Player Matchup

Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Artillery121
Agni
Level 101
God Stats
1W - 0L
1,710 SR
Queue Stats
15W - 9L
1,593 Elo+
Party 1
Bellona
Bellona
MrFlowRider
Bellona
Level 89
God Stats
5W - 0L
1,719 SR
Queue Stats
9W - 4L
1,609 Elo+
Party 1
Ganesha
Ganesha
VTshocker7
Ganesha
Level 77
God Stats
5W - 0L
1,761 SR
Queue Stats
7W - 3L
1,635 Elo+
Party 1
Team Averages
Level 85
1,638 SR
1,567 Elo+

VS

Team Averages
Level 104
1,540 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CosmicButtSack
Loki
Level 86
God Stats
6W - 9L
1,390 SR
Queue Stats
259W - 236L
1,502 Elo+
Solo
Achilles
Achilles
SupremeM3M3Team
Achilles
Level 86
God Stats
1W - 1L
1,641 SR
Queue Stats
19W - 23L
1,492 Elo+
Solo
Neith
Neith
Trolkis
Neith
Level 142
God Stats
21W - 24L
1,540 SR
Queue Stats
329W - 303L
1,533 Elo+
Solo
Sylvanus
Sylvanus
zrmcc
Sylvanus
Level 80
God Stats
2W - 2L
1,628 SR
Queue Stats
42W - 62L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
11 / 3 / 3
9,525
635
10,453
9,599
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
 
Apollo
14
7 / 4 / 6
8,975
598
9,134
10,299
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 5
8,634
576
9,425
8,697
2,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MrFlowRider
Bellona
16
3 / 2 / 2
9,524
635
12,879
11,090
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
VTshocker7
Ganesha
12
1 / 0 / 12
7,678
512
6,452
10,464
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 6 / 1
8,708
581
3,469
9,509
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 6
8,838
589
8,866
12,669
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
1 / 4 / 1
7,426
495
6,816
16,230
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Trolkis
Neith
13
4 / 5 / 0
8,416
561
8,324
11,141
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
zrmcc
Sylvanus
11
0 / 6 / 4
7,031
469
5,528
15,891
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
26
Kills
14
14
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
3
3
4.17
W
Apollo
 
Apollo
7
4
6
2.5
L
Ra
 
Ra
4
6
1
0.75
W
4
5
5
1.3
L
5
5
6
1.6
W
Bellona
MrFlowRider
Bellona
3
2
2
2
L
Achilles
1
4
1
0.38
L
Neith
Trolkis
Neith
4
5
0
0.8
W
Ganesha
VTshocker7
Ganesha
1
0
12
7
L
Sylvanus
zrmcc
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
33,003
50,149
Taken
65,440
28,355
Mitigated
36,507
9,109
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,453
2,770
0
2,462
9,599
3,743
219
2,139
7,373
0
49,778
W
Apollo
 
Apollo
9,134
5,993
0
750
10,299
3,778
264
1,735
8,564
0
53,064
L
Ra
 
Ra
3,469
325
257
1,941
9,509
3,305
0
3,783
5,648
59,002
0
W
9,425
1,582
0
366
8,697
2,422
146
2,349
6,264
48,801
0
L
8,866
2,347
0
3,802
12,669
3,688
0
2,796
9,713
0
49,290
W
Bellona
MrFlowRider
Bellona
12,879
4,256
0
2,668
11,090
9,594
45
858
9,368
7,260
62,996
L
Achilles
6,816
2,068
0
4,677
16,230
16,694
0
1,586
13,634
2,102
35,731
L
Neith
Trolkis
Neith
8,324
3,587
0
3,238
11,141
2,852
1,040
3,168
7,925
0
46,291
W
Ganesha
VTshocker7
Ganesha
6,452
1,165
0
2,863
10,464
8,818
42
2,167
8,193
25,765
0
L
Sylvanus
zrmcc
Sylvanus
5,528
1,023
2,510
3,254
15,891
9,968
0
6,071
9,574
17,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
40,419
475
Minions Killed
399
0
Camps Cleared
0
1,491,022
Distance Traveled
1,379,085
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,525
635
78
5
0
321,761
3
W
Apollo
8,975
598
129
9
0
273,906
3
L
Ra
8,708
581
111
7
0
278,354
4
W
Agni
8,634
576
99
7
0
292,341
5
L
Loki
8,838
589
84
6
0
311,593
6
W
Bellona
9,524
635
154
10
0
311,511
5
L
Achilles
7,426
495
91
6
0
280,573
0
L
Neith
8,416
561
81
5
0
236,595
5
W
Ganesha
7,678
512
15
1
0
291,503
3
L
Sylvanus
7,031
469
32
2
0
271,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role