Player Matchup

Kuzenbo
Kuzenbo
Final_Boss_Grim
Kuzenbo
Level 127
God Stats
0W - 1L
1,584 SR
Queue Stats
163W - 171L
1,477 Elo+
Solo
Chernobog
Chernobog
KillaKilla93
Chernobog
Level 45
God Stats
0W - 2L
1,275 SR
Queue Stats
41W - 46L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
ProCapybara
Danzaburou
Level 147
God Stats
1W - 3L
1,448 SR
Queue Stats
252W - 203L
1,578 Elo+
Party 1
Nox
Nox
RenegadeTie739
Nox
Level 134
God Stats
2W - 3L
1,416 SR
Queue Stats
156W - 163L
1,472 Elo+
Solo
Nu Wa
Nu Wa
ThreeDemon
Nu Wa
Level 112
God Stats
0W - 2L
1,513 SR
Queue Stats
29W - 44L
1,493 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,481 Elo+

VS

Team Averages
Level 105
1,557 SR
1,554 Elo+
Agni
Agni
CHERPAHJEW
Agni
Level 126
God Stats
7W - 2L
1,783 SR
Queue Stats
274W - 219L
1,618 Elo+
Party 2
Izanami
Izanami
Caleb izz Back
Izanami
Level 128
God Stats
3W - 6L
1,358 SR
Queue Stats
314W - 354L
1,443 Elo+
Solo
He Bo
He Bo
DEVSTER141
He Bo
Level 19
God Stats
2W - 0L
1,793 SR
Queue Stats
39W - 27L
1,578 Elo+
Party 3
Ullr
Ullr
Legin less
Ullr
Level 124
God Stats
1W - 0L
1,494 SR
Queue Stats
18W - 11L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
bballpwner
Hun Batz
Level 128
God Stats
2W - 1L
1,359 SR
Queue Stats
157W - 150L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
10,520
809
11,548
17,634
27,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
KillaKilla93
Chernobog
14
2 / 7 / 11
9,118
701
4,411
13,889
4,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
ProCapybara
Danzaburou
17
7 / 4 / 9
10,768
828
15,409
13,522
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 9
9,534
733
11,042
10,580
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
16
2 / 4 / 12
9,838
757
11,621
10,468
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
10,689
822
14,434
13,510
6,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 9
11,556
889
11,812
12,428
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
17
4 / 5 / 10
10,015
770
11,762
10,281
3,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 9
10,116
778
7,694
12,714
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
bballpwner
Hun Batz
17
5 / 4 / 13
10,974
844
13,876
12,805
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
75
19
Kills
21
21
Deaths
19
52
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
6
3
9
3.5
W
He Bo
4
5
10
1.8
L
5
3
11
3.5
L
Chernobog
KillaKilla93
Chernobog
2
7
11
1.07
W
4
6
9
1.42
L
Danzaburou
ProCapybara
Danzaburou
7
4
9
2.88
L
3
3
9
2.5
L
Nu Wa
2
4
12
2
W
Hun Batz
bballpwner
Hun Batz
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
59,578
66,093
Taken
61,738
48,183
Mitigated
27,559
25,061
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,434
546
3,981
3,642
13,510
6,050
574
7,991
5,225
34,289
0
W
11,812
6,202
1,374
3,534
12,428
4,690
4,390
7,299
5,007
0
50,066
W
He Bo
11,762
251
852
914
10,281
3,722
766
6,092
4,102
17,234
0
L
11,548
2,889
1,620
2,723
17,634
27,947
549
5,855
11,779
21,970
0
L
Chernobog
KillaKilla93
Chernobog
4,411
2,460
122
2,629
13,889
4,932
0
6,062
7,827
0
9,888
W
7,694
2,372
2,045
1,397
12,714
4,619
41
5,009
7,618
0
18,356
L
Danzaburou
ProCapybara
Danzaburou
15,409
4,645
5,196
5,670
13,522
5,100
3,484
6,126
7,396
0
31,852
L
11,042
285
904
3,428
10,580
7,008
353
4,391
6,189
15,674
0
L
Nu Wa
11,621
1,955
1,243
1,526
10,468
3,196
864
3,762
6,706
32,061
0
W
Hun Batz
bballpwner
Hun Batz
13,876
2,247
2,459
2,459
12,805
8,478
285
6,908
5,575
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
53,350
117
Minions Killed
193
0
Camps Cleared
0
1,211,737
Distance Traveled
1,251,487
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,689
822
23
2
0
311,942
3
W
Izanami
11,556
889
90
7
0
240,301
1
W
He Bo
10,015
770
11
1
0
231,178
0
L
Kuzenbo
10,520
809
20
2
0
270,132
4
L
Chernobog
9,118
701
17
1
0
208,281
0
W
Ullr
10,116
778
24
2
0
218,319
0
L
Danzaburou
10,768
828
33
3
0
241,613
0
L
Nox
9,534
733
16
1
0
259,490
0
L
Nu Wa
9,838
757
31
2
0
232,221
1
W
Hun Batz
10,974
844
45
3
0
249,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role