Player Matchup

Hercules
Hercules
BlueberryRem
Hercules
Level 157
God Stats
10W - 7L
1,629 SR
Queue Stats
292W - 232L
1,659 Elo+
Party 1
Olorun
Olorun
FaTe Helix
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 113L
1,602 Elo+
Party 1
Bellona
Bellona
FateSmelGood
Bellona
Level 11
God Stats
6W - 4L
1,474 SR
Queue Stats
18W - 10L
1,627 Elo+
Party 1
Scylla
Scylla
SmashScylla
Scylla
Level 142
God Stats
63W - 61L
1,540 SR
Queue Stats
245W - 198L
1,610 Elo+
Party 1
Athena
Athena
yousmell34
Athena
Level 146
God Stats
18W - 12L
1,678 SR
Queue Stats
280W - 194L
1,607 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,621 Elo+

VS

Team Averages
Level 114
1,523 SR
1,466 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JarryDrulz
Fenrir
Level 128
God Stats
31W - 27L
1,586 SR
Queue Stats
624W - 634L
1,479 Elo+
Party 2
Bacchus
Bacchus
ZappaNappa
Bacchus
Level 47
God Stats
75W - 65L
1,501 SR
Queue Stats
113W - 123L
1,387 Elo+
Party 3
Ao Kuang
Ao Kuang
gmoney22595
Ao Kuang
Level 139
God Stats
140W - 107L
1,530 SR
Queue Stats
617W - 615L
1,425 Elo+
Party 3
Freya
Freya
x unholyphoenix
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 188L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueberryRem
Hercules
11
6 / 2 / 0
6,788
679
5,308
7,324
4,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
FaTe Helix
Olorun
9
2 / 1 / 2
5,417
542
3,217
5,085
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
FateSmelGood
Bellona
11
4 / 1 / 2
6,307
631
4,831
7,207
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
11
4 / 3 / 3
6,163
616
4,160
5,293
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
yousmell34
Athena
9
2 / 0 / 7
5,916
592
4,163
8,589
4,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 4 / 3
5,987
599
2,157
5,365
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JarryDrulz
Fenrir
8
3 / 5 / 2
5,571
557
6,237
7,840
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ZappaNappa
Bacchus
6
0 / 2 / 0
4,681
468
3,607
7,047
3,764
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
gmoney22595
Ao Kuang
10
2 / 4 / 0
5,917
592
3,687
7,483
2,963
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,188
519
2,636
7,021
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
7
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
3
0.88
W
Hercules
BlueberryRem
Hercules
6
2
0
3
W
Olorun
FaTe Helix
Olorun
2
1
2
3
W
Bellona
FateSmelGood
Bellona
4
1
2
5
L
Fenrir
JarryDrulz
Fenrir
3
5
2
0.8
W
Scylla
4
3
3
1.83
L
Bacchus
ZappaNappa
Bacchus
0
2
0
0
L
Ao Kuang
gmoney22595
Ao Kuang
2
4
0
0.5
L
0
3
0
0
W
Athena
yousmell34
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
18,324
33,498
Taken
34,756
15,957
Mitigated
12,371
14,473
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,157
818
0
490
5,365
1,569
822
2,228
3,047
27,730
0
W
Hercules
BlueberryRem
Hercules
5,308
3,408
0
3,223
7,324
4,806
0
2,898
4,426
0
31,308
W
Olorun
FaTe Helix
Olorun
3,217
2,072
452
2,383
5,085
1,711
21
1,302
3,783
32,169
0
W
Bellona
FateSmelGood
Bellona
4,831
2,338
0
3,087
7,207
3,819
33
2,126
5,081
0
36,381
L
Fenrir
JarryDrulz
Fenrir
6,237
2,062
0
1,963
7,840
2,391
0
2,797
4,933
0
21,190
W
Scylla
4,160
705
0
787
5,293
1,266
176
1,303
3,904
29,369
0
L
Bacchus
ZappaNappa
Bacchus
3,607
401
296
2,772
7,047
3,764
0
3,756
3,253
12,520
0
L
Ao Kuang
gmoney22595
Ao Kuang
3,687
1,001
0
2,739
7,483
2,963
730
252
7,213
24,710
4,834
L
2,636
1,377
0
2,870
7,021
1,684
0
2,251
4,770
28,608
0
W
Athena
yousmell34
Athena
4,163
1,530
1,846
2,695
8,589
4,355
0
3,798
4,759
9,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
27,344
268
Minions Killed
252
0
Camps Cleared
0
1,018,671
Distance Traveled
954,082
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,987
599
71
7
0
182,459
3
W
Hercules
6,788
679
67
7
0
206,403
1
W
Olorun
5,417
542
50
5
0
168,907
0
W
Bellona
6,307
631
81
8
0
235,126
0
L
Fenrir
5,571
557
39
4
0
217,385
0
W
Scylla
6,163
616
60
6
0
194,644
6
L
Bacchus
4,681
468
12
1
0
189,795
9
L
Ao Kuang
5,917
592
69
7
0
189,145
4
L
Freya
5,188
519
61
6
0
175,298
0
W
Athena
5,916
592
10
1
0
213,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role