Player Matchup

Zhong Kui
Zhong Kui
ImNextLevelBad
Zhong Kui
Level 107
God Stats
1W - 0L
1,524 SR
Queue Stats
22W - 13L
1,690 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P33Dz
Ah Muzen Cab
Level 106
God Stats
7W - 0L
1,922 SR
Queue Stats
41W - 18L
1,757 Elo+
Party 1
Ymir
Ymir
supermario564
Ymir
Level 87
God Stats
12W - 3L
1,799 SR
Queue Stats
40W - 20L
1,735 Elo+
Party 1
Team Averages
Level 100
1,748 SR
1,727 Elo+

VS

Team Averages
Level 155
1,580 SR
1,579 Elo+
Jing Wei
Jing Wei
BigBlazing
Jing Wei
Level 157
God Stats
5W - 5L
1,575 SR
Queue Stats
110W - 89L
1,539 Elo+
Solo
Zeus
Zeus
Evil King
Zeus
Level 154
God Stats
0W - 2L
1,457 SR
Queue Stats
49W - 57L
1,567 Elo+
Solo
Artio
Artio
Hyperion342
Artio
Level 155
God Stats
7W - 4L
1,707 SR
Queue Stats
295W - 277L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImNextLevelBad
Zhong Kui
15
4 / 3 / 8
11,100
694
12,948
16,293
13,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
P33Dz
Ah Muzen Cab
16
7 / 1 / 7
11,864
742
22,924
15,915
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 9
11,707
732
5,649
23,230
27,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBlazing
Jing Wei
15
1 / 1 / 4
9,794
612
12,260
13,222
4,821
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
6 / 3 / 1
10,385
649
25,470
8,369
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 10 / 4
8,741
546
6,414
25,539
25,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
7
7
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigBlazing
Jing Wei
1
1
4
3
L
Zeus
6
3
1
2.17
L
0
10
4
0.2
W
Zhong Kui
ImNextLevelBad
Zhong Kui
4
3
8
2.67
W
Ah Muzen Cab
P33Dz
Ah Muzen Cab
7
1
7
10.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
44,144
55,438
Taken
47,130
49,636
Mitigated
33,891
23,375
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigBlazing
Jing Wei
12,260
8,031
0
3,099
13,222
4,821
588
4,594
7,851
0
49,645
L
Zeus
25,470
2,780
0
1,088
8,369
3,102
0
3,195
4,880
60,617
0
L
6,414
586
207
5,037
25,539
25,968
252
9,755
14,956
12,460
0
W
Zhong Kui
ImNextLevelBad
Zhong Kui
12,948
2,626
0
5,333
16,293
13,566
1,099
8,786
7,070
35,348
5,361
W
Ah Muzen Cab
P33Dz
Ah Muzen Cab
22,924
10,199
0
7,552
15,915
8,565
1,764
9,202
6,417
0
71,471
W
5,649
776
1,072
9,418
23,230
27,505
168
13,234
9,552
26,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
28,920
209
Minions Killed
221
8
Camps Cleared
7
889,732
Distance Traveled
835,465
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,794
612
111
7
2
323,777
0
L
Zeus
10,385
649
87
5
4
252,008
4
L
Artio
8,741
546
23
1
1
259,680
4
W
Zhong Kui
11,100
694
55
3
6
280,813
2
W
Ah Muzen Cab
11,864
742
96
6
1
306,365
0
W
Ymir
11,707
732
58
4
1
302,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role