Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Manulaniokekai
Neith
Level 129
God Stats
14W - 12L
1,538 SR
Queue Stats
368W - 411L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
MaverickisaBot
Sylvanus
Level 136
God Stats
6W - 2L
1,628 SR
Queue Stats
44W - 53L
1,455 Elo+
Party 1
Hades
Hades
RainbowsyrupForU
Hades
Level 154
God Stats
2W - 0L
1,650 SR
Queue Stats
16W - 20L
1,458 Elo+
Party 1
Bellona
Bellona
jguillermo008
Bellona
Level 122
God Stats
5W - 6L
1,489 SR
Queue Stats
222W - 233L
1,523 Elo+
Solo
Team Averages
Level 134
1,561 SR
1,484 Elo+

VS

Team Averages
Level 108
1,581 SR
1,505 Elo+
Izanami
Izanami
Frost172
Izanami
Level 120
God Stats
7W - 3L
1,704 SR
Queue Stats
420W - 433L
1,478 Elo+
Solo
Fenrir
Fenrir
Jtman007
Fenrir
Level 86
God Stats
1W - 2L
1,487 SR
Queue Stats
23W - 21L
1,529 Elo+
Solo
Xing Tian
Xing Tian
LordZainester
Xing Tian
Level 124
God Stats
1W - 2L
1,202 SR
Queue Stats
25W - 33L
1,454 Elo+
Solo
Tiamat
Tiamat
TXxBlaze
Tiamat
Level 86
God Stats
3W - 3L
1,828 SR
Queue Stats
291W - 264L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
gzeus808
Sun Wukong
Level 124
God Stats
34W - 18L
1,685 SR
Queue Stats
175W - 163L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 0 / 5
5,919
658
4,420
2,906
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
5,176
575
3,211
3,573
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
8
0 / 1 / 6
4,632
515
3,085
4,037
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,451
606
2,793
5,410
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
8
1 / 2 / 1
4,976
553
4,089
7,344
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frost172
Izanami
7
0 / 3 / 0
4,393
488
2,005
5,463
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Jtman007
Fenrir
8
1 / 2 / 1
4,849
539
2,897
5,135
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
LordZainester
Xing Tian
6
0 / 2 / 1
4,127
459
1,245
6,972
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TXxBlaze
Tiamat
8
0 / 2 / 0
4,623
514
932
4,139
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
gzeus808
Sun Wukong
8
2 / 1 / 0
4,913
546
4,011
6,847
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
5
5.5
L
Izanami
Frost172
Izanami
0
3
0
0
L
Fenrir
Jtman007
Fenrir
1
2
1
0.75
L
Xing Tian
LordZainester
Xing Tian
0
2
1
0.25
W
2
0
0
2
W
Sylvanus
0
1
6
3
W
3
0
2
4
L
Tiamat
TXxBlaze
Tiamat
0
2
0
0
L
Sun Wukong
gzeus808
Sun Wukong
2
1
0
2
W
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
11,090
23,270
Taken
28,556
11,363
Mitigated
11,388
11,801
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,420
987
0
2,826
2,906
859
0
110
2,796
0
32,530
L
Izanami
Frost172
Izanami
2,005
1,414
0
1,234
5,463
940
0
776
4,687
0
28,297
L
Fenrir
Jtman007
Fenrir
2,897
699
0
1,821
5,135
1,558
0
1,450
3,685
0
21,107
L
Xing Tian
LordZainester
Xing Tian
1,245
158
0
1,674
6,972
2,944
0
1,477
5,495
5,673
0
W
3,211
1,247
0
1,258
3,573
1,146
466
457
3,116
0
27,640
W
Sylvanus
3,085
1,068
578
1,054
4,037
1,915
214
417
3,620
13,675
5,219
W
2,793
382
411
3,141
5,410
2,083
774
1,021
4,180
23,125
0
L
Tiamat
TXxBlaze
Tiamat
932
191
0
1,880
4,139
1,609
0
1,065
3,074
19,936
0
L
Sun Wukong
gzeus808
Sun Wukong
4,011
965
100
3,108
6,847
4,337
0
1,678
5,169
0
19,758
W
Bellona
4,089
883
0
2,533
7,344
5,360
41
0
6,808
2,820
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
22,905
245
Minions Killed
198
0
Camps Cleared
0
818,075
Distance Traveled
782,532
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,919
658
75
8
0
206,460
4
L
Izanami
4,393
488
59
7
0
158,136
2
L
Fenrir
4,849
539
43
5
0
179,309
2
L
Xing Tian
4,127
459
5
1
0
130,051
2
W
Neith
5,176
575
43
5
0
151,691
0
W
Sylvanus
4,632
515
35
4
0
147,145
3
W
Hades
5,451
606
44
5
0
161,392
3
L
Tiamat
4,623
514
49
5
0
146,061
3
L
Sun Wukong
4,913
546
42
5
0
168,975
1
W
Bellona
4,976
553
48
5
0
151,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role