YoungSacred
Poseidon
12
6 / 1 / 2
7,506
751
6,762
5,188
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 2
6,680
668
3,354
5,028
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
15
15
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
3
4.5
L
Cerberus
NavalJoker
Cerberus
2
1
1
2.5
W
1
0
3
2.5
L
0
6
0
0
W
0
3
0
0
L
Raijin
Thee_Syrup
Raijin
1
4
0
0.25
W
Poseidon
YoungSacred
Poseidon
6
1
2
7
L
Susano
Zephliz
Susano
1
3
2
0.67
W
5
0
2
6
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
21,367
32,919
Taken
26,690
12,112
Mitigated
11,117
5,880
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,200
1,130
0
1,939
5,933
2,929
433
0
5,686
0
37,550
L
Cerberus
NavalJoker
Cerberus
3,013
319
0
1,924
6,992
3,403
0
2,978
3,980
18,248
0
W
3,496
1,486
880
1,825
5,464
3,618
0
1,431
4,033
13,540
0
L
1,706
480
0
1,315
8,305
3,631
94
0
7,882
0
15,902
W
2,555
1,379
0
1,133
5,077
1,450
0
754
4,323
0
27,907
L
Raijin
Thee_Syrup
Raijin
1,534
41
0
614
5,828
1,598
0
3,706
1,874
27,786
0
W
Poseidon
YoungSacred
Poseidon
6,762
1,583
0
1,324
5,188
1,573
488
1,733
3,455
51,188
0
L
Susano
Zephliz
Susano
2,647
964
0
1,760
6,674
1,823
0
2,139
4,444
0
24,553
W
3,354
993
0
531
5,028
1,547
0
629
4,359
0
36,057
L
4,103
1,606
0
267
5,120
1,657
0
1,091
4,029
0
26,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
31,465
240
Minions Killed
352
0
Camps Cleared
0
961,985
Distance Traveled
1,007,551
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,586
659
86
9
0
191,462
3
L
Cerberus
5,503
550
35
4
0
183,135
3
W
Atlas
5,506
551
17
2
0
201,644
2
L
Chaac
4,716
472
37
4
0
164,019
0
W
Neith
5,187
519
66
7
0
185,604
0
L
Raijin
5,843
584
62
6
0
191,718
2
W
Poseidon
7,506
751
107
11
0
202,103
4
L
Susano
5,266
527
50
5
0
215,945
0
W
Nemesis
6,680
668
76
8
0
226,738
2
L
Ullr
5,370
537
56
6
0
207,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role