Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KittyKatKillerr
Scylla
Level 39
God Stats
3W - 4L
1,743 SR
Queue Stats
162W - 122L
1,580 Elo+
Party 2
Mulan
Mulan
MRpapabear85
Mulan
Level 53
God Stats
40W - 23L
1,612 SR
Queue Stats
153W - 132L
1,544 Elo+
Party 2
Mercury
Mercury
sircholo
Mercury
Level 107
God Stats
2W - 6L
1,697 SR
Queue Stats
175W - 183L
1,576 Elo+
Party 2
Odin
Odin
spooky_gelatine5
Odin
Level 49
God Stats
1W - 1L
1,679 SR
Queue Stats
193W - 223L
1,395 Elo+
Solo
Team Averages
Level 63
1,646 SR
1,519 Elo+

VS

Team Averages
Level 101
1,602 SR
1,581 Elo+
Pele
Pele
BlueberryRem
Pele
Level 157
God Stats
2W - 2L
1,750 SR
Queue Stats
292W - 232L
1,663 Elo+
Party 1
Hades
Hades
DarkLordZegrath
Hades
Level 46
God Stats
4W - 1L
1,665 SR
Queue Stats
65W - 68L
1,403 Elo+
Solo
Hou Yi
Hou Yi
FaTe Helix
Hou Yi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 113L
1,602 Elo+
Party 1
Bellona
Bellona
FateSmelGood
Bellona
Level 11
God Stats
6W - 4L
1,422 SR
Queue Stats
18W - 10L
1,629 Elo+
Party 1
Ganesha
Ganesha
yousmell34
Ganesha
Level 146
God Stats
11W - 5L
1,675 SR
Queue Stats
280W - 194L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 3 / 5
4,870
487
3,252
3,940
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 3
5,319
532
5,088
5,527
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 3
5,294
529
7,917
7,968
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
sircholo
Mercury
7
2 / 5 / 4
5,205
521
3,144
6,699
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 2
4,693
469
2,362
6,766
2,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,485
649
5,189
8,368
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
5,477
548
3,691
6,849
2,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
FaTe Helix
Hou Yi
9
3 / 1 / 1
5,872
587
3,329
3,711
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FateSmelGood
Bellona
11
7 / 2 / 1
6,292
629
6,341
5,786
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
yousmell34
Ganesha
8
0 / 2 / 8
5,485
549
2,679
8,486
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
7
Kills
16
16
Deaths
7
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
5
1.17
W
5
0
1
5.5
W
1
2
1
0.75
W
Hou Yi
FaTe Helix
Hou Yi
3
1
1
3.5
W
Bellona
FateSmelGood
Bellona
7
2
1
3.75
L
1
3
3
0.83
L
2
2
3
1.75
L
Mercury
sircholo
Mercury
2
5
4
0.8
L
1
3
2
0.67
W
Ganesha
yousmell34
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
21,229
30,900
Taken
33,200
10,884
Mitigated
15,663
7,222
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,252
1,522
0
540
3,940
1,147
462
1,075
2,865
0
16,784
W
5,189
1,291
0
5,412
8,368
2,762
0
0
8,020
0
37,491
W
3,691
66
238
3,001
6,849
2,765
0
3,517
3,043
29,618
0
W
Hou Yi
FaTe Helix
Hou Yi
3,329
1,701
0
1,456
3,711
1,057
1,060
0
3,674
0
27,611
W
Bellona
FateSmelGood
Bellona
6,341
2,631
0
1,554
5,786
3,821
0
860
4,734
0
36,082
L
5,088
318
0
735
5,527
1,498
0
2,530
2,997
28,177
0
L
7,917
1,183
0
3,176
7,968
3,836
56
894
7,074
0
25,617
L
Mercury
sircholo
Mercury
3,144
1,701
0
1,433
6,699
1,476
133
1,566
5,133
0
13,146
L
2,362
503
0
1,338
6,766
2,927
0
305
6,461
0
13,247
W
Ganesha
yousmell34
Ganesha
2,679
248
204
2,179
8,486
5,258
0
326
7,934
10,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
29,611
193
Minions Killed
299
0
Camps Cleared
0
894,786
Distance Traveled
938,000
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,870
487
39
4
0
166,340
3
W
Pele
6,485
649
77
8
0
199,181
2
W
Hades
5,477
548
55
6
0
163,693
0
W
Hou Yi
5,872
587
85
9
0
171,887
1
W
Bellona
6,292
629
75
8
0
209,941
0
L
Scylla
5,319
532
53
5
0
182,691
3
L
Mulan
5,294
529
47
5
0
184,180
0
L
Mercury
5,205
521
35
4
0
196,640
0
L
Odin
4,693
469
19
2
0
164,935
2
W
Ganesha
5,485
549
7
1
0
193,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role