Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
BootyBleachr
Ah Muzen Cab
Platinum II
Level 160
God Stats
9W - 10L
1,645 SR
Queue Stats
199W - 210L
1,973 MMR
Party 2
Sol
Sol
Diamond I
Ňøäĥ
Sol
Diamond I
Level 93
God Stats
209W - 98L
1,789 SR
Queue Stats
382W - 249L
2,405 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,645 SR
1,960 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,609 SR
1,701 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
ColdHeartViking
Mulan
Platinum V
Level 160
God Stats
5W - 2L
1,605 SR
Queue Stats
124W - 102L
1,739 MMR
Party 1
Thoth
Thoth
Diamond V
TaikaSuru
Thoth
Diamond V
Level 127
God Stats
7W - 4L
1,724 SR
Queue Stats
54W - 37L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 3
9,529
681
4,843
18,384
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BootyBleachr
Ah Muzen Cab
15
4 / 3 / 6
10,540
753
12,254
9,141
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 7
10,180
727
11,088
11,414
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
PersephoneGebBastet

VS

Bans
ArtioSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 4 / 2
9,571
684
10,667
9,700
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 5
8,965
640
7,797
12,303
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
TaikaSuru
Thoth
13
1 / 3 / 6
8,939
639
13,765
10,282
2,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
7
7
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
3
1.13
L
Izanami
 
Izanami
4
4
2
1.25
W
Ah Muzen Cab
BootyBleachr
Ah Muzen Cab
4
3
6
2.33
L
2
3
5
1.5
L
Thoth
TaikaSuru
Thoth
1
3
6
1.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,185
Damage
32,229
38,939
Taken
32,285
12,296
Mitigated
15,715
14,626
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,843
3,297
0
4,634
18,384
6,263
456
5,373
12,640
0
20,037
L
Izanami
 
Izanami
10,667
5,946
0
1,516
9,700
3,529
953
3,259
6,441
0
41,701
W
Ah Muzen Cab
BootyBleachr
Ah Muzen Cab
12,254
2,108
595
2,900
9,141
2,657
625
4,849
4,078
0
57,933
L
7,797
773
729
2,880
12,303
9,298
84
4,773
7,530
1,975
14,000
L
Thoth
TaikaSuru
Thoth
13,765
350
0
1,687
10,282
2,888
738
2,455
7,827
54,924
0
W
11,088
2,528
0
6,497
11,414
3,376
2,424
5,083
6,180
46,428
3,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
27,475
197
Minions Killed
232
7
Camps Cleared
6
864,090
Distance Traveled
792,096
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,529
681
28
2
3
281,125
3
L
Izanami
9,571
684
111
8
3
251,202
6
W
Ah Muzen Cab
10,540
753
102
7
1
283,049
1
L
Mulan
8,965
640
31
2
1
269,440
7
L
Thoth
8,939
639
90
6
2
271,454
3
W
Sol
10,180
727
67
5
3
299,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role