Player Matchup

Kukulkan
Kukulkan
TheEvolvedOn3
Kukulkan
Level 143
God Stats
4W - 3L
1,575 SR
Queue Stats
60W - 75L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Tulsacanaan
Sylvanus
Level 144
God Stats
8W - 3L
1,618 SR
Queue Stats
194W - 173L
1,534 Elo+
Solo
Jing Wei
Jing Wei
XxEndermattxX
Jing Wei
Level 112
God Stats
13W - 14L
1,577 SR
Queue Stats
269W - 273L
1,534 Elo+
Solo
Team Averages
Level 133
1,590 SR
1,530 Elo+

VS

Team Averages
Level 140
1,638 SR
1,559 Elo+
Zeus
Zeus
THEb0j0b0y
Zeus
Level 125
God Stats
6W - 8L
1,606 SR
Queue Stats
117W - 99L
1,584 Elo+
Party 1
Da Ji
Da Ji
zHaruko
Da Ji
Level 149
God Stats
1W - 0L
1,634 SR
Queue Stats
74W - 79L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
zRiko
Gilgamesh
Level 147
God Stats
3W - 0L
1,675 SR
Queue Stats
13W - 10L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheEvolvedOn3
Kukulkan
11
2 / 2 / 0
6,817
682
4,855
5,951
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Tulsacanaan
Sylvanus
9
0 / 4 / 2
6,488
649
3,750
9,038
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
XxEndermattxX
Jing Wei
9
0 / 4 / 1
6,081
608
2,870
6,775
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
7,446
745
9,714
4,212
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
zHaruko
Da Ji
11
3 / 1 / 7
7,273
727
5,557
5,864
2,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
zRiko
Gilgamesh
11
2 / 0 / 8
7,112
711
5,022
7,854
4,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Kukulkan
TheEvolvedOn3
Kukulkan
2
2
0
1
L
Sylvanus
Tulsacanaan
Sylvanus
0
4
2
0.25
L
Jing Wei
XxEndermattxX
Jing Wei
0
4
1
0.13
W
Da Ji
zHaruko
Da Ji
3
1
7
6.5
W
Gilgamesh
zRiko
Gilgamesh
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
20,293
21,764
Taken
17,930
11,941
Mitigated
7,793
3,375
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,714
329
204
858
4,212
1,346
357
2,127
2,057
33,631
0
L
Kukulkan
TheEvolvedOn3
Kukulkan
4,855
372
0
480
5,951
2,099
0
3,280
2,671
25,393
0
L
Sylvanus
Tulsacanaan
Sylvanus
3,750
221
681
1,724
9,038
7,484
0
3,870
5,168
8,254
0
L
Jing Wei
XxEndermattxX
Jing Wei
2,870
1,414
0
490
6,775
2,358
0
2,814
3,961
0
16,574
W
Da Ji
zHaruko
Da Ji
5,557
1,299
0
589
5,864
2,209
700
2,863
2,843
0
15,860
W
Gilgamesh
zRiko
Gilgamesh
5,022
1,105
0
2,998
7,854
4,238
162
3,741
3,971
0
11,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,386
Gold Earned
21,831
108
Minions Killed
102
4
Camps Cleared
5
512,262
Distance Traveled
515,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,446
745
66
7
1
173,722
1
L
Kukulkan
6,817
682
57
6
2
183,973
1
L
Sylvanus
6,488
649
14
1
0
136,868
2
L
Jing Wei
6,081
608
37
4
2
191,421
1
W
Da Ji
7,273
727
22
2
3
176,734
1
W
Gilgamesh
7,112
711
14
1
1
165,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role