Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ARylott
Cerberus
Level 140
God Stats
7W - 4L
1,780 SR
Queue Stats
266W - 222L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChumbaCharlie
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
446W - 398L
1,572 Elo+
Party 2
Sol
Sol
mikid401
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 342L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
mini tAnK lfc
Gilgamesh
Level 127
God Stats
6W - 3L
1,782 SR
Queue Stats
279W - 221L
1,570 Elo+
Party 2
Team Averages
Level 124
1,620 SR
1,562 Elo+

VS

Team Averages
Level 140
1,501 SR
1,621 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bakasura8MyKFC
Charybdis
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 14L
1,714 Elo+
Party 1
Sobek
Sobek
BillyBigThighs
Sobek
Level 122
God Stats
29W - 22L
1,644 SR
Queue Stats
612W - 554L
1,614 Elo+
Solo
Hercules
Hercules
EkkO_RekO
Hercules
Level 158
God Stats
7W - 14L
1,562 SR
Queue Stats
440W - 332L
1,550 Elo+
Party 1
Da Ji
Da Ji
NoGankMuteAll
Da Ji
Level 148
God Stats
1W - 2L
1,297 SR
Queue Stats
27W - 14L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 3
6,424
428
3,558
9,902
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ARylott
Cerberus
14
1 / 1 / 5
7,978
532
7,278
7,738
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ChumbaCharlie
Morgan Le Fay
12
3 / 3 / 1
7,311
487
4,557
7,117
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
6,724
448
3,033
9,157
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
mini tAnK lfc
Gilgamesh
13
1 / 0 / 4
7,368
491
4,562
10,704
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 1 / 1
9,123
608
7,607
5,502
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Bakasura8MyKFC
Charybdis
14
4 / 1 / 0
8,087
539
7,369
9,725
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 5
6,993
466
5,489
11,256
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
EkkO_RekO
Hercules
13
0 / 2 / 1
7,278
485
4,924
12,469
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 1 / 3
7,867
524
4,979
8,423
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
11
11
Deaths
7
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
W
Ra
 
Ra
4
1
1
4.5
L
Cerberus
ARylott
Cerberus
1
1
5
3.5
W
Charybdis
Bakasura8MyKFC
Charybdis
4
1
0
4
W
2
2
5
2.25
L
Morgan Le Fay
ChumbaCharlie
Morgan Le Fay
3
3
1
1.17
W
Hercules
EkkO_RekO
Hercules
0
2
1
0.25
W
1
1
3
2.5
L
1
5
1
0.3
L
Gilgamesh
mini tAnK lfc
Gilgamesh
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
30,368
44,618
Taken
47,375
21,681
Mitigated
26,451
14,283
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,558
206
148
1,588
9,902
6,100
0
2,961
6,867
12,861
0
W
Ra
 
Ra
7,607
792
1,349
3,218
5,502
2,066
90
2,057
3,325
78,466
0
L
Cerberus
ARylott
Cerberus
7,278
758
0
5,158
7,738
6,228
0
755
6,728
54,099
0
W
Charybdis
Bakasura8MyKFC
Charybdis
7,369
2,786
0
4,310
9,725
3,486
1,250
2,759
6,966
0
65,674
W
5,489
501
0
3,764
11,256
10,705
0
5,277
5,677
14,721
0
L
Morgan Le Fay
ChumbaCharlie
Morgan Le Fay
4,557
360
0
1,150
7,117
2,714
0
3,511
3,567
48,462
0
W
Hercules
EkkO_RekO
Hercules
4,924
1,355
0
4,759
12,469
7,368
158
5,143
6,613
0
41,270
W
4,979
647
0
4,980
8,423
2,826
0
1,917
6,368
0
58,017
L
3,033
1,027
0
2,680
9,157
1,219
0
1,918
7,239
32,196
0
L
Gilgamesh
mini tAnK lfc
Gilgamesh
4,562
1,004
0
3,559
10,704
5,420
0
3,951
6,684
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
39,348
404
Minions Killed
494
0
Camps Cleared
0
1,515,462
Distance Traveled
1,493,534
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,424
428
17
1
0
312,949
9
W
Ra
9,123
608
165
11
0
326,125
7
L
Cerberus
7,978
532
116
8
0
309,722
2
W
Charybdis
8,087
539
117
8
0
250,571
3
W
Sobek
6,993
466
17
1
0
293,426
2
L
Morgan Le Fay
7,311
487
109
7
0
277,644
2
W
Hercules
7,278
485
89
6
0
290,938
2
W
Da Ji
7,867
524
106
7
0
332,474
4
L
Sol
6,724
448
63
4
0
269,761
4
L
Gilgamesh
7,368
491
99
7
0
345,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role