Player Matchup

Kali
Kali
Invictous
Kali
Level 159
God Stats
8W - 4L
1,669 SR
Queue Stats
1,156W - 625L
1,670 Elo+
Party 1
Olorun
Olorun
PrettyHectic
Olorun
Level 155
God Stats
15W - 2L
1,942 SR
Queue Stats
580W - 158L
1,731 Elo+
Party 1
Amaterasu
Amaterasu
Rex4ever
Amaterasu
Level 159
God Stats
2W - 1L
1,592 SR
Queue Stats
883W - 297L
1,695 Elo+
Party 1
Ullr
Ullr
SnowGoblin
Ullr
Level 111
God Stats
2W - 0L
1,580 SR
Queue Stats
103W - 87L
1,537 Elo+
Solo
Ganesha
Ganesha
emdee23
Ganesha
Level 145
God Stats
2W - 0L
1,938 SR
Queue Stats
583W - 220L
1,690 Elo+
Party 1
Team Averages
Level 146
1,744 SR
1,665 Elo+

VS

Team Averages
Level 151
1,519 SR
1,492 Elo+
Ares
Ares
Grover Daddy
Ares
Level 142
God Stats
3W - 4L
1,605 SR
Queue Stats
250W - 256L
1,501 Elo+
Party 2
Chernobog
Chernobog
ImplyingImGood
Chernobog
Level 146
God Stats
3W - 4L
1,479 SR
Queue Stats
288W - 323L
1,467 Elo+
Party 3
Bastet
Bastet
Nugz2003
Bastet
Level 149
God Stats
0W - 2L
1,502 SR
Queue Stats
407W - 476L
1,423 Elo+
Solo
Scylla
Scylla
The Belleh
Scylla
Level 160
God Stats
5W - 7L
1,489 SR
Queue Stats
964W - 939L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
ІmplyingІmGood
Ne Zha
Level 160
God Stats
11W - 13L
1,520 SR
Queue Stats
580W - 680L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 3 / 10
12,943
647
15,145
22,488
10,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
19
13 / 4 / 3
13,982
699
24,942
17,762
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Rex4ever
Amaterasu
18
5 / 3 / 14
12,344
617
17,429
24,364
22,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 2 / 9
12,381
619
6,521
10,057
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
emdee23
Ganesha
16
0 / 5 / 16
11,358
568
5,488
18,979
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 9
8,835
442
6,466
18,879
18,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ImplyingImGood
Chernobog
16
1 / 8 / 7
9,685
484
10,875
17,253
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Nugz2003
Bastet
16
5 / 7 / 5
11,046
552
18,209
21,766
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
The Belleh
Scylla
17
3 / 2 / 8
10,214
511
16,686
10,129
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 6 / 4
10,998
550
11,732
15,863
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
29
Kills
17
17
Deaths
29
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
Chernobog
ImplyingImGood
Chernobog
1
8
7
0.56
W
Kali
8
3
10
4.33
L
Bastet
Nugz2003
Bastet
5
7
5
1.07
W
Olorun
13
4
3
3.63
W
Amaterasu
Rex4ever
Amaterasu
5
3
14
4
W
3
2
9
3.75
L
Scylla
The Belleh
Scylla
3
2
8
3.5
W
Ganesha
emdee23
Ganesha
0
5
16
1.6
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,525
Damage
63,968
93,650
Taken
83,890
62,917
Mitigated
49,654
38,532
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,466
636
2,131
2,464
18,879
18,252
0
9,980
8,899
20,105
0
L
Chernobog
ImplyingImGood
Chernobog
10,875
6,386
0
3,016
17,253
5,940
0
10,122
7,131
0
75,177
W
Kali
15,145
7,228
0
8,062
22,488
10,156
1,959
4,551
17,405
0
86,358
L
Bastet
Nugz2003
Bastet
18,209
5,280
0
4,604
21,766
15,081
36
5,723
16,043
0
61,391
W
Olorun
24,942
13,772
978
10,113
17,762
7,396
9,644
5,607
11,752
103,371
0
W
Amaterasu
Rex4ever
Amaterasu
17,429
5,470
890
10,185
24,364
22,343
1,051
4,357
19,076
14,755
58,383
W
6,521
2,523
0
2,302
10,057
3,719
3,970
2,837
7,060
0
91,628
L
Scylla
The Belleh
Scylla
16,686
982
0
604
10,129
3,697
0
3,193
6,936
70,171
0
W
Ganesha
emdee23
Ganesha
5,488
723
1,597
4,405
18,979
19,303
699
5,520
13,136
37,210
0
L
11,732
3,952
0
3,551
15,863
6,684
0
4,485
11,378
0
68,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,008
Gold Earned
50,778
653
Minions Killed
510
0
Camps Cleared
0
1,935,492
Distance Traveled
1,897,878
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,835
442
28
1
0
365,929
1
L
Chernobog
9,685
484
118
6
0
365,964
5
W
Kali
12,943
647
139
7
0
415,471
5
L
Bastet
11,046
552
106
5
0
415,004
3
W
Olorun
13,982
699
178
9
0
319,295
6
W
Amaterasu
12,344
617
136
7
0
405,803
4
W
Ullr
12,381
619
189
9
0
394,149
5
L
Scylla
10,214
511
127
6
0
345,761
5
W
Ganesha
11,358
568
11
1
0
400,774
4
L
Ne Zha
10,998
550
131
7
0
405,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role