Player Matchup

Arachne
Arachne
Guapstr
Arachne
Level 118
God Stats
1W - 0L
1,805 SR
Queue Stats
428W - 373L
1,805 Elo+
Party 1
Loki
Loki
Qinsaiz
Loki
Level 28
God Stats
5W - 1L
1,722 SR
Queue Stats
114W - 24L
1,862 Elo+
Party 1
Serqet
Serqet
SoloNmid
Serqet
Level 29
God Stats
10W - 0L
1,972 SR
Queue Stats
124W - 27L
1,868 Elo+
Party 1
Sol
Sol
Syfirz
Sol
Level 98
God Stats
29W - 3L
1,900 SR
Queue Stats
279W - 232L
1,746 Elo+
Party 1
Chiron
Chiron
Yordli
Chiron
Level 123
God Stats
13W - 5L
1,920 SR
Queue Stats
208W - 178L
1,683 Elo+
Party 1
Team Averages
Level 79
1,864 SR
1,793 Elo+

VS

Team Averages
Level 120
1,561 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
Level 155
God Stats
9W - 15L
1,500 SR
Queue Stats
587W - 595L
1,523 Elo+
Party 2
Horus
Horus
Progenitus-EDH
Horus
Level 158
God Stats
11W - 10L
1,553 SR
Queue Stats
795W - 805L
1,531 Elo+
Party 2
Loki
Loki
StubbyGuy
Loki
Level 144
God Stats
1W - 4L
1,608 SR
Queue Stats
67W - 64L
1,570 Elo+
Party 3
Ares
Ares
WillyumJpeg
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,460 Elo+
Party 3
Agni
Agni
sasathe
Agni
Level 126
God Stats
1W - 1L
1,645 SR
Queue Stats
30W - 30L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Guapstr
Arachne
12
4 / 3 / 6
7,171
598
6,314
10,728
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Qinsaiz
Loki
12
4 / 2 / 3
6,940
578
4,292
7,025
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
SoloNmid
Serqet
10
3 / 0 / 11
6,655
555
7,783
8,339
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Syfirz
Sol
12
3 / 1 / 2
7,095
591
4,887
5,341
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Yordli
Chiron
13
6 / 0 / 5
7,619
635
6,080
7,323
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
9
1 / 4 / 0
5,568
464
2,877
7,799
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 0
6,617
551
6,287
9,044
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
1 / 3 / 0
6,117
510
4,691
7,863
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 0
4,753
396
1,925
10,328
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
sasathe
Agni
8
1 / 5 / 1
5,399
450
8,898
7,827
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
6
6
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Guapstr
Arachne
4
3
6
2.33
L
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
1
4
0
0.25
L
3
2
0
1.5
W
Loki
Qinsaiz
Loki
4
2
3
2.75
W
Serqet
SoloNmid
Serqet
3
0
11
8.5
L
Loki
1
3
0
0.33
W
Sol
Syfirz
Sol
3
1
2
4
L
0
6
0
0
W
Chiron
Yordli
Chiron
6
0
5
8.5
L
Agni
sasathe
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
24,678
38,756
Taken
42,861
13,099
Mitigated
17,961
18,816
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Guapstr
Arachne
6,314
3,616
0
5,304
10,728
4,225
0
2,904
7,549
0
41,871
L
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
2,877
577
0
2,132
7,799
2,095
0
3,355
4,222
0
34,602
L
6,287
2,511
0
3,295
9,044
5,112
0
0
9,044
454
36,107
W
Loki
Qinsaiz
Loki
4,292
887
444
1,979
7,025
1,794
0
524
6,182
0
36,502
W
Serqet
SoloNmid
Serqet
7,783
1,908
566
3,033
8,339
3,517
0
3,111
5,034
0
16,211
L
Loki
4,691
934
0
2,813
7,863
2,063
0
0
7,791
0
37,975
W
Sol
Syfirz
Sol
4,887
1,652
0
3,109
5,341
1,106
0
439
4,902
43,862
0
L
1,925
426
170
985
10,328
6,697
0
1,532
8,796
10,681
0
W
Chiron
Yordli
Chiron
6,080
3,169
566
3,815
7,323
2,457
493
3,219
3,701
0
50,636
L
Agni
sasathe
Agni
8,898
265
78
1,439
7,827
1,994
0
0
7,655
30,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
28,454
376
Minions Killed
317
0
Camps Cleared
0
1,241,672
Distance Traveled
1,035,336
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,171
598
74
6
0
266,186
2
L
Ah Muzen Cab
5,568
464
57
5
0
206,096
0
L
Horus
6,617
551
74
6
0
202,736
2
W
Loki
6,940
578
78
7
0
254,893
1
W
Serqet
6,655
555
20
2
0
258,368
6
L
Loki
6,117
510
93
8
0
236,648
0
W
Sol
7,095
591
101
8
0
221,727
4
L
Ares
4,753
396
19
2
0
182,333
1
W
Chiron
7,619
635
103
9
0
240,498
7
L
Agni
5,399
450
74
6
0
207,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role