Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Airzol
Janus
Level 155
God Stats
32W - 17L
1,728 SR
Queue Stats
1,065W - 634L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
Conner8905
Danzaburou
Level 156
God Stats
12W - 8L
1,652 SR
Queue Stats
858W - 873L
1,541 Elo+
Party 1
Bacchus
Bacchus
Ehpsi
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,542 Elo+
Party 1
Serqet
Serqet
Hirezbussy
Serqet
Level 42
God Stats
2W - 1L
1,320 SR
Queue Stats
194W - 48L
1,810 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,635 Elo+

VS

Team Averages
Level 73
1,490 SR
1,582 Elo+
Bellona
Bellona
FateSmelGood
Bellona
Level 8
God Stats
6W - 4L
1,543 SR
Queue Stats
18W - 10L
1,695 Elo+
Party 2
Scylla
Scylla
SmashScylla
Scylla
Level 142
God Stats
63W - 61L
1,549 SR
Queue Stats
245W - 198L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
VersaceHottie500
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
raffish_apple8
Gilgamesh
Level 38
God Stats
4W - 6L
1,158 SR
Queue Stats
54W - 53L
1,531 Elo+
Solo
Khepri
Khepri
yousmell34
Khepri
Level 146
God Stats
38W - 29L
1,699 SR
Queue Stats
280W - 194L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 0
6,678
607
5,729
9,105
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Airzol
Janus
13
5 / 1 / 0
7,734
703
5,601
4,165
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Conner8905
Danzaburou
12
4 / 1 / 4
7,294
663
6,610
7,975
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Ehpsi
Bacchus
9
0 / 2 / 7
5,648
513
2,028
5,490
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Hirezbussy
Serqet
11
3 / 1 / 3
6,601
600
4,851
7,075
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FateSmelGood
Bellona
12
5 / 0 / 0
6,845
622
6,393
6,885
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
10
0 / 3 / 1
5,175
470
2,209
4,680
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VersaceHottie500
Danzaburou
9
1 / 6 / 1
5,240
476
3,723
8,517
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
raffish_apple8
Gilgamesh
11
2 / 2 / 1
6,596
600
4,482
9,991
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
yousmell34
Khepri
8
0 / 2 / 5
5,258
478
3,003
5,897
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
0
0.33
W
Janus
Airzol
Janus
5
1
0
5
W
Danzaburou
Conner8905
Danzaburou
4
1
4
6
W
Bacchus
Ehpsi
Bacchus
0
2
7
1.75
L
Bellona
FateSmelGood
Bellona
5
0
0
5
W
Serqet
Hirezbussy
Serqet
3
1
3
4.5
L
Scylla
0
3
1
0.17
L
Danzaburou
VersaceHottie500
Danzaburou
1
6
1
0.25
L
Gilgamesh
raffish_apple8
Gilgamesh
2
2
1
1.25
L
Khepri
yousmell34
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
19,810
33,810
Taken
35,970
18,055
Mitigated
15,575
12,559
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,729
1,577
0
2,812
9,105
8,150
0
0
8,447
6,625
36,803
W
Janus
Airzol
Janus
5,601
287
0
585
4,165
1,073
0
1,299
2,804
51,891
0
W
Danzaburou
Conner8905
Danzaburou
6,610
3,057
0
3,820
7,975
2,312
124
1,006
6,969
0
51,258
W
Bacchus
Ehpsi
Bacchus
2,028
131
239
1,491
5,490
4,502
28
1,563
3,860
12,306
0
L
Bellona
FateSmelGood
Bellona
6,393
1,776
0
1,506
6,885
4,291
0
1,464
5,251
0
41,607
W
Serqet
Hirezbussy
Serqet
4,851
2,132
0
3,612
7,075
2,018
0
1,159
5,779
0
29,796
L
Scylla
2,209
463
0
765
4,680
1,136
0
2,870
1,472
30,504
0
L
Danzaburou
VersaceHottie500
Danzaburou
3,723
1,395
0
1,899
8,517
2,256
0
2,010
6,444
0
22,945
L
Gilgamesh
raffish_apple8
Gilgamesh
4,482
1,046
0
3,387
9,991
5,093
0
1,047
8,866
0
37,991
L
Khepri
yousmell34
Khepri
3,003
235
121
1,188
5,897
2,799
0
1,154
4,697
9,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
29,114
405
Minions Killed
272
0
Camps Cleared
0
1,122,677
Distance Traveled
1,122,934
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,678
607
99
9
0
232,166
1
W
Janus
7,734
703
115
10
0
244,166
3
W
Danzaburou
7,294
663
106
10
0
189,999
0
W
Bacchus
5,648
513
23
2
0
201,957
1
L
Bellona
6,845
622
77
7
0
279,193
0
W
Serqet
6,601
600
62
6
0
254,389
5
L
Scylla
5,175
470
50
5
0
209,395
4
L
Danzaburou
5,240
476
40
4
0
187,799
4
L
Gilgamesh
6,596
600
88
8
0
206,970
4
L
Khepri
5,258
478
17
2
0
239,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role