Player Matchup

Mulan
Mulan
Fanbutt
Mulan
Level 25
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
TideLikeThePods
Merlin
Level 16
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Wardage
Horus
Level 34
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,798 Elo+
Party 1
Team Averages
Level 25
1,563 SR
1,599 Elo+

VS

Team Averages
Level 124
1,439 SR
1,460 Elo+
Nike
Nike
BertsChili
Nike
Level 109
God Stats
2W - 4L
1,456 SR
Queue Stats
376W - 461L
1,451 Elo+
Solo
Chang'e
Chang'e
DaddysThiccWitch
Chang'e
Level 108
God Stats
29W - 26L
1,599 SR
Queue Stats
426W - 458L
1,473 Elo+
Party 2
Ra
Ra
SP_Jay
Ra
Level 154
God Stats
1W - 0L
1,262 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fanbutt
Mulan
11
2 / 4 / 3
7,880
606
10,278
15,345
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 2
7,799
600
7,019
11,192
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Wardage
Horus
11
2 / 5 / 3
7,979
614
7,121
17,450
13,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,990
692
10,616
13,439
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
11 / 1 / 5
10,529
810
16,021
6,931
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
14
4 / 3 / 11
9,365
720
10,398
9,255
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
11
1
5
13.5
L
Mulan
Fanbutt
Mulan
2
4
3
0.88
W
Ra
4
3
11
3.17
L
1
8
2
0.25
L
Horus
Wardage
Horus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
37,035
43,987
Taken
29,625
26,916
Mitigated
18,885
13,182
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
1,622
0
1,302
13,439
10,434
562
3,856
8,575
0
24,543
W
16,021
1,631
5,714
3,206
6,931
2,428
890
1,367
5,248
43,813
0
L
Mulan
Fanbutt
Mulan
10,278
1,929
0
2,862
15,345
9,850
0
9,351
5,671
0
19,940
W
Ra
10,398
614
2,685
3,497
9,255
6,023
437
2,447
6,580
35,099
0
L
7,019
458
0
809
11,192
3,872
0
6,410
4,514
31,184
0
L
Horus
Wardage
Horus
7,121
4,006
2,996
6,515
17,450
13,194
0
10,918
6,324
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
28,884
128
Minions Killed
161
5
Camps Cleared
7
697,491
Distance Traveled
756,986
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,990
692
33
3
2
259,011
3
W
Chang'e
10,529
810
60
5
2
251,781
1
L
Mulan
7,880
606
31
2
2
241,801
3
W
Ra
9,365
720
68
5
3
246,194
3
L
Merlin
7,799
600
64
5
2
196,589
1
L
Horus
7,979
614
33
3
1
259,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role