Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
EL_ITALO_RD
Xing Tian
Gold II
Level 146
God Stats
14W - 12L
1,607 SR
Queue Stats
26W - 19L
1,853 MMR
Party 1
Arachne
Arachne
Platinum V
LowGravity--
Arachne
Platinum V
Level 118
God Stats
4W - 4L
1,575 SR
Queue Stats
160W - 161L
1,772 MMR
Solo
Charybdis
Charybdis
Platinum III
itZ Josh TiMe
Charybdis
Platinum III
Level 123
God Stats
16W - 14L
1,560 SR
Queue Stats
360W - 352L
1,741 MMR
Solo
Hel
Hel
Gold V
zSawdy
Hel
Gold V
Level 149
God Stats
0W - 1L
1,609 SR
Queue Stats
22W - 21L
1,652 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,570 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,612 SR
1,752 MMR
Gilgamesh
Gilgamesh
Platinum IV
ABleedingMonkey
Gilgamesh
Platinum IV
Level 154
God Stats
9W - 3L
1,675 SR
Queue Stats
298W - 287L
1,737 MMR
Party 2
Zeus
Zeus
Platinum IV
BodaciousBully
Zeus
Platinum IV
Level 144
God Stats
8W - 6L
1,582 SR
Queue Stats
300W - 287L
1,724 MMR
Party 2
Izanami
Izanami
Gold III
SqWWheeL
Izanami
Gold III
Level 105
God Stats
15W - 4L
1,733 SR
Queue Stats
24W - 17L
1,782 MMR
Solo
Cabrakan
Cabrakan
Platinum II
SuperChonBros
Cabrakan
Platinum II
Level 74
God Stats
2W - 4L
1,339 SR
Queue Stats
225W - 217L
1,728 MMR
Solo
Mulan
Mulan
Gold IV
Twiggie98
Mulan
Gold IV
Level 148
God Stats
7W - 1L
1,732 SR
Queue Stats
48W - 34L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 5 / 1
9,952
433
12,511
20,899
22,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
EL_ITALO_RD
Xing Tian
17
2 / 3 / 1
11,095
482
10,306
21,855
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LowGravity--
Arachne
13
0 / 9 / 0
8,524
371
6,603
19,929
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
itZ Josh TiMe
Charybdis
18
1 / 4 / 0
10,917
475
8,368
16,511
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
zSawdy
Hel
16
0 / 12 / 2
9,715
422
5,823
18,384
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
LokiArtioBastetCu Chulainn

VS

Bans
CliodhnaGebNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABleedingMonkey
Gilgamesh
20
11 / 0 / 10
15,230
662
12,058
14,032
12,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 0 / 10
15,845
689
17,944
11,362
7,892
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SqWWheeL
Izanami
20
2 / 1 / 4
15,043
654
12,040
17,316
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SuperChonBros
Cabrakan
20
8 / 2 / 9
14,215
618
19,923
22,223
15,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Twiggie98
Mulan
19
2 / 1 / 8
14,468
629
14,179
28,967
31,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
4
Kills
33
33
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
W
Gilgamesh
ABleedingMonkey
Gilgamesh
11
0
10
16
W
10
0
10
15
L
Xing Tian
EL_ITALO_RD
Xing Tian
2
3
1
0.83
L
Arachne
LowGravity--
Arachne
0
9
0
0
W
Izanami
SqWWheeL
Izanami
2
1
4
4
W
Cabrakan
SuperChonBros
Cabrakan
8
2
9
6.25
W
Mulan
Twiggie98
Mulan
2
1
8
6
L
Charybdis
itZ Josh TiMe
Charybdis
1
4
0
0.25
L
Hel
zSawdy
Hel
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
76,144
97,578
Taken
93,900
70,468
Mitigated
75,066
21,211
Healing
46,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,511
1,441
0
4,593
20,899
22,778
751
6,281
13,608
5,457
76,123
W
Gilgamesh
ABleedingMonkey
Gilgamesh
12,058
2,591
0
4,274
14,032
12,549
2,900
2,768
11,264
180
108,555
W
17,944
3,590
0
6,574
11,362
7,892
2,037
4,391
6,971
132,106
0
L
Xing Tian
EL_ITALO_RD
Xing Tian
10,306
581
0
2,284
21,855
26,281
0
7,663
13,568
56,153
0
L
Arachne
LowGravity--
Arachne
6,603
3,505
0
4,009
19,929
7,989
0
7,987
11,546
0
51,723
W
Izanami
SqWWheeL
Izanami
12,040
7,630
0
9,760
17,316
7,737
13,391
2,633
14,683
0
156,816
W
Cabrakan
SuperChonBros
Cabrakan
19,923
2,935
0
7,178
22,223
15,806
460
6,808
15,415
72,408
0
W
Mulan
Twiggie98
Mulan
14,179
1,100
609
18,372
28,967
31,082
1,139
4,965
24,002
10,482
84,024
L
Charybdis
itZ Josh TiMe
Charybdis
8,368
2,395
0
5,771
16,511
4,389
0
5,971
10,319
0
94,048
L
Hel
zSawdy
Hel
5,823
614
1,711
2,843
18,384
9,031
0
11,412
6,504
64,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
74,801
643
Minions Killed
811
0
Camps Cleared
0
2,059,947
Distance Traveled
2,329,535
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,952
433
150
7
0
420,829
4
W
Gilgamesh
15,230
662
130
6
0
569,473
7
W
Zeus
15,845
689
185
8
0
456,718
8
L
Xing Tian
11,095
482
74
3
0
411,819
9
L
Arachne
8,524
371
93
4
0
456,241
10
W
Izanami
15,043
654
216
9
0
421,640
8
W
Cabrakan
14,215
618
107
5
0
438,759
2
W
Mulan
14,468
629
173
8
0
442,945
4
L
Charybdis
10,917
475
182
8
0
380,749
7
L
Hel
9,715
422
144
6
0
390,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role