Player Matchup

Fenrir
Fenrir
Hexdb
Fenrir
Level 63
God Stats
3W - 0L
1,778 SR
Queue Stats
25W - 21L
1,583 Elo+
Party 1
Ganesha
Ganesha
Mutloaf
Ganesha
Level 129
God Stats
3W - 1L
1,607 SR
Queue Stats
101W - 72L
1,649 Elo+
Party 1
Scylla
Scylla
YamiSukehiroBC
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,722 Elo+
Party 1
Team Averages
Level 106
1,628 SR
1,651 Elo+

VS

Team Averages
Level 58
1,351 SR
1,373 Elo+
Bellona
Bellona
Atlantean1975
Bellona
Level 75
God Stats
15W - 17L
1,461 SR
Queue Stats
295W - 370L
1,325 Elo+
Party 2
Nox
Nox
FailedKamikaze42
Nox
Level 63
God Stats
17W - 38L
1,367 SR
Queue Stats
123W - 184L
1,392 Elo+
Party 2
Kali
Kali
xXyerocXx
Kali
Level 35
God Stats
0W - 2L
1,224 SR
Queue Stats
52W - 65L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hexdb
Fenrir
14
12 / 1 / 3
10,935
729
14,774
13,287
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Mutloaf
Ganesha
14
0 / 0 / 18
11,005
734
7,828
13,719
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 0 / 9
10,834
722
8,829
5,093
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 5 / 1
8,164
544
4,819
15,242
12,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 0
8,861
591
7,380
9,098
3,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
0 / 9 / 0
7,674
512
4,978
11,983
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
19
Kills
1
1
Deaths
19
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
1
0.1
L
1
5
0
0.2
W
Fenrir
Hexdb
Fenrir
12
1
3
13.5
W
Ganesha
Mutloaf
Ganesha
0
0
18
9
W
7
0
9
11.5
L
Kali
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
17,177
32,099
Taken
36,323
31,131
Mitigated
22,695
9,064
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,819
1,687
0
1,005
15,242
12,357
0
6,320
8,479
0
14,083
L
7,380
484
0
0
9,098
3,298
0
4,405
4,542
29,026
0
W
Fenrir
Hexdb
Fenrir
14,774
1,925
0
2,270
13,287
10,384
985
2,903
10,384
1,086
27,180
W
Ganesha
Mutloaf
Ganesha
7,828
736
506
4,367
13,719
18,877
457
2,761
10,958
23,582
0
W
8,829
1,062
0
1,921
5,093
1,870
563
2,514
2,579
52,922
0
L
Kali
4,978
2,296
0
959
11,983
7,040
0
6,640
5,081
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
24,699
163
Minions Killed
114
10
Camps Cleared
2
845,953
Distance Traveled
740,832
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,164
544
20
1
1
289,953
4
L
Nox
8,861
591
60
4
0
231,689
3
W
Fenrir
10,935
729
43
3
3
303,319
3
W
Ganesha
11,005
734
2
0
0
272,792
1
W
Scylla
10,834
722
118
8
7
269,842
1
L
Kali
7,674
512
34
2
1
219,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role