Player Matchup

Hachiman
Hachiman
Kl1pse
Hachiman
Level 97
God Stats
1W - 1L
1,284 SR
Queue Stats
21W - 22L
1,441 Elo+
Party 2
Poseidon
Poseidon
Quilamar
Poseidon
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
376W - 365L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Railgun9
Amaterasu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,479 Elo+
Solo
Atlas
Atlas
SpacemanFerris
Atlas
Level 89
God Stats
4W - 3L
1,501 SR
Queue Stats
21W - 22L
1,441 Elo+
Party 2
Mercury
Mercury
Xyph1r
Mercury
Level 158
God Stats
1W - 1L
1,325 SR
Queue Stats
245W - 233L
1,480 Elo+
Solo
Team Averages
Level 115
1,422 SR
1,466 Elo+

VS

Team Averages
Level 100
1,447 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JeffStrongman
Hou Yi
Level 105
God Stats
7W - 11L
1,396 SR
Queue Stats
307W - 327L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Smilewidepleaze
Baba Yaga
Level 65
God Stats
1W - 4L
1,335 SR
Queue Stats
199W - 204L
1,441 Elo+
Party 3
Bellona
Bellona
WeSmurfBoi
Bellona
Level 81
God Stats
4W - 8L
1,358 SR
Queue Stats
283W - 292L
1,464 Elo+
Party 3
Arachne
Arachne
WickNazty
Arachne
Level 160
God Stats
88W - 66L
1,643 SR
Queue Stats
646W - 601L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kl1pse
Hachiman
12
5 / 3 / 2
7,744
516
7,882
7,600
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Quilamar
Poseidon
14
5 / 1 / 3
8,672
578
7,717
8,096
2,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Railgun9
Amaterasu
16
4 / 2 / 1
9,376
625
6,068
12,981
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 4
6,427
428
5,291
11,642
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Xyph1r
Mercury
15
3 / 2 / 4
8,772
585
4,653
9,192
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 3
7,851
523
6,777
10,753
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
5,598
373
2,491
6,646
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Smilewidepleaze
Baba Yaga
12
2 / 5 / 1
7,524
502
5,499
6,213
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
WeSmurfBoi
Bellona
15
2 / 3 / 1
8,637
576
8,535
11,325
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
WickNazty
Arachne
14
4 / 6 / 5
8,775
585
9,067
13,570
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
18
Kills
12
12
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
3
5.5
L
0
4
0
0
W
Hachiman
Kl1pse
Hachiman
5
3
2
2
W
Poseidon
Quilamar
Poseidon
5
1
3
6.5
W
Amaterasu
Railgun9
Amaterasu
4
2
1
2.25
L
Baba Yaga
Smilewidepleaze
Baba Yaga
2
5
1
0.5
W
1
4
4
0.75
L
Bellona
WeSmurfBoi
Bellona
2
3
1
0.83
L
Arachne
WickNazty
Arachne
4
6
5
1.08
W
Mercury
Xyph1r
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
32,369
49,511
Taken
48,507
24,586
Mitigated
26,265
14,576
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,777
1,661
0
1,715
10,753
7,064
0
4,046
6,707
23,753
0
L
2,491
967
0
1,226
6,646
1,428
0
2,307
4,339
0
18,065
W
Hachiman
Kl1pse
Hachiman
7,882
5,757
0
2,502
7,600
2,364
918
2,337
5,263
0
39,028
W
Poseidon
Quilamar
Poseidon
7,717
1,737
0
3,691
8,096
2,759
156
3,788
4,308
52,069
3,694
W
Amaterasu
Railgun9
Amaterasu
6,068
2,238
0
4,335
12,981
9,244
1,124
586
12,395
0
55,103
L
Baba Yaga
Smilewidepleaze
Baba Yaga
5,499
540
0
317
6,213
2,473
0
3,125
3,088
43,350
0
W
5,291
1,873
328
3,232
11,642
6,970
634
5,101
6,541
20,083
0
L
Bellona
WeSmurfBoi
Bellona
8,535
2,918
0
2,922
11,325
9,314
160
0
10,814
0
52,171
L
Arachne
WickNazty
Arachne
9,067
5,373
0
4,515
13,570
5,986
90
3,083
10,454
0
51,579
W
Mercury
Xyph1r
Mercury
4,653
2,129
0
488
9,192
3,249
0
464
8,728
0
67,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
38,385
460
Minions Killed
341
0
Camps Cleared
0
1,538,149
Distance Traveled
1,389,609
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,851
523
28
2
0
296,121
4
L
Hou Yi
5,598
373
43
3
0
162,364
3
W
Hachiman
7,744
516
65
4
0
268,384
6
W
Poseidon
8,672
578
103
7
0
345,154
7
W
Amaterasu
9,376
625
137
9
0
302,166
3
L
Baba Yaga
7,524
502
80
5
0
301,820
5
W
Atlas
6,427
428
30
2
0
264,170
7
L
Bellona
8,637
576
109
7
0
308,482
1
L
Arachne
8,775
585
81
5
0
320,822
5
W
Mercury
8,772
585
125
8
0
358,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role