Player Matchup

Tsukuyomi
Tsukuyomi
GODz Ligma
Tsukuyomi
Level 64
God Stats
4W - 3L
1,434 SR
Queue Stats
26W - 45L
1,332 Elo+
Party 1
Sol
Sol
GODzCobra001
Sol
Level 121
God Stats
2W - 2L
1,541 SR
Queue Stats
6W - 9L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
GODzNuTcRuSt
Sun Wukong
Level 100
God Stats
3W - 5L
1,369 SR
Queue Stats
12W - 30L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
GODzlilKirBz
Cthulhu
Level 35
God Stats
3W - 9L
1,372 SR
Queue Stats
23W - 44L
1,326 Elo+
Party 1
Rama
Rama
TeC Infinity2
Rama
Level 98
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 1
Team Averages
Level 84
1,405 SR
1,300 Elo+

VS

Team Averages
Level 101
1,496 SR
1,443 Elo+
Nu Wa
Nu Wa
Argentsoma
Nu Wa
Level 153
God Stats
0W - 1L
1,487 SR
Queue Stats
88W - 106L
1,406 Elo+
Solo
Heimdallr
Heimdallr
CheeseHead0911
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,444 Elo+
Solo
Chaac
Chaac
FR3SC0
Chaac
Level 129
God Stats
3W - 5L
1,411 SR
Queue Stats
198W - 204L
1,395 Elo+
Solo
Atlas
Atlas
GassedBunny_
Atlas
Level 69
God Stats
9W - 8L
1,583 SR
Queue Stats
18W - 16L
1,477 Elo+
Solo
Merlin
Merlin
ItsBartke
Merlin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GODz Ligma
Tsukuyomi
20
10 / 5 / 8
15,269
848
20,842
20,402
9,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 3 / 13
13,568
754
20,603
23,282
9,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GODzNuTcRuSt
Sun Wukong
20
5 / 4 / 13
13,735
763
9,482
22,700
29,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GODzlilKirBz
Cthulhu
18
2 / 5 / 10
12,417
690
9,845
18,392
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 8
14,309
795
20,449
24,286
10,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 3 / 14
12,603
700
16,464
12,420
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CheeseHead0911
Heimdallr
16
0 / 7 / 12
10,387
577
9,422
12,875
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
FR3SC0
Chaac
20
8 / 5 / 5
14,302
795
26,088
30,778
22,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 8 / 11
14,352
797
19,192
25,129
34,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
ItsBartke
Merlin
19
7 / 7 / 3
13,390
744
19,652
15,006
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
30
Kills
24
24
Deaths
30
52
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
3
14
3.33
L
Heimdallr
CheeseHead0911
Heimdallr
0
7
12
0.86
L
Chaac
FR3SC0
Chaac
8
5
5
2.1
W
Tsukuyomi
GODz Ligma
Tsukuyomi
10
5
8
2.8
W
4
3
13
3.5
W
Sun Wukong
GODzNuTcRuSt
Sun Wukong
5
4
13
2.88
W
Cthulhu
GODzlilKirBz
Cthulhu
2
5
10
1.4
L
6
8
11
1.44
L
Merlin
ItsBartke
Merlin
7
7
3
1.21
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,221
Damage
90,818
109,062
Taken
96,208
76,246
Mitigated
73,492
44,441
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
16,464
2,576
931
1,162
12,420
4,764
718
3,492
8,764
35,075
0
L
Heimdallr
CheeseHead0911
Heimdallr
9,422
4,504
0
1,277
12,875
5,081
189
2,278
10,411
0
24,678
L
Chaac
FR3SC0
Chaac
26,088
8,619
328
10,130
30,778
22,886
425
8,438
21,889
0
75,753
W
Tsukuyomi
GODz Ligma
Tsukuyomi
20,842
5,163
0
4,546
20,402
9,197
672
8,734
11,124
0
54,230
W
20,603
4,336
341
14,106
23,282
9,191
2,919
13,332
9,400
59,626
0
W
Sun Wukong
GODzNuTcRuSt
Sun Wukong
9,482
2,012
2,180
5,168
22,700
29,424
608
9,095
13,039
97
35,178
W
Cthulhu
GODzlilKirBz
Cthulhu
9,845
453
2,228
4,896
18,392
18,170
145
9,188
8,777
34,939
0
L
19,192
5,839
130
1,945
25,129
34,329
206
9,158
15,290
43,287
0
L
Merlin
ItsBartke
Merlin
19,652
1,319
709
1,928
15,006
6,432
472
6,173
8,547
51,246
0
W
20,449
16,618
1,307
9,669
24,286
10,264
864
14,830
8,899
0
64,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,298
Gold Earned
65,034
386
Minions Killed
354
5
Camps Cleared
12
1,578,226
Distance Traveled
1,489,420
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,603
700
48
3
2
322,388
2
L
Heimdallr
10,387
577
43
2
1
271,883
0
L
Chaac
14,302
795
119
7
7
312,676
1
W
Tsukuyomi
15,269
848
68
4
3
296,384
4
W
Sol
13,568
754
77
4
0
334,004
0
W
Sun Wukong
13,735
763
54
3
0
360,186
0
W
Cthulhu
12,417
690
70
4
0
312,621
1
L
Atlas
14,352
797
44
2
0
301,429
0
L
Merlin
13,390
744
100
6
2
281,044
0
W
Rama
14,309
795
117
7
2
275,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role