Player Matchup

Jing Wei
Jing Wei
GingerKangaroo
Jing Wei
Level 69
God Stats
0W - 1L
1,717 SR
Queue Stats
340W - 339L
1,465 Elo+
Party 1
Geb
Geb
GreenMonkie
Geb
Level 44
God Stats
0W - 2L
1,231 SR
Queue Stats
51W - 73L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OnlineMarrow673
Ah Muzen Cab
Level 59
God Stats
3W - 1L
1,520 SR
Queue Stats
27W - 34L
1,360 Elo+
Solo
Poseidon
Poseidon
OverIord Bunny
Poseidon
Level 101
God Stats
1W - 3L
1,440 SR
Queue Stats
310W - 283L
1,523 Elo+
Party 1
Arachne
Arachne
ZombiApocolyps6
Arachne
Level 26
God Stats
1W - 2L
1,274 SR
Queue Stats
49W - 51L
1,379 Elo+
Party 1
Team Averages
Level 60
1,436 SR
1,410 Elo+

VS

Team Averages
Level 66
1,536 SR
1,431 Elo+
Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
24W - 10L
1,680 SR
Queue Stats
38W - 42L
1,446 Elo+
Party 2
Fenrir
Fenrir
WillyPeteII
Fenrir
Level 27
God Stats
4W - 6L
1,407 SR
Queue Stats
16W - 23L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
geffpH1
Zhong Kui
Level 125
God Stats
1W - 0L
1,377 SR
Queue Stats
36W - 31L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mybignasty
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
36W - 46L
1,433 Elo+
Party 2
Ymir
Ymir
nardddogg
Ymir
Level 25
God Stats
16W - 6L
1,662 SR
Queue Stats
30W - 34L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 5 / 2
8,671
482
6,749
12,027
5,553
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
6,680
371
2,985
16,838
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
OnlineMarrow673
Ah Muzen Cab
13
0 / 0 / 0
7,681
427
7,028
3,474
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
17
2 / 5 / 0
9,853
547
5,849
8,712
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 6 / 2
8,296
461
3,546
17,532
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsHermyWormy
Danzaburou
18
7 / 1 / 2
11,557
642
11,425
12,813
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
8 / 3 / 4
9,793
544
9,999
11,511
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
geffpH1
Zhong Kui
17
1 / 1 / 4
10,586
588
5,249
7,411
7,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
mybignasty
Ah Muzen Cab
16
5 / 0 / 0
9,421
523
8,643
6,618
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
15
0 / 0 / 6
8,987
499
4,994
10,512
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
21
21
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
2
0.6
L
0
5
0
0
W
Danzaburou
ItsHermyWormy
Danzaburou
7
1
2
8
L
Ah Muzen Cab
OnlineMarrow673
Ah Muzen Cab
0
0
0
0
L
Poseidon
2
5
0
0.4
W
Fenrir
8
3
4
3.33
L
1
6
2
0.33
W
Zhong Kui
geffpH1
Zhong Kui
1
1
4
3
W
Ah Muzen Cab
mybignasty
Ah Muzen Cab
5
0
0
5
W
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
40,310
58,583
Taken
48,865
23,909
Mitigated
29,048
11,252
Healing
20,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,749
4,668
0
881
12,027
5,553
0
3,700
8,327
0
50,679
L
2,985
479
10
3,513
16,838
9,604
0
4,778
12,060
17,053
0
W
Danzaburou
ItsHermyWormy
Danzaburou
11,425
6,336
0
5,894
12,813
5,373
2,875
3,740
9,073
0
90,889
L
Ah Muzen Cab
OnlineMarrow673
Ah Muzen Cab
7,028
1,693
0
2,210
3,474
861
0
1,043
2,431
0
62,269
L
Poseidon
5,849
917
0
1,281
8,712
2,455
241
20
8,692
83,276
0
W
Fenrir
9,999
1,551
0
1,005
11,511
5,620
399
1,854
9,657
0
48,424
L
3,546
2,988
0
3,357
17,532
5,436
165
1,013
16,519
0
63,231
W
Zhong Kui
geffpH1
Zhong Kui
5,249
570
774
3,771
7,411
7,556
2,722
234
7,177
54,459
0
W
Ah Muzen Cab
mybignasty
Ah Muzen Cab
8,643
4,738
0
4,525
6,618
1,945
691
1,033
5,585
0
66,758
W
Ymir
4,994
1,398
204
4,473
10,512
8,554
83
2,255
8,257
45,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
50,344
563
Minions Killed
589
0
Camps Cleared
0
1,724,735
Distance Traveled
1,719,144
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,671
482
99
6
0
339,078
1
L
Geb
6,680
371
28
2
0
319,434
2
W
Danzaburou
11,557
642
164
9
0
330,607
8
L
Ah Muzen Cab
7,681
427
150
8
0
335,475
2
L
Poseidon
9,853
547
174
10
0
354,076
5
W
Fenrir
9,793
544
78
4
0
377,514
0
L
Arachne
8,296
461
112
6
0
376,672
1
W
Zhong Kui
10,586
588
147
8
0
289,205
1
W
Ah Muzen Cab
9,421
523
128
7
0
387,498
7
W
Ymir
8,987
499
72
4
0
334,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role