Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Donkey
Tiamat
Level 146
God Stats
1W - 4L
1,262 SR
Queue Stats
125W - 142L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Sadhugs
The Morrigan
Level 129
God Stats
1W - 1L
1,828 SR
Queue Stats
13W - 19L
1,460 Elo+
Party 1
King Arthur
King Arthur
Saferionn
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,400 Elo+
Party 1
Hachiman
Hachiman
isbd
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,443 Elo+

VS

Team Averages
Level 115
1,653 SR
1,560 Elo+
Cernunnos
Cernunnos
Rhinos Rule
Cernunnos
Level 146
God Stats
2W - 0L
1,718 SR
Queue Stats
54W - 51L
1,508 Elo+
Party 3
Discordia
Discordia
ShadowNinja1119
Discordia
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
52W - 32L
1,561 Elo+
Solo
Artio
Artio
UnknownstTasuko
Artio
Level 129
God Stats
3W - 1L
1,644 SR
Queue Stats
98W - 92L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
Vinnyeezuz
Nu Wa
Level 89
God Stats
16W - 4L
1,712 SR
Queue Stats
437W - 283L
1,586 Elo+
Party 2
Hercules
Hercules
riotholes
Hercules
Level 85
God Stats
7W - 3L
1,485 SR
Queue Stats
277W - 170L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 3
6,889
765
9,207
9,317
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Donkey
Tiamat
12
0 / 6 / 2
6,656
740
5,821
8,825
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Sadhugs
The Morrigan
10
0 / 9 / 2
6,084
676
3,082
9,559
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Saferionn
King Arthur
12
2 / 8 / 1
7,198
800
6,071
13,743
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
isbd
Hachiman
10
1 / 8 / 1
6,633
737
3,251
10,564
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rhinos Rule
Cernunnos
15
10 / 1 / 18
9,439
1,049
11,062
7,642
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ShadowNinja1119
Discordia
15
5 / 1 / 25
9,294
1,033
15,322
6,093
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 20
8,985
998
6,360
13,613
13,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
16
9 / 0 / 16
9,326
1,036
9,297
3,593
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
riotholes
Hercules
14
6 / 1 / 20
8,506
945
3,780
11,009
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
135
3
Kills
36
36
Deaths
3
9
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
3
0.3
L
Tiamat
Donkey
Tiamat
0
6
2
0.17
W
Cernunnos
Rhinos Rule
Cernunnos
10
1
18
19
L
The Morrigan
Sadhugs
The Morrigan
0
9
2
0.11
L
King Arthur
Saferionn
King Arthur
2
8
1
0.31
W
Discordia
ShadowNinja1119
Discordia
5
1
25
17.5
W
6
0
20
16
W
Nu Wa
9
0
16
17
L
Hachiman
isbd
Hachiman
1
8
1
0.19
W
Hercules
riotholes
Hercules
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,432
Damage
45,821
52,008
Taken
41,950
19,509
Mitigated
30,181
7,857
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,207
1,332
276
1,828
9,317
3,053
0
6,213
2,902
24,374
0
L
Tiamat
Donkey
Tiamat
5,821
350
16
1,559
8,825
3,032
0
5,018
3,566
15,128
0
W
Cernunnos
Rhinos Rule
Cernunnos
11,062
4,072
2,580
2,842
7,642
3,576
2,395
3,662
3,980
0
27,271
L
The Morrigan
Sadhugs
The Morrigan
3,082
54
419
1,223
9,559
3,234
0
5,262
4,036
11,227
895
L
King Arthur
Saferionn
King Arthur
6,071
319
425
909
13,743
7,229
0
8,136
5,140
0
10,489
W
Discordia
ShadowNinja1119
Discordia
15,322
703
546
1,709
6,093
2,555
291
2,867
3,226
29,883
0
W
6,360
119
4,207
5,525
13,613
13,793
120
5,871
7,742
12,026
0
W
Nu Wa
9,297
3,023
2,318
1,022
3,593
1,606
1,197
1,575
2,018
24,324
0
L
Hachiman
isbd
Hachiman
3,251
778
504
698
10,564
2,961
0
5,328
5,038
0
7,849
W
Hercules
riotholes
Hercules
3,780
165
1,531
3,155
11,009
8,651
703
4,087
6,922
0
6,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
45,550
74
Minions Killed
98
0
Camps Cleared
0
764,133
Distance Traveled
1,047,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,889
765
22
2
0
159,383
0
L
Tiamat
6,656
740
19
2
0
164,681
0
W
Cernunnos
9,439
1,049
32
4
0
200,553
0
L
The Morrigan
6,084
676
18
2
0
153,419
0
L
King Arthur
7,198
800
6
1
0
139,074
0
W
Discordia
9,294
1,033
24
3
0
196,480
0
W
Artio
8,985
998
7
1
0
227,371
0
W
Nu Wa
9,326
1,036
31
3
0
199,068
0
L
Hachiman
6,633
737
9
1
0
147,576
0
W
Hercules
8,506
945
4
0
0
223,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role