Player Matchup

Ymir
Ymir
GioSaB
Ymir
Level 42
God Stats
99W - 88L
1,551 SR
Queue Stats
197W - 220L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
Hellsraptor2132
Baron Samedi
Level 127
God Stats
24W - 10L
1,582 SR
Queue Stats
122W - 134L
1,384 Elo+
Party 2
Tiamat
Tiamat
KENDARKELSHADOW
Tiamat
Level 49
God Stats
9W - 9L
1,388 SR
Queue Stats
211W - 189L
1,399 Elo+
Solo
Chaac
Chaac
SullyMyName
Chaac
Level 49
God Stats
0W - 1L
1,465 SR
Queue Stats
11W - 16L
1,383 Elo+
Solo
Jing Wei
Jing Wei
sidhie
Jing Wei
Level 46
God Stats
0W - 3L
1,467 SR
Queue Stats
74W - 108L
1,368 Elo+
Party 2
Team Averages
Level 63
1,491 SR
1,383 Elo+

VS

Team Averages
Level 74
1,439 SR
1,474 Elo+
Osiris
Osiris
C-Demo32
Osiris
Level 127
God Stats
2W - 1L
1,458 SR
Queue Stats
45W - 32L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Jetset_AGIIITOOO
Jormungandr
Level 13
God Stats
3W - 2L
1,589 SR
Queue Stats
21W - 10L
1,539 Elo+
Party 1
Hera
Hera
OwenThaGreat
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,439 Elo+
Party 3
Persephone
Persephone
Wet Rabbit
Persephone
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,411 Elo+
Party 3
Cliodhna
Cliodhna
kingbosscwc
Cliodhna
Level 141
God Stats
1W - 0L
1,147 SR
Queue Stats
35W - 23L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GioSaB
Ymir
17
2 / 5 / 3
10,606
884
8,235
26,833
21,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Hellsraptor2132
Baron Samedi
17
2 / 2 / 4
10,971
914
16,924
14,257
5,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 4 / 4
10,526
877
10,828
13,548
14,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 3
9,716
810
11,429
18,072
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
sidhie
Jing Wei
17
2 / 3 / 3
10,544
879
6,687
15,618
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

193

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C-Demo32
Osiris
17
2 / 0 / 9
10,702
892
10,934
11,448
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Jetset_AGIIITOOO
Jormungandr
18
4 / 2 / 11
11,472
956
14,539
19,600
21,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 1 / 11
11,370
948
26,333
7,460
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Wet Rabbit
Persephone
18
4 / 3 / 8
11,762
980
17,204
12,335
3,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
kingbosscwc
Cliodhna
18
7 / 0 / 6
11,932
994
11,236
8,825
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
6
Kills
19
19
Deaths
6
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Osiris
C-Demo32
Osiris
2
0
9
6.5
L
Ymir
GioSaB
Ymir
2
5
3
0.7
L
Baron Samedi
Hellsraptor2132
Baron Samedi
2
2
4
2
W
Jormungandr
Jetset_AGIIITOOO
Jormungandr
4
2
11
4.75
L
0
4
4
0.5
W
2
1
11
7.5
L
0
5
3
0.3
W
Persephone
Wet Rabbit
Persephone
4
3
8
2.67
W
Cliodhna
kingbosscwc
Cliodhna
7
0
6
10
L
Jing Wei
sidhie
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
80,246
88,328
Taken
59,668
56,434
Mitigated
40,415
29,962
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
C-Demo32
Osiris
10,934
6,155
0
625
11,448
8,833
0
7,696
3,667
0
19,402
L
Ymir
GioSaB
Ymir
8,235
795
0
5,947
26,833
21,530
0
18,279
8,224
27,566
0
L
Baron Samedi
Hellsraptor2132
Baron Samedi
16,924
1,386
4,852
8,719
14,257
5,582
0
10,750
3,380
39,004
0
W
Jormungandr
Jetset_AGIIITOOO
Jormungandr
14,539
3,908
0
30
19,600
21,952
0
10,218
9,042
25,209
0
L
10,828
656
954
4,088
13,548
14,005
0
7,381
5,936
44,845
0
W
26,333
6,541
0
1,015
7,460
2,665
0
4,833
2,537
47,947
0
L
11,429
2,184
284
4,738
18,072
9,810
0
10,427
7,364
0
24,297
W
Persephone
Wet Rabbit
Persephone
17,204
926
0
1,132
12,335
3,877
0
7,592
4,505
41,236
0
W
Cliodhna
kingbosscwc
Cliodhna
11,236
821
0
70
8,825
3,088
0
5,646
3,055
0
26,322
L
Jing Wei
sidhie
Jing Wei
6,687
5,191
0
380
15,618
5,507
0
11,239
4,249
0
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
57,238
211
Minions Killed
192
5
Camps Cleared
8
1,080,481
Distance Traveled
1,159,409
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,702
892
14
1
3
240,264
0
L
Ymir
10,606
884
37
3
3
211,366
0
L
Baron Samedi
10,971
914
54
5
0
218,855
3
W
Jormungandr
11,472
956
21
2
3
223,896
0
L
Tiamat
10,526
877
71
6
1
215,324
1
W
Hera
11,370
948
54
5
1
219,813
0
L
Chaac
9,716
810
25
2
1
179,458
0
W
Persephone
11,762
980
60
5
0
225,348
0
W
Cliodhna
11,932
994
43
4
1
250,088
0
L
Jing Wei
10,544
879
24
2
0
255,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role