Player Matchup

Neith
Neith
Aquatinted
Neith
Level 8
God Stats
2W - 3L
1,556 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkemporor15
Baron Samedi
Level 126
God Stats
1W - 2L
1,596 SR
Queue Stats
143W - 121L
1,638 Elo+
Party 1
King Arthur
King Arthur
LightLord51
King Arthur
Level 101
God Stats
25W - 21L
1,569 SR
Queue Stats
167W - 145L
1,706 Elo+
Party 1
Team Averages
Level 78
1,574 SR
1,613 Elo+

VS

Team Averages
Level 77
1,623 SR
1,786 Elo+
Danzaburou
Danzaburou
Batosi86
Danzaburou
Level 99
God Stats
10W - 3L
1,717 SR
Queue Stats
64W - 36L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
HoodHunchooo
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,868 Elo+
Party 2
Chaac
Chaac
SheedForMVP
Chaac
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
10W - 7L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 12
13,008
591
8,258
14,123
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Darkemporor15
Baron Samedi
19
11 / 9 / 7
16,108
732
33,431
24,322
12,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
LightLord51
King Arthur
17
8 / 9 / 10
15,175
690
34,545
34,074
37,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batosi86
Danzaburou
16
3 / 10 / 12
13,913
632
15,800
22,999
9,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
HoodHunchooo
Kuzenbo
18
8 / 4 / 12
15,995
727
15,136
28,190
41,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 6 / 11
16,131
733
32,059
36,179
49,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
20
Kills
23
23
Deaths
20
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
12
1.4
W
Danzaburou
Batosi86
Danzaburou
3
10
12
0.9
L
Baron Samedi
Darkemporor15
Baron Samedi
11
9
7
1.61
W
Kuzenbo
HoodHunchooo
Kuzenbo
8
4
12
3.5
L
King Arthur
LightLord51
King Arthur
8
9
10
1.44
W
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,234
Damage
62,995
72,519
Taken
87,368
55,216
Mitigated
100,418
16,227
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,258
4,244
0
389
14,123
5,203
72
4,735
9,388
0
27,568
W
Danzaburou
Batosi86
Danzaburou
15,800
6,167
0
4,238
22,999
9,739
2,018
10,707
12,007
0
71,866
L
Baron Samedi
Darkemporor15
Baron Samedi
33,431
3,795
3,384
8,347
24,322
12,471
562
5,658
18,664
74,069
0
W
Kuzenbo
HoodHunchooo
Kuzenbo
15,136
4,496
0
3,585
28,190
41,182
206
15,248
12,309
21,763
0
L
King Arthur
LightLord51
King Arthur
34,545
7,348
186
3,921
34,074
37,542
123
8,390
25,684
10,386
52,329
W
32,059
4,469
0
10,502
36,179
49,497
652
14,395
20,925
4,200
71,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
46,039
215
Minions Killed
187
7
Camps Cleared
10
982,174
Distance Traveled
1,089,017
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,008
591
51
2
2
309,661
2
W
Danzaburou
13,913
632
94
4
3
322,503
2
L
Baron Samedi
16,108
732
112
5
1
305,343
2
W
Kuzenbo
15,995
727
12
1
2
398,750
5
L
King Arthur
15,175
690
52
2
4
367,170
1
W
Chaac
16,131
733
81
4
5
367,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role