Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AtomicQuazar
Ravana
Level 127
God Stats
1W - 0L
1,248 SR
Queue Stats
16W - 16L
1,589 Elo+
Party 3
Erlang Shen
Erlang Shen
Dread__MARLEY__
Erlang Shen
Level 118
God Stats
1W - 1L
1,385 SR
Queue Stats
167W - 177L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Shmelkor
Guan Yu
Level 107
God Stats
1W - 1L
1,515 SR
Queue Stats
77W - 78L
1,563 Elo+
Party 3
Hades
Hades
hagelandbrother
Hades
Level 158
God Stats
1W - 1L
1,253 SR
Queue Stats
125W - 134L
1,494 Elo+
Party 1
Team Averages
Level 131
1,380 SR
1,529 Elo+

VS

Team Averages
Level 137
1,546 SR
1,527 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DontShootM8
Medusa
Level 135
God Stats
1W - 2L
1,610 SR
Queue Stats
139W - 132L
1,530 Elo+
Party 2
He Bo
He Bo
Jacks2212
He Bo
Level 149
God Stats
0W - 2L
1,621 SR
Queue Stats
136W - 127L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Nanotron14
Sun Wukong
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
1,574 Elo+
Solo
Horus
Horus
nofriendsnick
Horus
Level 115
God Stats
0W - 1L
1,499 SR
Queue Stats
9W - 12L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 2 / 13
10,169
847
18,417
11,178
4,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
15
3 / 5 / 7
9,247
771
11,453
13,992
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
Dread__MARLEY__
Erlang Shen
16
5 / 4 / 8
9,636
803
8,392
14,060
10,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Shmelkor
Guan Yu
16
3 / 3 / 13
10,039
837
8,753
13,833
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 2 / 16
9,849
821
9,903
10,566
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 4 / 7
9,806
817
6,836
16,132
16,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
17
4 / 3 / 12
10,465
872
16,111
9,127
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Jacks2212
He Bo
14
4 / 4 / 3
8,619
718
11,632
8,596
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nanotron14
Sun Wukong
16
3 / 3 / 7
8,942
745
6,166
12,548
12,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 11
8,692
724
9,382
19,508
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
20
Kills
16
16
Deaths
20
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
13
5.75
L
Sobek
 
Sobek
4
4
7
1.88
W
Ravana
3
5
7
1.3
L
Medusa
4
3
12
3.33
W
Erlang Shen
Dread__MARLEY__
Erlang Shen
5
4
8
2.25
L
He Bo
Jacks2212
He Bo
4
4
3
1.38
L
Sun Wukong
Nanotron14
Sun Wukong
3
3
7
2.17
W
Guan Yu
Shmelkor
Guan Yu
3
3
13
3.17
W
4
2
16
6
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
50,127
63,629
Taken
65,911
56,604
Mitigated
49,673
29,552
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,417
8,183
1,717
4,664
11,178
4,994
3,268
2,491
8,559
48,194
0
L
Sobek
 
Sobek
6,836
487
2,478
5,199
16,132
16,803
290
6,363
9,253
16,480
0
W
Ravana
11,453
2,293
1,021
2,415
13,992
8,480
333
4,902
8,903
0
21,290
L
Medusa
16,111
5,877
522
2,403
9,127
3,381
1,420
2,454
6,452
0
35,815
W
Erlang Shen
Dread__MARLEY__
Erlang Shen
8,392
2,923
1,631
3,685
14,060
10,743
869
3,936
9,893
0
16,520
L
He Bo
Jacks2212
He Bo
11,632
416
757
2,481
8,596
2,714
432
4,621
3,763
18,191
0
L
Sun Wukong
Nanotron14
Sun Wukong
6,166
784
819
2,102
12,548
12,609
759
5,445
6,802
0
14,755
W
Guan Yu
Shmelkor
Guan Yu
8,753
890
5,195
3,414
13,833
18,580
527
3,356
10,440
0
12,796
W
9,903
681
2,492
3,318
10,566
13,807
399
3,783
6,664
18,279
0
L
9,382
3,392
2,889
5,754
19,508
14,166
440
8,405
10,547
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
46,524
114
Minions Killed
117
0
Camps Cleared
0
1,074,370
Distance Traveled
977,161
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,169
847
55
5
0
200,915
2
L
Sobek
9,806
817
22
2
0
177,788
0
W
Ravana
9,247
771
19
2
0
209,532
2
L
Medusa
10,465
872
49
4
0
175,701
1
W
Erlang Shen
9,636
803
11
1
0
221,105
3
L
He Bo
8,619
718
18
2
0
209,699
2
L
Sun Wukong
8,942
745
21
2
0
204,378
0
W
Guan Yu
10,039
837
11
1
0
233,218
1
W
Hades
9,849
821
18
2
0
209,600
3
L
Horus
8,692
724
7
1
0
209,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role