Player Matchup

Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Acstano
Set
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 102L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
billthedrill123
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,423 Elo+
Party 2
Arachne
Arachne
dieccast
Arachne
Level 105
God Stats
5W - 10L
1,320 SR
Queue Stats
21W - 27L
1,444 Elo+
Party 2
Sol
Sol
xC_sinx
Sol
Level 137
God Stats
5W - 9L
1,641 SR
Queue Stats
175W - 185L
1,433 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,466 Elo+

VS

Team Averages
Level 119
1,464 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Taceoshii
Scylla
Level 145
God Stats
8W - 14L
1,344 SR
Queue Stats
306W - 351L
1,465 Elo+
Party 3
Rama
Rama
Twonkiey
Rama
Level 109
God Stats
3W - 2L
1,466 SR
Queue Stats
144W - 124L
1,499 Elo+
Solo
Kukulkan
Kukulkan
cyprisright
Kukulkan
Level 109
God Stats
23W - 26L
1,508 SR
Queue Stats
295W - 338L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 4
7,912
719
8,442
11,124
11,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
14
2 / 5 / 3
8,039
731
6,612
11,055
8,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 7 / 1
7,071
643
4,774
10,615
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
dieccast
Arachne
13
2 / 5 / 4
8,099
736
5,124
10,858
4,469
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
15
3 / 5 / 2
8,115
738
11,052
8,966
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 2 / 11
10,228
930
13,521
13,202
12,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
 
Nemesis
14
0 / 4 / 13
7,971
725
5,740
9,080
3,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Taceoshii
Scylla
16
3 / 2 / 12
9,252
841
6,870
6,586
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
9 / 1 / 6
10,395
945
10,473
9,900
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
cyprisright
Kukulkan
15
5 / 1 / 10
9,446
859
6,839
5,408
1,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
24
24
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
4
2
W
Hercules
 
Hercules
7
2
11
6.25
W
Nemesis
 
Nemesis
0
4
13
1.63
L
Set
2
5
3
0.7
W
Scylla
Taceoshii
Scylla
3
2
12
4.5
W
Rama
9
1
6
12
L
1
7
1
0.21
W
Kukulkan
cyprisright
Kukulkan
5
1
10
10
L
Arachne
dieccast
Arachne
2
5
4
0.8
L
Sol
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
43,443
52,618
Taken
44,176
31,005
Mitigated
23,356
9,769
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,442
690
1,889
2,068
11,124
11,026
0
3,662
7,462
23,857
0
W
Hercules
 
Hercules
13,521
4,910
0
5,842
13,202
12,879
364
6,199
6,712
0
27,697
W
Nemesis
 
Nemesis
5,740
1,728
0
1,562
9,080
3,470
0
4,933
3,921
0
19,464
L
Set
6,612
1,885
0
390
11,055
8,602
0
3,434
7,621
0
24,312
W
Scylla
Taceoshii
Scylla
6,870
309
95
987
6,586
2,123
462
3,158
3,270
32,307
0
W
Rama
10,473
7,847
0
4,894
9,900
3,098
205
6,148
3,579
0
39,525
L
4,774
1,439
0
1,364
10,615
3,566
0
2,945
7,670
21,109
0
W
Kukulkan
cyprisright
Kukulkan
6,839
157
49
1,052
5,408
1,786
847
3,312
1,934
34,049
0
L
Arachne
dieccast
Arachne
5,124
3,749
0
2,769
10,858
4,469
0
1,279
9,579
0
13,589
L
Sol
11,052
2,707
0
1,289
8,966
3,342
0
2,897
6,069
33,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
47,292
215
Minions Killed
295
8
Camps Cleared
8
1,042,011
Distance Traveled
1,089,773
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,912
719
44
4
0
254,645
2
W
Hercules
10,228
930
41
4
2
219,133
0
W
Nemesis
7,971
725
33
3
2
238,199
7
L
Set
8,039
731
45
4
4
199,693
4
W
Scylla
9,252
841
69
6
2
224,538
2
W
Rama
10,395
945
81
7
2
198,310
0
L
Nu Wa
7,071
643
36
3
2
154,419
4
W
Kukulkan
9,446
859
71
6
0
209,593
2
L
Arachne
8,099
736
27
2
1
228,515
1
L
Sol
8,115
738
63
6
1
204,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role