Player Matchup

Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ellookooo
Kukulkan
Level 67
God Stats
21W - 22L
1,429 SR
Queue Stats
269W - 251L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
IlFrankieIl
Heimdallr
Level 100
God Stats
5W - 3L
1,673 SR
Queue Stats
89W - 62L
1,589 Elo+
Party 1
Bastet
Bastet
i-ERICK-i
Bastet
Level 120
God Stats
98W - 46L
1,816 SR
Queue Stats
174W - 84L
1,837 Elo+
Party 1
Team Averages
Level 90
1,584 SR
1,572 Elo+

VS

Team Averages
Level 104
1,594 SR
1,616 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
FredZiPince
Medusa
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 2L
1,836 Elo+
Party 2
Nemesis
Nemesis
Hilbyjoe
Nemesis
Level 48
God Stats
2W - 2L
1,764 SR
Queue Stats
52W - 64L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
Vulcoh
Baba Yaga
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 3 / 8
8,590
505
6,405
14,738
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
 
Bellona
14
0 / 2 / 2
8,344
491
7,020
14,618
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Ellookooo
Kukulkan
14
2 / 1 / 5
8,101
477
4,235
6,836
2,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
IlFrankieIl
Heimdallr
15
3 / 1 / 2
8,699
512
8,384
9,635
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
i-ERICK-i
Bastet
15
6 / 3 / 3
9,177
540
13,122
13,700
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 1 / 1
8,784
517
12,017
13,564
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
 
Athena
12
2 / 4 / 4
8,148
479
8,001
15,224
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
1 / 2 / 1
7,169
422
4,161
7,335
1,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Hilbyjoe
Nemesis
13
1 / 2 / 4
7,294
429
5,940
9,030
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
Vulcoh
Baba Yaga
13
2 / 4 / 3
7,732
455
7,148
9,073
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
9
10
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
8
2
W
Bellona
 
Bellona
0
2
2
0.5
L
Bastet
 
Bastet
3
1
1
3.5
L
Athena
 
Athena
2
4
4
1
W
Kukulkan
Ellookooo
Kukulkan
2
1
5
4.5
L
Medusa
1
2
1
0.75
L
Nemesis
Hilbyjoe
Nemesis
1
2
4
1.5
W
Heimdallr
IlFrankieIl
Heimdallr
3
1
2
4
L
Baba Yaga
Vulcoh
Baba Yaga
2
4
3
0.88
W
Bastet
i-ERICK-i
Bastet
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
37,267
59,527
Taken
54,226
38,268
Mitigated
29,012
24,740
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,405
603
1,411
4,062
14,738
13,575
0
5,053
9,414
27,944
0
W
Bellona
 
Bellona
7,020
2,204
93
5,942
14,618
13,099
274
2,400
11,280
3,110
51,051
L
Bastet
 
Bastet
12,017
2,066
16
6,218
13,564
6,916
269
1,118
12,446
0
56,872
L
Athena
 
Athena
8,001
2,955
918
3,271
15,224
13,233
0
3,623
11,601
27,980
0
W
Kukulkan
Ellookooo
Kukulkan
4,235
537
573
4,019
6,836
2,803
0
1,780
4,954
48,555
0
L
Medusa
4,161
1,474
0
930
7,335
1,450
0
1,031
6,301
0
36,379
L
Nemesis
Hilbyjoe
Nemesis
5,940
1,515
560
2,530
9,030
4,081
0
2,695
6,335
0
43,669
W
Heimdallr
IlFrankieIl
Heimdallr
8,384
2,735
0
3,327
9,635
3,636
1,747
2,166
7,469
0
66,597
L
Baba Yaga
Vulcoh
Baba Yaga
7,148
334
0
2,461
9,073
3,332
0
2,801
6,272
50,319
0
W
Bastet
i-ERICK-i
Bastet
13,122
3,249
0
5,313
13,700
5,155
0
3,384
9,994
0
67,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
39,127
498
Minions Killed
403
0
Camps Cleared
0
1,677,287
Distance Traveled
1,751,632
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,590
505
47
3
0
339,791
1
W
Bellona
8,344
491
120
7
0
354,034
8
L
Bastet
8,784
517
129
8
0
361,912
3
L
Athena
8,148
479
34
2
0
370,663
4
W
Kukulkan
8,101
477
110
6
0
288,090
11
L
Medusa
7,169
422
79
5
0
395,414
1
L
Nemesis
7,294
429
59
3
0
332,300
0
W
Heimdallr
8,699
512
113
7
0
314,693
4
L
Baba Yaga
7,732
455
102
6
0
291,343
6
W
Bastet
9,177
540
108
6
0
380,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role