Player Matchup

Agni
Agni
AMORA_NOVA
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,329 Elo+
Party 2
Bellona
Bellona
AcidicMommyK
Bellona
Level 18
God Stats
1W - 3L
1,411 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
MeddlingDaphne
Aphrodite
Level 24
God Stats
10W - 15L
1,423 SR
Queue Stats
16W - 29L
1,343 Elo+
Party 2
Medusa
Medusa
MoonCoveness
Medusa
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
172W - 197L
1,434 Elo+
Party 2
Yemoja
Yemoja
WiseWaters
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Team Averages
Level 43
1,425 SR
1,388 Elo+

VS

Team Averages
Level 35
1,428 SR
1,382 Elo+
Zeus
Zeus
BarryJewell
Zeus
Level 41
God Stats
2W - 1L
1,291 SR
Queue Stats
17W - 28L
1,333 Elo+
Solo
Tiamat
Tiamat
KegawaNoAkai
Tiamat
Level 107
God Stats
1W - 2L
1,214 SR
Queue Stats
35W - 39L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
fil03
Cthulhu
Level 13
God Stats
5W - 2L
1,558 SR
Queue Stats
31W - 33L
1,382 Elo+
Party 1
Bellona
Bellona
hrteagshrhsfd
Bellona
Level 6
God Stats
11W - 13L
1,577 SR
Queue Stats
15W - 19L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
midnight2400
Tsukuyomi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 16L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,641
876
7,152
12,063
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
AcidicMommyK
Bellona
17
2 / 7 / 6
10,982
998
7,937
21,398
19,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MeddlingDaphne
Aphrodite
16
3 / 1 / 4
10,289
935
7,866
11,456
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 1 / 4
11,103
1,009
20,377
15,420
6,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
WiseWaters
Yemoja
16
0 / 4 / 7
10,159
924
4,949
20,207
23,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

137

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,652
968
20,533
7,968
2,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
3 / 0 / 14
10,915
992
11,599
7,440
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
fil03
Cthulhu
18
4 / 2 / 13
11,245
1,022
16,970
13,553
17,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
17
6 / 1 / 7
11,231
1,021
10,347
13,403
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
midnight2400
Tsukuyomi
17
5 / 6 / 10
10,968
997
15,156
12,629
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
11
Kills
20
20
Deaths
12
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Bellona
AcidicMommyK
Bellona
2
7
6
0.71
W
2
3
6
1.67
W
Tiamat
3
0
14
10
L
Aphrodite
MeddlingDaphne
Aphrodite
3
1
4
5
L
Medusa
5
1
4
7
L
Yemoja
WiseWaters
Yemoja
0
4
7
0.88
W
Cthulhu
fil03
Cthulhu
4
2
13
5.25
W
Bellona
6
1
7
9.5
W
Tsukuyomi
midnight2400
Tsukuyomi
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,281
Damage
74,605
80,544
Taken
54,993
60,294
Mitigated
40,325
18,843
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,152
978
0
432
12,063
4,155
0
6,660
5,025
16,574
0
L
Bellona
AcidicMommyK
Bellona
7,937
1,582
1,791
1,349
21,398
19,338
0
10,314
10,403
0
15,936
W
20,533
4,327
0
1,434
7,968
2,722
0
3,555
4,413
41,412
0
W
Tiamat
11,599
525
0
1,295
7,440
5,147
0
2,120
5,320
32,349
0
L
Aphrodite
MeddlingDaphne
Aphrodite
7,866
155
6,522
5,095
11,456
7,080
0
7,186
3,915
23,722
0
L
Medusa
20,377
9,192
0
1,289
15,420
6,134
0
9,877
5,163
0
55,046
L
Yemoja
WiseWaters
Yemoja
4,949
1,589
1,318
1,047
20,207
23,587
0
12,490
6,936
18,223
0
W
Cthulhu
fil03
Cthulhu
16,970
940
716
1,658
13,553
17,259
0
4,628
8,925
28,336
0
W
Bellona
10,347
3,471
0
3,409
13,403
10,185
0
6,495
6,908
0
29,599
W
Tsukuyomi
midnight2400
Tsukuyomi
15,156
4,259
0
299
12,629
5,012
0
3,169
9,460
0
29,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,174
Gold Earned
55,011
189
Minions Killed
202
3
Camps Cleared
7
923,521
Distance Traveled
1,078,397
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,641
876
24
2
2
126,213
0
L
Bellona
10,982
998
23
2
0
193,477
0
W
Zeus
10,652
968
49
4
5
178,325
0
W
Tiamat
10,915
992
55
5
0
230,939
0
L
Aphrodite
10,289
935
43
4
0
235,931
2
L
Medusa
11,103
1,009
67
6
0
205,747
0
L
Yemoja
10,159
924
32
3
1
162,153
0
W
Cthulhu
11,245
1,022
29
3
0
245,106
0
W
Bellona
11,231
1,021
47
4
1
230,452
0
W
Tsukuyomi
10,968
997
22
2
1
193,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role