Player Matchup

Hou Yi
Hou Yi
Gold IV
Babunda
Hou Yi
Gold IV
Level 158
God Stats
16W - 19L
1,505 SR
Queue Stats
378W - 375L
1,436 MMR
Solo
Danzaburou
Danzaburou
Gold IV
DawnKeehot
Danzaburou
Gold IV
Level 120
God Stats
14W - 11L
1,613 SR
Queue Stats
36W - 37L
1,460 MMR
Solo
Ra
Ra
Bronze III
GobbleBoy
Ra
Bronze III
Level 63
God Stats
2W - 1L
1,615 SR
Queue Stats
16W - 31L
1,448 MMR
Solo
Odin
Odin
Gold IV
Llonchh
Odin
Gold IV
Level 121
God Stats
3W - 4L
1,441 SR
Queue Stats
31W - 37L
1,426 MMR
Solo
Camazotz
Camazotz
Gold IV
Unfabulouz
Camazotz
Gold IV
Level 153
God Stats
2W - 2L
1,401 SR
Queue Stats
17W - 19L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,515 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,602 SR
1,448 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Dosserrr
Medusa
Silver III
Level 133
God Stats
2W - 2L
1,695 SR
Queue Stats
14W - 15L
1,437 MMR
Solo
Nu Wa
Nu Wa
Gold V
KingOfUrMoms
Nu Wa
Gold V
Level 140
God Stats
6W - 2L
1,927 SR
Queue Stats
38W - 43L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ThedẶ
Tsukuyomi
Silver I
Level 140
God Stats
0W - 1L
1,345 SR
Queue Stats
14W - 16L
1,468 MMR
Solo
Serqet
Serqet
Gold III
lamedusita
Serqet
Gold III
Level 132
God Stats
7W - 11L
1,541 SR
Queue Stats
946W - 939L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Babunda
Hou Yi
20
5 / 6 / 8
13,846
577
13,360
19,727
8,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DawnKeehot
Danzaburou
19
8 / 2 / 19
14,593
608
20,989
27,118
36,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

18
4 / 5 / 14
12,922
538
13,503
19,303
8,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Llonchh
Odin
18
5 / 1 / 17
12,849
535
12,736
19,875
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Unfabulouz
Camazotz
20
18 / 1 / 9
15,381
641
27,254
30,086
13,041
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
IzanamiCliodhnaBastetMulan

VS

Bans
ArtioMorgan Le FayAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 6 / 8
11,576
482
10,845
26,971
35,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Dosserrr
Medusa
18
4 / 8 / 3
11,452
477
11,505
19,551
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
2 / 9 / 3
11,188
466
17,229
17,148
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
ThedẶ
Tsukuyomi
15
1 / 10 / 4
9,808
409
19,771
19,877
18,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
lamedusita
Serqet
18
5 / 7 / 5
11,733
489
12,917
25,933
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
40
Kills
15
15
Deaths
40
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
6
8
1.17
W
Hou Yi
Babunda
Hou Yi
5
6
8
1.5
W
Danzaburou
DawnKeehot
Danzaburou
8
2
19
8.75
L
Medusa
Dosserrr
Medusa
4
8
3
0.69
W
4
5
14
2.2
L
2
9
3
0.39
W
Odin
Llonchh
Odin
5
1
17
13.5
L
Tsukuyomi
ThedẶ
Tsukuyomi
1
10
4
0.3
W
Camazotz
Unfabulouz
Camazotz
18
1
9
22.5
L
Serqet
lamedusita
Serqet
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,842
Damage
72,267
116,109
Taken
109,480
86,114
Mitigated
78,489
52,619
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,845
2,252
1,498
3,575
26,971
35,471
45
6,906
19,379
39,720
0
W
Hou Yi
Babunda
Hou Yi
13,360
7,194
0
6,225
19,727
8,023
3,309
3,989
15,394
0
101,262
W
Danzaburou
DawnKeehot
Danzaburou
20,989
5,843
638
8,057
27,118
36,510
2,498
5,801
19,462
0
73,993
L
Medusa
Dosserrr
Medusa
11,505
5,785
0
2,876
19,551
8,625
2,051
1,639
17,633
0
78,736
W
13,503
2,708
6,776
9,086
19,303
8,716
1,228
6,436
11,996
86,905
0
L
17,229
2,082
61
1,416
17,148
5,845
0
1,527
15,390
76,778
0
W
Odin
Llonchh
Odin
12,736
2,837
0
2,673
19,875
19,824
828
5,294
13,425
1,374
54,048
L
Tsukuyomi
ThedẶ
Tsukuyomi
19,771
3,850
0
1,971
19,877
18,566
1,818
2,154
16,855
0
64,018
W
Camazotz
Unfabulouz
Camazotz
27,254
9,391
0
19,164
30,086
13,041
4,576
6,953
22,318
0
117,006
L
Serqet
lamedusita
Serqet
12,917
1,067
0
4,822
25,933
9,982
0
1,453
24,054
0
72,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,591
Gold Earned
55,757
606
Minions Killed
537
0
Camps Cleared
0
2,437,877
Distance Traveled
2,161,594
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,576
482
42
2
0
451,465
13
W
Hou Yi
13,846
577
154
6
0
401,346
7
W
Danzaburou
14,593
608
108
5
0
466,793
4
L
Medusa
11,452
477
143
6
0
410,546
6
W
Ra
12,922
538
140
6
0
482,776
13
L
Nu Wa
11,188
466
147
6
0
373,002
6
W
Odin
12,849
535
62
3
0
523,938
5
L
Tsukuyomi
9,808
409
94
4
0
413,669
4
W
Camazotz
15,381
641
142
6
0
563,024
9
L
Serqet
11,733
489
111
5
0
512,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role